Player Matchup

Guan Yu
Guan Yu
Platinum V
Ashrbinger
Guan Yu
Platinum V
Level 107
God Stats
26W - 11L
1,793 SR
Queue Stats
129W - 110L
1,684 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum II
Lilyssa
Morgan Le Fay
Platinum II
Level 149
God Stats
21W - 11L
1,735 SR
Queue Stats
208W - 208L
1,820 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
Rillius
Ne Zha
Platinum II
Level 149
God Stats
49W - 42L
1,669 SR
Queue Stats
197W - 198L
1,818 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,732 SR
1,774 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,464 SR
1,763 MMR
Hercules
Hercules
Platinum III
Dagokalypto
Hercules
Platinum III
Level 144
God Stats
0W - 4L
1,300 SR
Queue Stats
76W - 44L
1,997 MMR
Party 2
Hou Yi
Hou Yi
Gold I
MITMIT08
Hou Yi
Gold I
Level 155
God Stats
1W - 3L
1,592 SR
Queue Stats
22W - 15L
1,792 MMR
Party 2
He Bo
He Bo
Bronze III
iwantblueplate4
He Bo
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ashrbinger
Guan Yu
14
6 / 0 / 11
11,252
804
7,274
16,757
21,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Lilyssa
Morgan Le Fay
15
6 / 1 / 10
10,563
755
17,967
7,558
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Rillius
Ne Zha
14
5 / 3 / 10
10,085
720
13,257
16,198
14,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
GilgameshAresAthenaOdinThoth

VS

Bans
TiamatPersephoneSobekScyllaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dagokalypto
Hercules
11
1 / 4 / 3
8,906
636
8,049
18,615
15,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
MITMIT08
Hou Yi
11
2 / 6 / 0
8,106
579
4,793
14,217
4,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
7,835
560
8,420
11,737
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ashrbinger
Guan Yu
6
0
11
11.5
L
Hercules
Dagokalypto
Hercules
1
4
3
0.63
W
Morgan Le Fay
Lilyssa
Morgan Le Fay
6
1
10
11
L
Hou Yi
MITMIT08
Hou Yi
2
6
0
0.33
W
Ne Zha
Rillius
Ne Zha
5
3
10
3.33
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
21,262
40,513
Taken
44,569
38,767
Mitigated
22,568
18,112
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ashrbinger
Guan Yu
7,274
975
1,946
9,638
16,757
21,139
337
4,273
12,162
0
20,459
L
Hercules
Dagokalypto
Hercules
8,049
3,269
0
6,596
18,615
15,738
0
7,135
10,347
0
16,573
W
Morgan Le Fay
Lilyssa
Morgan Le Fay
17,967
1,176
0
1,316
7,558
3,571
1,416
1,043
6,427
56,299
0
L
Hou Yi
MITMIT08
Hou Yi
4,793
1,547
0
1,683
14,217
4,013
0
4,910
8,607
0
30,147
W
Ne Zha
Rillius
Ne Zha
13,257
2,108
0
5,212
16,198
14,057
221
3,260
12,044
0
41,839
L
8,420
372
0
1,451
11,737
2,817
0
4,818
6,392
23,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
24,847
142
Minions Killed
113
8
Camps Cleared
3
851,918
Distance Traveled
714,634
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,252
804
15
1
1
309,684
4
L
Hercules
8,906
636
17
1
2
262,112
4
W
Morgan Le Fay
10,563
755
91
7
3
270,746
2
L
Hou Yi
8,106
579
66
5
1
219,342
5
W
Ne Zha
10,085
720
36
3
4
271,488
7
L
He Bo
7,835
560
30
2
0
233,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role