Player Matchup

Neith
Neith
Darthred
Neith
Level 157
God Stats
4W - 3L
1,641 SR
Queue Stats
18W - 24L
1,550 Elo+
Solo
Hun Batz
Hun Batz
LostNotorious
Hun Batz
Level 33
God Stats
3W - 0L
1,490 SR
Queue Stats
8W - 7L
1,498 Elo+
Solo
Cthulhu
Cthulhu
RoyalAbomination
Cthulhu
Level 56
God Stats
2W - 0L
1,442 SR
Queue Stats
6W - 4L
1,375 Elo+
Party 1
Scylla
Scylla
iiSpycrab
Scylla
Level 35
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 6L
1,331 Elo+
Party 1
Team Averages
Level 70
1,575 SR
1,438 Elo+

VS

Team Averages
Level 86
1,471 SR
1,323 Elo+
Heimdallr
Heimdallr
Kusobaka
Heimdallr
Level 24
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SKULL_COPY
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,234 Elo+
Party 2
Loki
Loki
gmcoope
Loki
Level 101
God Stats
0W - 1L
1,646 SR
Queue Stats
2W - 9L
1,203 Elo+
Party 2
Ra
Ra
xFourStarMods
Ra
Level 151
God Stats
0W - 1L
1,208 SR
Queue Stats
13W - 19L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darthred
Neith
14
3 / 0 / 3
8,799
880
5,549
5,853
2,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
LostNotorious
Hun Batz
13
1 / 2 / 6
8,468
847
5,400
8,143
4,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 1 / 4
8,495
850
4,559
7,550
9,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
iiSpycrab
Scylla
15
6 / 1 / 2
9,539
954
9,465
7,551
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kusobaka
Heimdallr
13
1 / 4 / 0
7,332
733
2,604
6,759
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SKULL_COPY
Cthulhu
13
0 / 0 / 0
7,049
705
6,028
10,896
8,765
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
gmcoope
Loki
13
1 / 3 / 0
7,654
765
3,942
6,220
2,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 5 / 0
7,222
722
3,680
6,200
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
4
4
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
Darthred
Neith
3
0
3
4.5
L
Heimdallr
Kusobaka
Heimdallr
1
4
0
0.25
W
Hun Batz
LostNotorious
Hun Batz
1
2
6
2
W
2
1
4
4
L
Cthulhu
SKULL_COPY
Cthulhu
0
0
0
0
L
Loki
gmcoope
Loki
1
3
0
0.33
W
Scylla
iiSpycrab
Scylla
6
1
2
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,973
Damage
16,254
29,097
Taken
30,075
19,617
Mitigated
16,542
6,808
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Darthred
Neith
5,549
2,216
780
989
5,853
2,688
3,177
1,297
4,556
0
28,666
L
Heimdallr
Kusobaka
Heimdallr
2,604
835
0
992
6,759
2,615
0
4,194
2,565
0
18,015
W
Hun Batz
LostNotorious
Hun Batz
5,400
1,562
135
1,584
8,143
4,865
1,257
3,198
4,945
0
23,572
W
4,559
68
556
0
7,550
9,193
166
2,624
4,926
15,557
0
L
Cthulhu
SKULL_COPY
Cthulhu
6,028
178
35
2,124
10,896
8,765
0
4,730
6,166
24,883
0
L
Loki
gmcoope
Loki
3,942
538
0
510
6,220
2,801
0
2,290
3,930
0
17,913
W
Scylla
iiSpycrab
Scylla
9,465
1,605
0
2,764
7,551
2,871
1,543
3,281
4,270
34,572
0
L
3,680
349
94
912
6,200
2,361
0
3,551
2,649
18,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
29,257
187
Minions Killed
146
8
Camps Cleared
6
851,244
Distance Traveled
659,722
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,799
880
60
6
2
186,515
0
L
Heimdallr
7,332
733
43
4
1
161,469
0
W
Hun Batz
8,468
847
31
3
2
272,667
0
W
Cthulhu
8,495
850
21
2
2
214,456
1
L
Cthulhu
7,049
705
40
4
1
186,026
0
L
Loki
7,654
765
27
3
2
184,802
0
W
Scylla
9,539
954
75
8
2
177,606
0
L
Ra
7,222
722
36
4
2
127,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role