Player Matchup

Ares
Ares
BoomsterRUS
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
I6Despair6I
Ao Kuang
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 19L
1,342 Elo+
Party 1
Serqet
Serqet
Takkika
Serqet
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 28L
1,347 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,355 Elo+

VS

Team Averages
Level 9
1,472 SR
1,202 Elo+
Hachiman
Hachiman
ELEMENTLHERO
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 2
Cerberus
Cerberus
Rinderud
Cerberus
Level 8
God Stats
1W - 2L
1,416 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 2
Agni
Agni
TheLeLMasta
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 16
8,295
830
7,687
9,042
8,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
I6Despair6I
Ao Kuang
13
11 / 1 / 10
9,255
926
9,851
8,520
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Takkika
Serqet
11
7 / 4 / 11
8,500
850
8,522
6,614
2,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ELEMENTLHERO
Hachiman
8
0 / 8 / 4
6,262
626
6,219
9,570
2,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Rinderud
Cerberus
10
2 / 5 / 2
7,116
712
4,274
11,782
9,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 8 / 2
7,725
773
5,130
9,479
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
21
Kills
5
5
Deaths
21
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
L
Hachiman
ELEMENTLHERO
Hachiman
0
8
4
0.25
W
Ao Kuang
I6Despair6I
Ao Kuang
11
1
10
16
L
Cerberus
Rinderud
Cerberus
2
5
2
0.6
W
Serqet
Takkika
Serqet
7
4
11
3.13
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,060
Damage
15,623
24,176
Taken
30,831
15,048
Mitigated
14,745
3,455
Healing
1,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,687
642
0
1,018
9,042
8,196
308
3,103
5,939
17,319
0
L
Hachiman
ELEMENTLHERO
Hachiman
6,219
2,802
0
459
9,570
2,864
0
6,074
3,184
0
13,860
W
Ao Kuang
I6Despair6I
Ao Kuang
9,851
3,433
0
2,429
8,520
3,899
225
3,832
4,688
21,941
0
L
Cerberus
Rinderud
Cerberus
4,274
679
0
688
11,782
9,073
0
6,664
5,118
11,936
0
W
Serqet
Takkika
Serqet
8,522
2,906
0
8
6,614
2,953
735
2,808
3,806
0
17,716
L
5,130
705
0
78
9,479
2,808
52
5,207
4,098
25,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
21,103
66
Minions Killed
101
4
Camps Cleared
4
531,717
Distance Traveled
518,997
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,295
830
15
2
0
191,680
4
L
Hachiman
6,262
626
16
2
0
171,745
1
W
Ao Kuang
9,255
926
28
3
2
166,414
0
L
Cerberus
7,116
712
24
2
2
181,831
3
W
Serqet
8,500
850
23
2
2
173,623
0
L
Agni
7,725
773
61
6
2
165,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role