Player Matchup

Cthulhu
Cthulhu
Gold IV
MaskedRazer716
Cthulhu
Gold IV
Level 77
God Stats
1W - 0L
1,588 SR
Queue Stats
9W - 0L
1,697 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
SwagSempai
Aphrodite
Gold IV
Level 160
God Stats
1W - 0L
1,251 SR
Queue Stats
22W - 10L
1,697 MMR
Party 2
Izanami
Izanami
Platinum I
iGobbleGIizzies
Izanami
Platinum I
Level 63
God Stats
1W - 0L
1,734 SR
Queue Stats
49W - 41L
1,870 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,524 SR
1,755 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,631 SR
1,657 MMR
Neith
Neith
Gold V
Blickonbrick
Neith
Gold V
Level 96
God Stats
10W - 19L
1,553 SR
Queue Stats
48W - 48L
1,514 MMR
Solo
Vulcan
Vulcan
Gold I
FlipRoll
Vulcan
Gold I
Level 156
God Stats
28W - 23L
1,622 SR
Queue Stats
482W - 488L
1,637 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
Hazardxus
Xing Tian
Platinum IV
Level 122
God Stats
4W - 3L
1,718 SR
Queue Stats
51W - 60L
1,820 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
9,952
622
14,576
21,958
16,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
SwagSempai
Aphrodite
14
3 / 0 / 6
10,240
640
9,834
10,165
8,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 3
10,972
686
16,767
14,832
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GilgameshPersephoneAthenaMorgan Le FaySobek

VS

Bans
ChaacArtemisAchillesMedusaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
9,103
569
12,684
11,951
4,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
FlipRoll
Vulcan
12
0 / 4 / 2
8,955
560
17,248
9,350
3,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Hazardxus
Xing Tian
12
1 / 3 / 0
9,907
619
7,134
26,882
21,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Vulcan
FlipRoll
Vulcan
0
4
2
0.25
L
Xing Tian
Hazardxus
Xing Tian
1
3
0
0.33
W
1
0
9
5.5
W
Aphrodite
SwagSempai
Aphrodite
3
0
6
6
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
37,066
46,955
Taken
48,183
31,019
Mitigated
29,321
28,386
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,684
5,460
0
2,703
11,951
4,375
0
6,900
5,051
0
41,159
L
Vulcan
FlipRoll
Vulcan
17,248
5,310
0
760
9,350
3,619
0
6,288
3,062
50,645
0
L
Xing Tian
Hazardxus
Xing Tian
7,134
533
346
10,266
26,882
21,327
0
11,426
15,456
15,798
0
W
14,576
676
976
7,542
21,958
16,135
149
11,156
10,400
30,175
0
W
Aphrodite
SwagSempai
Aphrodite
9,834
1,161
8,975
7,468
10,165
8,854
399
4,653
5,352
23,059
0
W
16,767
8,604
0
3,425
14,832
6,030
2,677
7,778
6,616
0
91,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,164
Gold Earned
27,965
228
Minions Killed
162
8
Camps Cleared
6
907,875
Distance Traveled
888,796
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,103
569
60
4
1
296,118
3
L
Vulcan
8,955
560
85
5
5
303,497
2
L
Xing Tian
9,907
619
17
1
0
289,181
4
W
Cthulhu
9,952
622
42
3
2
325,794
11
W
Aphrodite
10,240
640
46
3
1
303,041
6
W
Izanami
10,972
686
140
9
5
279,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role