Player Matchup

Gilgamesh
Gilgamesh
ChefFrong
Gilgamesh
Level 8
God Stats
2W - 1L
1,771 SR
Queue Stats
9W - 16L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kimgod
Tsukuyomi
Level 14
God Stats
3W - 2L
1,958 SR
Queue Stats
9W - 15L
1,329 Elo+
Party 1
Charybdis
Charybdis
VinDchae
Charybdis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,294 Elo+
Party 1
Medusa
Medusa
jfbalda97
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,143 Elo+
Solo
Neith
Neith
nahuelAANG17
Neith
Level 24
God Stats
255W - 339L
1,354 SR
Queue Stats
308W - 393L
1,361 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,294 Elo+

VS

Team Averages
Level 18
1,355 SR
1,369 Elo+
Ah Puch
Ah Puch
Animebleach3997
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 3
Tiamat
Tiamat
DeathTheKid0130
Tiamat
Level 6
God Stats
1W - 2L
1,213 SR
Queue Stats
16W - 17L
1,349 Elo+
Party 2
Hachiman
Hachiman
Josh1326
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,260 Elo+
Party 2
Amaterasu
Amaterasu
ShadowSaint996
Amaterasu
Level 17
God Stats
3W - 3L
1,315 SR
Queue Stats
43W - 46L
1,290 Elo+
Party 2
Nemesis
Nemesis
kifroo
Nemesis
Level 18
God Stats
5W - 10L
1,247 SR
Queue Stats
28W - 28L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChefFrong
Gilgamesh
20
8 / 6 / 13
16,526
972
17,823
33,494
36,302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Kimgod
Tsukuyomi
20
12 / 9 / 10
17,657
1,039
27,428
24,867
10,278
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
VinDchae
Charybdis
20
4 / 6 / 11
15,578
916
19,346
26,743
11,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
jfbalda97
Medusa
20
2 / 6 / 11
14,588
858
17,027
16,833
7,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
0 / 2 / 11
14,253
838
14,371
22,178
11,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 11
15,038
885
28,421
19,617
8,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 5 / 19
15,670
922
14,482
14,805
9,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Josh1326
Hachiman
20
10 / 8 / 11
17,842
1,050
34,185
22,997
10,854
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Amaterasu
ShadowSaint996
Amaterasu
20
8 / 0 / 10
16,507
971
16,822
20,847
25,152
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
kifroo
Nemesis
20
8 / 7 / 10
16,307
959
22,983
23,686
12,649
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
26
Kills
29
29
Deaths
26
56
Assists
61
Player
Kills
Deaths
Assists
KDA
W
2
6
11
1.25
L
Gilgamesh
ChefFrong
Gilgamesh
8
6
13
2.42
W
1
5
19
2.1
W
Hachiman
Josh1326
Hachiman
10
8
11
1.94
L
Tsukuyomi
Kimgod
Tsukuyomi
12
9
10
1.89
W
Amaterasu
ShadowSaint996
Amaterasu
8
0
10
13
L
Charybdis
VinDchae
Charybdis
4
6
11
1.58
L
Medusa
jfbalda97
Medusa
2
6
11
1.25
W
Nemesis
kifroo
Nemesis
8
7
10
1.86
L
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,995
Damage
116,893
124,115
Taken
101,952
77,054
Mitigated
67,423
9,204
Healing
15,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,421
4,006
0
1,655
19,617
8,997
0
0
19,617
77,381
0
L
Gilgamesh
ChefFrong
Gilgamesh
17,823
2,332
0
140
33,494
36,302
0
9,649
23,845
0
50,156
W
14,482
2,289
0
2,570
14,805
9,771
0
0
14,805
36,755
0
W
Hachiman
Josh1326
Hachiman
34,185
17,761
0
0
22,997
10,854
0
0
22,997
0
76,799
L
Tsukuyomi
Kimgod
Tsukuyomi
27,428
8,986
0
248
24,867
10,278
0
9,871
14,996
0
57,431
W
Amaterasu
ShadowSaint996
Amaterasu
16,822
6,680
0
6,540
20,847
25,152
0
0
20,847
0
26,746
L
Charybdis
VinDchae
Charybdis
19,346
12,433
0
51
26,743
11,960
0
10,111
16,632
0
43,886
L
Medusa
jfbalda97
Medusa
17,027
8,666
0
2,024
16,833
7,293
0
3,725
13,108
0
33,260
W
Nemesis
kifroo
Nemesis
22,983
10,832
0
4,240
23,686
12,649
0
0
23,686
0
44,482
L
14,371
2,221
378
6,363
22,178
11,221
0
9,547
12,631
0
49,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,602
Gold Earned
81,364
384
Minions Killed
332
6
Camps Cleared
16
1,568,776
Distance Traveled
1,695,080
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,038
885
120
7
1
257,441
0
L
Gilgamesh
16,526
972
66
4
0
352,502
1
W
Tiamat
15,670
922
48
3
4
349,607
0
W
Hachiman
17,842
1,050
97
6
1
295,069
0
L
Tsukuyomi
17,657
1,039
86
5
1
350,040
1
W
Amaterasu
16,507
971
24
1
1
389,986
0
L
Charybdis
15,578
916
81
5
4
302,570
3
L
Medusa
14,588
858
61
4
0
293,589
3
W
Nemesis
16,307
959
43
3
9
402,977
0
L
Neith
14,253
838
90
5
1
270,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role