Player Matchup

Skadi
Skadi
InfernalJesus
Skadi
Level 28
God Stats
52W - 42L
1,560 SR
Queue Stats
152W - 127L
1,574 Elo+
Party 1
Hercules
Hercules
Moochinater14
Hercules
Level 14
God Stats
2W - 2L
1,867 SR
Queue Stats
21W - 26L
1,587 Elo+
Party 1
The Morrigan
The Morrigan
Shadowlancer58
The Morrigan
Level 68
God Stats
0W - 4L
1,363 SR
Queue Stats
256W - 216L
1,586 Elo+
Party 1
Nemesis
Nemesis
Stormcreeper4
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 18L
1,683 Elo+
Party 1
Khepri
Khepri
Supernerd2187
Khepri
Level 18
God Stats
34W - 32L
1,558 SR
Queue Stats
91W - 110L
1,480 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,582 Elo+

VS

Team Averages
Level 19
1,600 SR
1,514 Elo+
Chernobog
Chernobog
Atticus8
Chernobog
Level 29
God Stats
3W - 1L
1,778 SR
Queue Stats
3W - 2L
1,251 Elo+
Solo
Ra
Ra
Cheese797
Ra
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 75L
1,547 Elo+
Solo
Fenrir
Fenrir
VYCEX
Fenrir
Level 28
God Stats
12W - 8L
1,636 SR
Queue Stats
73W - 76L
1,493 Elo+
Solo
Bellona
Bellona
Yoggoh
Bellona
Level 26
God Stats
23W - 20L
1,584 SR
Queue Stats
300W - 284L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
urbreathstink
Gilgamesh
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,200
514
6,209
6,939
1,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Moochinater14
Hercules
10
0 / 7 / 0
6,254
447
4,283
11,343
7,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Shadowlancer58
The Morrigan
14
4 / 4 / 1
8,273
591
5,807
6,759
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
1 / 7 / 0
6,479
463
1,998
10,553
4,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 7 / 0
5,760
411
1,036
9,732
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Atticus8
Chernobog
15
7 / 1 / 2
8,919
637
10,473
7,453
2,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 4
6,251
447
618
4,750
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
VYCEX
Fenrir
14
6 / 0 / 3
8,273
591
4,075
9,146
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Yoggoh
Bellona
14
6 / 0 / 8
8,573
612
9,363
10,432
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
urbreathstink
Gilgamesh
12
7 / 2 / 8
8,039
574
8,100
10,189
4,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
7
Kills
26
27
Deaths
7
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Atticus8
Chernobog
7
1
2
8
W
0
4
4
0.5
L
2
2
0
1
L
Hercules
Moochinater14
Hercules
0
7
0
0
L
The Morrigan
Shadowlancer58
The Morrigan
4
4
1
1.13
L
Nemesis
1
7
0
0.14
L
0
7
0
0
W
Fenrir
VYCEX
Fenrir
6
0
3
7.5
W
Bellona
Yoggoh
Bellona
6
0
8
10
W
Gilgamesh
urbreathstink
Gilgamesh
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
32,629
45,326
Taken
41,970
21,488
Mitigated
20,339
9,340
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Atticus8
Chernobog
10,473
6,501
0
2,744
7,453
2,683
1,815
1,036
6,417
0
59,985
W
618
35
295
702
4,750
1,435
771
2,242
2,508
23,312
0
L
6,209
2,892
0
1,990
6,939
1,715
0
0
6,939
0
42,536
L
Hercules
Moochinater14
Hercules
4,283
936
0
2,323
11,343
7,187
288
98
11,245
4,053
22,951
L
The Morrigan
Shadowlancer58
The Morrigan
5,807
1,857
0
1,983
6,759
2,517
0
189
6,437
52,088
1,617
L
Nemesis
1,998
516
0
2,658
10,553
4,594
0
331
10,222
0
37,045
L
1,036
340
0
386
9,732
5,475
0
0
9,732
5,744
0
W
Fenrir
VYCEX
Fenrir
4,075
962
0
5,168
9,146
3,695
111
524
8,622
0
46,191
W
Bellona
Yoggoh
Bellona
9,363
3,603
0
5,696
10,432
8,027
420
499
9,392
0
46,470
W
Gilgamesh
urbreathstink
Gilgamesh
8,100
3,384
0
2,555
10,189
4,499
245
1,523
8,582
0
28,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,966
Gold Earned
40,055
309
Minions Killed
367
0
Camps Cleared
0
1,339,935
Distance Traveled
1,439,380
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,919
637
110
8
0
283,770
5
W
Ra
6,251
447
35
3
0
233,340
3
L
Skadi
7,200
514
92
7
0
278,706
6
L
Hercules
6,254
447
47
3
0
218,224
0
L
The Morrigan
8,273
591
97
7
0
255,946
5
L
Nemesis
6,479
463
65
5
0
301,015
0
L
Khepri
5,760
411
8
1
0
286,044
0
W
Fenrir
8,273
591
80
6
0
322,315
0
W
Bellona
8,573
612
92
7
0
309,441
9
W
Gilgamesh
8,039
574
50
4
0
290,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role