Player Matchup

Jing Wei
Jing Wei
Haji
Jing Wei
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 121L
1,430 Elo+
Party 1
Ymir
Ymir
Kakol021
Ymir
Level 6
God Stats
51W - 46L
1,485 SR
Queue Stats
96W - 96L
1,456 Elo+
Party 1
Tiamat
Tiamat
superdemonslayer
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,277 Elo+
Solo
Team Averages
Level 39
1,495 SR
1,388 Elo+

VS

Team Averages
Level 30
1,412 SR
1,264 Elo+
He Bo
He Bo
TheToaster939
He Bo
Level 62
God Stats
2W - 2L
1,345 SR
Queue Stats
47W - 37L
1,657 Elo+
Solo
Hercules
Hercules
VolatileZeus299
Hercules
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 93L
1,051 Elo+
Party 2
Izanami
Izanami
lyric369
Izanami
Level 13
God Stats
25W - 49L
1,392 SR
Queue Stats
36W - 76L
1,083 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Haji
Jing Wei
9
0 / 4 / 0
5,808
581
2,408
6,126
1,888
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
0 / 4 / 0
5,789
579
2,380
7,267
6,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
5,709
571
2,499
6,374
4,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,898
790
9,263
4,141
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
12
3 / 0 / 9
7,311
731
3,761
5,142
4,324
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
lyric369
Izanami
10
3 / 0 / 9
7,360
736
2,210
3,124
894
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
12
12
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Haji
Jing Wei
0
4
0
0
L
Ymir
0
4
0
0
W
6
0
5
8.5
W
Hercules
3
0
9
7.5
W
Izanami
lyric369
Izanami
3
0
9
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,287
Damage
15,234
19,767
Taken
12,407
12,270
Mitigated
6,597
1,281
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Haji
Jing Wei
2,408
1,491
0
500
6,126
1,888
0
1,764
4,268
0
13,025
L
Ymir
2,380
297
0
0
7,267
6,275
0
4,405
2,677
5,990
0
W
9,263
798
0
1,163
4,141
1,379
0
1,804
2,337
28,759
0
W
Hercules
3,761
645
0
1,050
5,142
4,324
265
2,450
2,692
24
11,926
W
Izanami
lyric369
Izanami
2,210
1,456
0
385
3,124
894
792
1,186
1,938
0
17,814
L
2,499
736
0
781
6,374
4,107
0
2,710
3,467
14,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,306
Gold Earned
22,569
59
Minions Killed
113
2
Camps Cleared
5
453,834
Distance Traveled
514,518
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,808
581
25
3
1
160,945
1
L
Ymir
5,789
579
11
1
1
152,662
4
W
He Bo
7,898
790
55
6
4
183,621
1
W
Hercules
7,311
731
19
2
0
186,042
1
W
Izanami
7,360
736
39
4
1
144,855
1
L
Tiamat
5,709
571
23
2
0
140,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role