Player Matchup

Khepri
Khepri
GrandmasterKong
Khepri
Level 12
God Stats
1W - 2L
1,251 SR
Queue Stats
20W - 22L
1,312 Elo+
Party 3
Neith
Neith
ahmet-2524
Neith
Level 5
God Stats
46W - 51L
1,500 SR
Queue Stats
88W - 101L
1,325 Elo+
Solo
Medusa
Medusa
philippax
Medusa
Level 28
God Stats
12W - 24L
1,452 SR
Queue Stats
70W - 91L
1,366 Elo+
Party 3
Ra
Ra
spifra
Ra
Level 6
God Stats
1W - 6L
1,384 SR
Queue Stats
10W - 22L
1,293 Elo+
Solo
Nemesis
Nemesis
storm02819
Nemesis
Level 27
God Stats
12W - 11L
1,562 SR
Queue Stats
43W - 51L
1,381 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,335 Elo+

VS

Team Averages
Level 33
1,451 SR
1,227 Elo+
Arachne
Arachne
AlerWest
Arachne
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
958 Elo+
Party 1
Zeus
Zeus
KatrinMoreau
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
958 Elo+
Party 1
Artio
Artio
SisterElfriede_
Artio
Level 121
God Stats
4W - 1L
1,534 SR
Queue Stats
148W - 183L
1,363 Elo+
Party 2
Thor
Thor
hirurg_99
Thor
Level 4
God Stats
1W - 0L
1,180 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
jameshutch
Artemis
Level 11
God Stats
14W - 10L
1,540 SR
Queue Stats
36W - 47L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,326
407
3,209
14,850
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
3 / 5 / 4
9,163
509
5,326
10,240
3,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
philippax
Medusa
11
2 / 8 / 2
7,580
421
5,456
13,001
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
10
1 / 8 / 0
6,874
382
5,256
10,404
3,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
storm02819
Nemesis
16
7 / 3 / 3
10,111
562
9,633
16,051
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlerWest
Arachne
14
9 / 3 / 7
9,275
515
12,350
12,819
4,460
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 2
7,674
426
4,538
5,943
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 13
10,917
607
15,877
15,910
19,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
0 / 6 / 7
8,006
445
1,754
11,346
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
jameshutch
Artemis
17
11 / 1 / 6
11,056
614
12,106
7,405
2,738
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
13
Kills
30
30
Deaths
15
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlerWest
Arachne
9
3
7
4.17
L
0
6
1
0.08
W
2
4
2
0.75
W
8
1
13
14.5
L
Neith
3
5
4
1
W
Thor
0
6
7
0.58
W
Artemis
jameshutch
Artemis
11
1
6
14
L
Medusa
philippax
Medusa
2
8
2
0.38
L
Ra
1
8
0
0.13
L
Nemesis
storm02819
Nemesis
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,880
Damage
46,625
64,546
Taken
53,423
29,090
Mitigated
31,995
9,869
Healing
17,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlerWest
Arachne
12,350
8,605
0
4,097
12,819
4,460
340
2,114
10,705
0
36,711
L
3,209
450
0
1,094
14,850
11,559
953
4,872
9,978
21,108
0
W
4,538
332
0
477
5,943
1,742
690
243
5,700
21,565
0
W
15,877
1,858
1,391
9,064
15,910
19,350
30
4,263
11,647
81,859
0
L
Neith
5,326
2,197
0
2,029
10,240
3,292
294
4,062
6,178
0
46,854
W
Thor
1,754
871
0
0
11,346
3,705
303
2,577
8,769
0
26,793
W
Artemis
jameshutch
Artemis
12,106
6,334
0
2,096
7,405
2,738
2,633
1,818
5,587
0
56,605
L
Medusa
philippax
Medusa
5,456
2,944
321
2,110
13,001
4,460
1,841
5,998
7,003
0
35,614
L
Ra
5,256
917
297
669
10,404
3,339
1,542
2,929
7,475
31,494
0
L
Nemesis
storm02819
Nemesis
9,633
4,825
253
3,096
16,051
6,440
0
2,554
13,497
0
72,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,054
Gold Earned
46,928
366
Minions Killed
366
0
Camps Cleared
0
1,522,101
Distance Traveled
1,686,398
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,275
515
57
3
0
369,981
0
L
Khepri
7,326
407
42
2
0
285,944
0
W
Zeus
7,674
426
34
2
0
283,958
0
W
Artio
10,917
607
119
7
0
347,968
0
L
Neith
9,163
509
91
5
0
282,636
0
W
Thor
8,006
445
49
3
0
327,434
2
W
Artemis
11,056
614
107
6
0
357,057
0
L
Medusa
7,580
421
54
3
0
312,279
0
L
Ra
6,874
382
61
3
0
285,550
0
L
Nemesis
10,111
562
118
7
0
355,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role