Player Matchup

Anhur
Anhur
GAMBINO56ACE
Anhur
Level 22
God Stats
7W - 15L
1,296 SR
Queue Stats
25W - 41L
1,190 Elo+
Solo
Gilgamesh
Gilgamesh
MarikoChanny
Gilgamesh
Level 143
God Stats
7W - 6L
1,523 SR
Queue Stats
50W - 72L
1,375 Elo+
Solo
Chang'e
Chang'e
QuickSnooZze
Chang'e
Level 28
God Stats
10W - 8L
1,581 SR
Queue Stats
38W - 50L
1,427 Elo+
Solo
Team Averages
Level 64
1,466 SR
1,331 Elo+

VS

Team Averages
Level 79
1,415 SR
1,281 Elo+
Anubis
Anubis
JuviaMarvell
Anubis
Level 87
God Stats
2W - 4L
1,536 SR
Queue Stats
188W - 241L
1,333 Elo+
Party 1
Hun Batz
Hun Batz
falsesight25
Hun Batz
Level 46
God Stats
3W - 1L
1,527 SR
Queue Stats
125W - 188L
1,239 Elo+
Party 1
Hercules
Hercules
mercksmodz2
Hercules
Level 103
God Stats
10W - 16L
1,181 SR
Queue Stats
112W - 149L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 14 / 2
13,156
506
7,422
24,208
5,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
MarikoChanny
Gilgamesh
18
3 / 0 / 2
14,752
567
24,522
35,779
37,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
QuickSnooZze
Chang'e
16
2 / 10 / 3
14,101
542
15,918
25,504
22,437
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 4 / 15
16,008
616
26,437
18,779
9,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hun Batz
falsesight25
Hun Batz
16
5 / 0 / 12
15,137
582
6,528
11,480
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
mercksmodz2
Hercules
19
13 / 2 / 11
16,910
650
39,465
36,174
30,091
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
24
24
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
14
2
0.14
W
Anubis
6
4
15
3.38
L
Gilgamesh
MarikoChanny
Gilgamesh
3
0
2
4
L
Chang'e
QuickSnooZze
Chang'e
2
10
3
0.35
W
Hun Batz
falsesight25
Hun Batz
5
0
12
11
W
Hercules
mercksmodz2
Hercules
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,862
Damage
72,430
85,491
Taken
66,433
65,702
Mitigated
44,514
16,771
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,422
3,642
0
1,132
24,208
5,317
0
7,205
17,003
0
16,633
W
Anubis
26,437
862
1,230
9,469
18,779
9,258
256
5,656
12,690
78,920
0
L
Gilgamesh
MarikoChanny
Gilgamesh
24,522
1,754
0
6,432
35,779
37,948
0
10,596
25,183
19,028
50,034
L
Chang'e
QuickSnooZze
Chang'e
15,918
1,861
3,085
6,122
25,504
22,437
0
9,165
16,339
56,080
0
W
Hun Batz
falsesight25
Hun Batz
6,528
650
0
731
11,480
5,165
628
3,174
7,700
0
29,752
W
Hercules
mercksmodz2
Hercules
39,465
13,398
0
9,800
36,174
30,091
1,557
14,347
19,499
0
93,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
48,055
172
Minions Killed
222
4
Camps Cleared
14
1,365,844
Distance Traveled
1,311,454
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,156
506
23
1
1
364,551
3
W
Anubis
16,008
616
85
3
7
396,212
5
L
Gilgamesh
14,752
567
81
3
2
547,206
3
L
Chang'e
14,101
542
68
3
1
454,087
11
W
Hun Batz
15,137
582
35
1
2
448,572
1
W
Hercules
16,910
650
102
4
5
466,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role