Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CherryPoppins07
Sun Wukong
Level 76
God Stats
24W - 18L
1,612 SR
Queue Stats
606W - 581L
1,524 Elo+
Solo
Cthulhu
Cthulhu
HunBun030
Cthulhu
Level 107
God Stats
3W - 3L
1,493 SR
Queue Stats
370W - 429L
1,402 Elo+
Party 1
Olorun
Olorun
Strongmace
Olorun
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
11W - 10L
1,206 Elo+
Party 1
Kali
Kali
kayciedilla
Kali
Level 109
God Stats
22W - 20L
1,616 SR
Queue Stats
302W - 314L
1,499 Elo+
Party 1
Team Averages
Level 85
1,544 SR
1,426 Elo+

VS

Team Averages
Level 53
1,437 SR
1,313 Elo+
Janus
Janus
CØRØNAVIRUS
Janus
Level 41
God Stats
11W - 8L
1,666 SR
Queue Stats
302W - 314L
1,529 Elo+
Solo
Fenrir
Fenrir
Lylaks
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 3
Kali
Kali
Zinsin
Kali
Level 60
God Stats
7W - 8L
1,096 SR
Queue Stats
17W - 16L
1,029 Elo+
Party 3
Artio
Artio
chanceisgreat
Artio
Level 123
God Stats
5W - 10L
1,487 SR
Queue Stats
190W - 185L
1,455 Elo+
Party 2
Chiron
Chiron
derrickhalford
Chiron
Level 17
God Stats
7W - 17L
1,438 SR
Queue Stats
135W - 133L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
5 / 2 / 2
6,590
659
5,812
5,483
1,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
CherryPoppins07
Sun Wukong
11
4 / 0 / 1
6,382
638
5,174
6,756
2,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
HunBun030
Cthulhu
8
1 / 1 / 3
5,355
536
2,981
6,649
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Strongmace
Olorun
7
0 / 2 / 1
4,593
459
1,354
4,302
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 1
6,241
624
4,148
7,474
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,583
558
5,128
3,861
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Lylaks
Fenrir
7
0 / 4 / 0
4,150
415
3,119
6,214
1,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Zinsin
Kali
7
1 / 3 / 3
5,114
511
3,669
7,405
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

7
1 / 3 / 3
5,185
519
1,948
7,822
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 2 / 0
5,490
549
4,482
5,721
1,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
14
Kills
6
6
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
2
3
W
Sun Wukong
CherryPoppins07
Sun Wukong
4
0
1
4.5
L
1
2
1
0.75
W
Cthulhu
HunBun030
Cthulhu
1
1
3
2.5
L
Fenrir
Lylaks
Fenrir
0
4
0
0
W
Olorun
Strongmace
Olorun
0
2
1
0.25
L
Kali
Zinsin
Kali
1
3
3
0.83
L
1
3
3
0.83
L
3
2
0
1.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,469
Damage
18,346
30,664
Taken
31,023
12,501
Mitigated
9,339
8,254
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,812
2,644
0
1,711
5,483
1,272
423
886
4,597
0
36,425
W
Sun Wukong
CherryPoppins07
Sun Wukong
5,174
2,328
0
2,162
6,756
2,847
304
0
6,756
0
36,200
L
5,128
198
0
477
3,861
913
279
733
3,128
34,025
0
W
Cthulhu
HunBun030
Cthulhu
2,981
62
0
528
6,649
3,743
0
2,052
4,597
12,013
0
L
Fenrir
Lylaks
Fenrir
3,119
1,204
0
1,176
6,214
1,860
0
0
6,214
0
9,671
W
Olorun
Strongmace
Olorun
1,354
625
90
514
4,302
1,556
769
2,706
1,596
11,677
1,909
L
Kali
Zinsin
Kali
3,669
1,792
0
1,941
7,405
1,891
0
1,345
6,060
0
22,654
L
1,948
445
328
1,979
7,822
3,412
0
1,167
6,655
8,304
0
L
4,482
2,713
239
2,221
5,721
1,263
0
906
4,815
0
27,186
W
4,148
1,739
0
3,249
7,474
3,083
0
1,495
5,979
0
40,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
25,522
270
Minions Killed
188
0
Camps Cleared
0
1,011,603
Distance Traveled
873,104
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,590
659
71
7
0
183,657
1
W
Sun Wukong
6,382
638
73
7
0
211,494
3
L
Janus
5,583
558
66
7
0
195,750
2
W
Cthulhu
5,355
536
13
1
0
211,863
2
L
Fenrir
4,150
415
14
1
0
138,022
0
W
Olorun
4,593
459
35
4
0
171,171
0
L
Kali
5,114
511
45
5
0
173,665
0
L
Artio
5,185
519
15
2
0
192,302
2
L
Chiron
5,490
549
48
5
0
173,365
0
W
Kali
6,241
624
78
8
0
233,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role