Player Matchup

Artemis
Artemis
JamesHept
Artemis
Level 36
God Stats
11W - 2L
1,812 SR
Queue Stats
85W - 45L
1,731 Elo+
Solo
Cthulhu
Cthulhu
XX-misfu-XX
Cthulhu
Level 112
God Stats
3W - 0L
1,371 SR
Queue Stats
119W - 103L
1,573 Elo+
Solo
Agni
Agni
spiderjuan7
Agni
Level 127
God Stats
7W - 5L
1,782 SR
Queue Stats
414W - 362L
1,566 Elo+
Solo
Team Averages
Level 92
1,655 SR
1,623 Elo+

VS

Team Averages
Level 76
1,615 SR
1,732 Elo+
Ra
Ra
Kamero01
Ra
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
4W - 6L
1,659 Elo+
Solo
Bastet
Bastet
NightmareSteveo
Bastet
Level 136
God Stats
0W - 1L
1,653 SR
Queue Stats
34W - 28L
1,589 Elo+
Solo
Hachiman
Hachiman
largomp
Hachiman
Level 67
God Stats
1W - 1L
1,691 SR
Queue Stats
12W - 3L
1,947 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JamesHept
Artemis
15
1 / 4 / 11
11,663
614
11,115
12,930
5,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
XX-misfu-XX
Cthulhu
15
3 / 1 / 12
13,094
689
13,909
17,728
25,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
14 / 3 / 1
14,077
741
16,171
15,423
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 2
9,877
520
4,084
13,340
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 3 / 2
12,556
661
9,881
15,605
5,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
largomp
Hachiman
16
3 / 4 / 5
12,130
638
20,354
18,418
6,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
8
8
Deaths
18
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
JamesHept
Artemis
1
4
11
1.63
L
0
11
2
0.09
L
5
3
2
2
W
Cthulhu
XX-misfu-XX
Cthulhu
3
1
12
9
L
Hachiman
largomp
Hachiman
3
4
5
1.38
W
14
3
1
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,195
Damage
34,319
46,081
Taken
47,363
38,032
Mitigated
18,497
8,591
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
JamesHept
Artemis
11,115
2,280
0
1,574
12,930
5,973
1,862
719
12,211
0
57,605
L
4,084
0
642
501
13,340
6,372
0
9,144
3,990
32,054
0
L
9,881
2,256
0
493
15,605
5,697
0
9,398
5,891
0
30,143
W
Cthulhu
XX-misfu-XX
Cthulhu
13,909
532
193
2,642
17,728
25,807
159
1,672
16,056
38,353
0
L
Hachiman
largomp
Hachiman
20,354
8,107
0
3,702
18,418
6,428
0
11,632
6,500
0
64,689
W
16,171
528
0
4,182
15,423
6,252
1,011
1,981
13,442
48,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
34,563
240
Minions Killed
186
11
Camps Cleared
5
1,000,689
Distance Traveled
951,565
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,663
614
110
6
9
317,281
4
L
Ra
9,877
520
55
3
0
300,424
0
L
Bastet
12,556
661
41
2
2
339,181
1
W
Cthulhu
13,094
689
49
3
0
362,512
2
L
Hachiman
12,130
638
90
5
3
311,960
3
W
Agni
14,077
741
81
4
2
320,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role