Player Matchup

Sylvanus
Sylvanus
C Leona Z
Sylvanus
Level 34
God Stats
3W - 2L
1,415 SR
Queue Stats
27W - 20L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Kexuy
Danzaburou
Level 129
God Stats
2W - 0L
1,875 SR
Queue Stats
563W - 581L
1,430 Elo+
Party 2
Merlin
Merlin
Ratipe
Merlin
Level 65
God Stats
6W - 3L
1,792 SR
Queue Stats
37W - 38L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
Skull7676
Cthulhu
Level 136
God Stats
9W - 6L
1,552 SR
Queue Stats
401W - 425L
1,473 Elo+
Party 2
Loki
Loki
frew29
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,508 Elo+
Party 3
Team Averages
Level 77
1,626 SR
1,484 Elo+

VS

Team Averages
Level 42
1,295 SR
1,268 Elo+
Erlang Shen
Erlang Shen
Andre031211
Erlang Shen
Level 60
God Stats
0W - 4L
1,085 SR
Queue Stats
20W - 46L
1,259 Elo+
Party 1
Ganesha
Ganesha
Farantino
Ganesha
Level 29
God Stats
5W - 6L
1,476 SR
Queue Stats
13W - 29L
1,283 Elo+
Party 1
Bakasura
Bakasura
G__beltrao15
Bakasura
Level 40
God Stats
3W - 6L
1,338 SR
Queue Stats
78W - 105L
1,272 Elo+
Party 1
Baba Yaga
Baba Yaga
Hajelino
Baba Yaga
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,283 Elo+
Party 1
Artemis
Artemis
SL_GuNelson
Artemis
Level 45
God Stats
9W - 12L
1,077 SR
Queue Stats
27W - 50L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
C Leona Z
Sylvanus
16
3 / 3 / 11
10,905
474
9,893
14,054
14,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Kexuy
Danzaburou
20
8 / 2 / 9
13,426
584
11,178
15,155
6,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Ratipe
Merlin
20
7 / 1 / 7
13,255
576
14,144
10,669
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Skull7676
Cthulhu
20
3 / 1 / 11
12,976
564
11,531
17,484
19,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
frew29
Loki
20
4 / 1 / 7
13,485
586
10,699
16,522
6,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Andre031211
Erlang Shen
16
1 / 2 / 0
9,229
401
6,570
13,302
12,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Farantino
Ganesha
14
1 / 7 / 5
8,980
390
4,702
18,124
14,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
G__beltrao15
Bakasura
15
3 / 7 / 2
10,019
436
8,609
18,013
11,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Hajelino
Baba Yaga
18
2 / 4 / 3
11,383
495
10,862
14,885
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SL_GuNelson
Artemis
14
1 / 5 / 4
8,894
387
8,585
14,218
4,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
25
Kills
8
8
Deaths
25
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Andre031211
Erlang Shen
1
2
0
0.5
W
Sylvanus
C Leona Z
Sylvanus
3
3
11
2.83
L
Ganesha
Farantino
Ganesha
1
7
5
0.5
L
Bakasura
G__beltrao15
Bakasura
3
7
2
0.57
L
Baba Yaga
Hajelino
Baba Yaga
2
4
3
0.88
W
Danzaburou
Kexuy
Danzaburou
8
2
9
6.25
W
Merlin
Ratipe
Merlin
7
1
7
10.5
L
Artemis
SL_GuNelson
Artemis
1
5
4
0.6
W
Cthulhu
Skull7676
Cthulhu
3
1
11
8.5
W
Loki
frew29
Loki
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,445
Damage
39,328
73,884
Taken
78,542
51,267
Mitigated
49,938
33,891
Healing
20,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Andre031211
Erlang Shen
6,570
1,490
0
4,128
13,302
12,515
0
4,754
8,548
0
47,374
W
Sylvanus
C Leona Z
Sylvanus
9,893
1,915
2,076
4,063
14,054
14,071
1,112
5,368
8,314
27,122
6,293
L
Ganesha
Farantino
Ganesha
4,702
409
0
750
18,124
14,707
0
7,882
10,242
19,573
0
L
Bakasura
G__beltrao15
Bakasura
8,609
6,354
0
6,673
18,013
11,231
0
6,312
11,701
0
62,608
L
Baba Yaga
Hajelino
Baba Yaga
10,862
971
0
3,766
14,885
6,526
892
9,295
5,590
87,173
0
W
Danzaburou
Kexuy
Danzaburou
11,178
7,740
0
9,140
15,155
6,281
5,105
3,340
11,766
0
115,700
W
Merlin
Ratipe
Merlin
14,144
660
0
4,476
10,669
4,287
2,527
5,372
5,183
97,461
0
L
Artemis
SL_GuNelson
Artemis
8,585
2,453
0
4,970
14,218
4,959
0
6,667
7,551
0
55,841
W
Cthulhu
Skull7676
Cthulhu
11,531
391
422
5,537
17,484
19,968
570
2,736
13,946
81,397
0
W
Loki
frew29
Loki
10,699
4,368
0
8,177
16,522
6,660
0
1,669
14,518
0
119,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,047
Gold Earned
48,505
650
Minions Killed
471
0
Camps Cleared
0
2,212,839
Distance Traveled
2,019,935
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,229
401
85
4
0
416,044
3
W
Sylvanus
10,905
474
28
1
0
404,576
5
L
Ganesha
8,980
390
4
0
0
397,209
3
L
Bakasura
10,019
436
114
5
0
420,967
0
L
Baba Yaga
11,383
495
161
7
0
387,516
8
W
Danzaburou
13,426
584
159
7
0
415,382
0
W
Merlin
13,255
576
158
7
0
466,911
3
L
Artemis
8,894
387
107
5
0
398,199
4
W
Cthulhu
12,976
564
141
6
0
440,956
6
W
Loki
13,485
586
164
7
0
485,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role