Player Matchup

Khepri
Khepri
AvadaKedavraa
Khepri
Level 18
God Stats
5W - 6L
1,372 SR
Queue Stats
40W - 33L
1,392 Elo+
Party 3
Anubis
Anubis
Borjichu11
Anubis
Level 28
God Stats
0W - 2L
1,327 SR
Queue Stats
58W - 58L
1,516 Elo+
Solo
Chaac
Chaac
SOULTOME
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,625 Elo+
Party 1
Bellona
Bellona
Shivolini
Bellona
Level 6
God Stats
5W - 7L
1,732 SR
Queue Stats
6W - 7L
1,625 Elo+
Party 1
Apollo
Apollo
Smokkiii
Apollo
Level 19
God Stats
4W - 9L
1,396 SR
Queue Stats
44W - 39L
1,396 Elo+
Party 3
Team Averages
Level 22
1,465 SR
1,511 Elo+

VS

Team Averages
Level 9
1,515 SR
1,421 Elo+
Guan Yu
Guan Yu
Adricoxano
Guan Yu
Level 8
God Stats
2W - 2L
1,276 SR
Queue Stats
39W - 48L
1,439 Elo+
Party 2
Ymir
Ymir
Guillán94
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 40L
1,416 Elo+
Party 2
Medusa
Medusa
JojoMsAfroJr
Medusa
Level 7
God Stats
4W - 5L
1,678 SR
Queue Stats
19W - 15L
1,385 Elo+
Party 2
Loki
Loki
Snypik250776
Loki
Level 7
God Stats
1W - 1L
1,317 SR
Queue Stats
6W - 8L
1,363 Elo+
Solo
Anubis
Anubis
kusat
Anubis
Level 7
God Stats
3W - 1L
1,802 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,293
420
1,167
11,151
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Borjichu11
Anubis
12
0 / 8 / 1
7,226
482
3,897
10,847
4,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
SOULTOME
Chaac
11
1 / 3 / 0
6,695
446
2,421
8,609
3,511
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Shivolini
Bellona
9
0 / 6 / 2
6,081
405
4,110
9,330
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Smokkiii
Apollo
14
3 / 3 / 1
8,610
574
7,268
10,325
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adricoxano
Guan Yu
16
6 / 0 / 8
9,883
659
8,567
8,835
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 5
7,324
488
1,726
6,971
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
13
5 / 0 / 1
7,946
530
9,737
5,527
1,654
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 4
7,515
501
1,780
9,994
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
kusat
Anubis
18
14 / 1 / 2
11,090
739
15,300
9,440
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
26
26
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Adricoxano
Guan Yu
6
0
8
10
L
0
6
2
0.17
L
Anubis
Borjichu11
Anubis
0
8
1
0.06
W
1
1
5
3.5
W
Medusa
5
0
1
5.5
L
Chaac
SOULTOME
Chaac
1
3
0
0.33
L
Bellona
Shivolini
Bellona
0
6
2
0.17
L
Apollo
Smokkiii
Apollo
3
3
1
1.17
W
0
3
4
0.67
W
Anubis
kusat
Anubis
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
37,110
50,262
Taken
40,767
18,244
Mitigated
17,214
8,080
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Adricoxano
Guan Yu
8,567
1,801
352
4,384
8,835
5,984
1,277
1,158
7,677
0
53,169
L
1,167
221
0
1,144
11,151
4,287
0
2,404
8,747
19,053
0
L
Anubis
Borjichu11
Anubis
3,897
486
0
2,068
10,847
4,004
0
6,208
4,639
49,474
0
W
1,726
646
0
130
6,971
2,831
330
813
6,158
15,607
0
W
Medusa
9,737
4,104
0
1,204
5,527
1,654
2,390
266
5,261
0
47,114
L
Chaac
SOULTOME
Chaac
2,421
447
0
966
8,609
3,511
0
2,828
5,781
0
23,751
L
Bellona
Shivolini
Bellona
4,110
906
0
1,142
9,330
3,775
0
2,654
6,676
0
30,853
L
Apollo
Smokkiii
Apollo
7,268
4,947
0
2,760
10,325
2,667
1,524
2,932
7,393
0
48,160
W
1,780
772
0
3,660
9,994
2,760
0
538
9,456
0
37,534
W
Anubis
kusat
Anubis
15,300
101
0
5,737
9,440
3,985
2,329
2,289
7,151
76,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,905
Gold Earned
43,758
344
Minions Killed
416
0
Camps Cleared
0
1,279,740
Distance Traveled
1,550,000
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,883
659
103
7
0
341,763
5
L
Khepri
6,293
420
28
2
0
249,770
2
L
Anubis
7,226
482
95
6
0
233,759
4
W
Ymir
7,324
488
21
1
0
318,033
2
W
Medusa
7,946
530
79
5
0
312,514
4
L
Chaac
6,695
446
55
4
0
251,259
1
L
Bellona
6,081
405
56
4
0
267,640
0
L
Apollo
8,610
574
110
7
0
277,312
4
W
Loki
7,515
501
73
5
0
316,869
0
W
Anubis
11,090
739
140
9
0
260,821
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role