Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Ped2rs
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,758 Elo+
Party 4
Zhong Kui
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
Level 100
God Stats
38W - 38L
1,486 SR
Queue Stats
648W - 690L
1,498 Elo+
Party 3
Aphrodite
Aphrodite
traxxta
Aphrodite
Level 158
God Stats
7W - 6L
1,602 SR
Queue Stats
398W - 391L
1,602 Elo+
Solo
Team Averages
Level 87
1,518 SR
1,571 Elo+

VS

Team Averages
Level 72
1,602 SR
1,527 Elo+
Vulcan
Vulcan
 
Vulcan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CafeElCamello
Ah Puch
Level 83
God Stats
12W - 9L
1,635 SR
Queue Stats
653W - 478L
1,592 Elo+
Party 2
Da Ji
Da Ji
ElBelfhaamon
Da Ji
Level 30
God Stats
2W - 1L
1,790 SR
Queue Stats
235W - 172L
1,554 Elo+
Party 2
Izanami
Izanami
wrl13
Izanami
Level 42
God Stats
8W - 11L
1,586 SR
Queue Stats
85W - 98L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 2 / 1
8,530
609
4,129
8,345
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
 
Cthulhu
14
4 / 0 / 1
8,529
609
5,831
11,005
9,497
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Ped2rs
Hachiman
15
7 / 1 / 0
8,711
622
9,003
9,034
2,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
TPFC_Iggy_98__
Zhong Kui
14
1 / 2 / 3
8,332
595
6,588
9,142
6,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
traxxta
Aphrodite
13
0 / 1 / 8
7,781
556
3,248
8,436
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 6 / 1
6,724
480
7,035
9,206
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
 
Cabrakan
10
0 / 1 / 3
5,681
406
2,844
8,251
6,192
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
13
2 / 1 / 3
7,901
564
8,836
6,075
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 1
7,282
520
3,497
9,532
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
wrl13
Izanami
11
1 / 6 / 0
6,215
444
4,731
9,349
2,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
6
6
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
1
2.25
W
Cthulhu
 
Cthulhu
4
0
1
4.5
L
Vulcan
 
Vulcan
0
6
1
0.08
L
Cabrakan
 
Cabrakan
0
1
3
1.5
L
Ah Puch
2
1
3
3.5
L
3
2
1
1.75
W
Hachiman
Ped2rs
Hachiman
7
1
0
7
W
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
1
2
3
1.25
W
Aphrodite
traxxta
Aphrodite
0
1
8
4
L
Izanami
wrl13
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,799
Damage
26,943
45,962
Taken
42,413
30,523
Mitigated
18,170
21,651
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,129
2,749
0
4,570
8,345
4,124
0
2,560
5,785
0
50,822
W
Cthulhu
 
Cthulhu
5,831
842
0
1,794
11,005
9,497
0
5,663
5,342
47,879
0
L
Vulcan
 
Vulcan
7,035
1,679
0
2,619
9,206
3,268
451
5,953
3,038
41,718
0
L
Cabrakan
 
Cabrakan
2,844
371
82
1,214
8,251
6,192
0
1,387
6,864
17,260
0
L
Ah Puch
8,836
362
0
2,592
6,075
2,078
0
3,656
2,419
55,147
0
L
3,497
617
0
3,060
9,532
4,044
0
3,648
5,796
0
40,060
W
Hachiman
Ped2rs
Hachiman
9,003
5,597
0
2,687
9,034
2,928
1,660
1,340
7,694
0
75,410
W
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
6,588
148
50
5,880
9,142
6,915
406
6,233
2,909
55,661
0
W
Aphrodite
traxxta
Aphrodite
3,248
169
2,278
4,392
8,436
7,059
96
3,046
5,390
25,609
0
L
Izanami
wrl13
Izanami
4,731
2,723
226
2,091
9,349
2,588
9
1,023
8,326
0
34,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
33,803
513
Minions Killed
384
0
Camps Cleared
0
1,488,776
Distance Traveled
1,290,655
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,530
609
109
8
0
337,914
0
W
Cthulhu
8,529
609
101
7
0
320,237
5
L
Vulcan
6,724
480
88
6
0
257,047
2
L
Cabrakan
5,681
406
25
2
0
276,344
3
L
Ah Puch
7,901
564
111
8
0
254,512
3
L
Da Ji
7,282
520
82
6
0
264,659
6
W
Hachiman
8,711
622
125
9
0
279,267
3
W
Zhong Kui
8,332
595
130
9
0
249,322
3
W
Aphrodite
7,781
556
48
3
0
302,036
4
L
Izanami
6,215
444
78
6
0
238,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role