Player Matchup

Bacchus
Bacchus
ATIIz21
Bacchus
Level 99
God Stats
9W - 5L
1,791 SR
Queue Stats
90W - 102L
1,479 Elo+
Solo
Mercury
Mercury
Lord-Friedolino-
Mercury
Level 64
God Stats
1W - 4L
1,402 SR
Queue Stats
46W - 66L
1,415 Elo+
Party 1
Tiamat
Tiamat
zISpectre-
Tiamat
Level 60
God Stats
2W - 3L
1,752 SR
Queue Stats
40W - 48L
1,426 Elo+
Party 1
Team Averages
Level 74
1,648 SR
1,440 Elo+

VS

Team Averages
Level 77
1,391 SR
1,293 Elo+
Geb
Geb
Mertydom
Geb
Level 65
God Stats
4W - 3L
1,501 SR
Queue Stats
4W - 7L
1,270 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SykoJayx
Morgan Le Fay
Level 60
God Stats
2W - 2L
1,334 SR
Queue Stats
6W - 8L
1,314 Elo+
Party 2
Chaac
Chaac
Wolverbert
Chaac
Level 107
God Stats
1W - 3L
1,338 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ATIIz21
Bacchus
10
1 / 4 / 2
6,683
608
8,776
11,875
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 7 / 0
6,198
563
4,374
9,279
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
zISpectre-
Tiamat
10
1 / 2 / 1
6,739
613
7,139
10,571
7,934
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
7,501
682
4,890
7,860
6,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SykoJayx
Morgan Le Fay
12
6 / 2 / 5
8,128
739
10,803
10,485
4,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
12
5 / 0 / 7
7,973
725
9,969
6,613
4,869
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ATIIz21
Bacchus
1
4
2
0.5
L
1
7
0
0.14
W
2
1
11
7.5
W
Morgan Le Fay
SykoJayx
Morgan Le Fay
6
2
5
4.25
W
Chaac
5
0
7
8.5
L
Tiamat
zISpectre-
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
25,662
31,725
Taken
24,958
20,923
Mitigated
15,542
8,243
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ATIIz21
Bacchus
8,776
1,150
529
2,496
11,875
9,962
0
5,618
6,257
15,485
0
L
4,374
1,193
0
46
9,279
3,027
0
4,823
4,456
0
13,591
W
4,890
685
0
965
7,860
6,193
0
4,747
2,908
13,931
0
W
Morgan Le Fay
SykoJayx
Morgan Le Fay
10,803
1,233
652
3,686
10,485
4,480
190
7,426
2,649
21,635
0
W
Chaac
9,969
1,315
0
2,116
6,613
4,869
0
2,910
3,411
0
28,064
L
Tiamat
zISpectre-
Tiamat
7,139
934
0
5,172
10,571
7,934
0
5,689
4,882
23,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,620
Gold Earned
23,602
89
Minions Killed
94
4
Camps Cleared
4
585,829
Distance Traveled
627,391
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,683
608
28
3
1
193,074
0
L
Mercury
6,198
563
17
2
0
193,495
3
W
Geb
7,501
682
18
2
1
207,904
2
W
Morgan Le Fay
8,128
739
23
2
0
197,404
1
W
Chaac
7,973
725
53
5
3
222,083
1
L
Tiamat
6,739
613
44
4
3
199,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role