Player Matchup

Ymir
Ymir
ChefFrong
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kimgod
Tsukuyomi
Level 14
God Stats
1W - 0L
1,913 SR
Queue Stats
3W - 3L
1,411 Elo+
Party 1
Odin
Odin
RaijinShadow
Odin
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
69W - 87L
1,366 Elo+
Solo
Ra
Ra
VinDchae
Ra
Level 10
God Stats
2W - 1L
1,263 SR
Queue Stats
3W - 3L
1,411 Elo+
Party 1
Charybdis
Charybdis
papisalsa
Charybdis
Level 24
God Stats
8W - 4L
1,704 SR
Queue Stats
33W - 16L
1,637 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,465 Elo+

VS

Team Averages
Level 24
1,586 SR
1,461 Elo+
Medusa
Medusa
BagelGod73
Medusa
Level 17
God Stats
0W - 1L
1,806 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Ovniwe
Yemoja
Level 28
God Stats
11W - 10L
1,442 SR
Queue Stats
55W - 63L
1,407 Elo+
Solo
Charybdis
Charybdis
UnholySaintJudas
Charybdis
Level 26
God Stats
2W - 2L
1,714 SR
Queue Stats
217W - 153L
1,564 Elo+
Solo
Hercules
Hercules
VYCEX
Hercules
Level 27
God Stats
12W - 21L
1,550 SR
Queue Stats
73W - 76L
1,503 Elo+
Solo
Pele
Pele
pipegoth
Pele
Level 23
God Stats
4W - 5L
1,419 SR
Queue Stats
32W - 48L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 1 / 1
3,975
663
452
3,547
1,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Kimgod
Tsukuyomi
5
0 / 3 / 1
3,557
593
698
4,379
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 1 / 0
3,782
630
1,819
3,476
1,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 1 / 0
3,742
624
2,163
2,289
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
papisalsa
Charybdis
7
3 / 1 / 1
4,537
756
3,133
3,218
711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BagelGod73
Medusa
5
2 / 2 / 0
3,756
626
1,648
3,110
575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Ovniwe
Yemoja
6
0 / 2 / 0
3,598
600
961
4,024
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
2
0 / 1 / 0
2,954
492
543
1,037
151
Short Bow

Short Bow

+15%
Attack Speed

Hercules
VYCEX
Hercules
7
3 / 0 / 1
4,431
739
2,957
3,770
1,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
7
2 / 1 / 2
4,094
682
1,712
2,713
620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
6
Kills
7
7
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
BagelGod73
Medusa
2
2
0
1
W
Ymir
1
1
1
1.5
W
Tsukuyomi
Kimgod
Tsukuyomi
0
3
1
0.17
L
Yemoja
Ovniwe
Yemoja
0
2
0
0
W
1
1
0
1
L
Charybdis
0
1
0
0
L
Hercules
VYCEX
Hercules
3
0
1
3.5
W
1
1
0
1
W
Charybdis
papisalsa
Charybdis
3
1
1
3.5
L
Pele
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,265
Damage
7,821
16,909
Taken
14,654
4,694
Mitigated
4,951
4,303
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BagelGod73
Medusa
1,648
820
0
798
3,110
575
0
99
3,011
0
14,019
W
Ymir
452
273
0
221
3,547
1,210
529
60
3,487
8,347
0
W
Tsukuyomi
Kimgod
Tsukuyomi
698
230
0
1,033
4,379
985
0
68
4,311
0
10,889
L
Yemoja
Ovniwe
Yemoja
961
116
47
14
4,024
1,751
38
1,355
2,669
9,978
0
W
1,819
1,098
0
1,349
3,476
1,133
0
0
3,476
0
9,885
L
Charybdis
543
379
0
407
1,037
151
0
316
721
0
2,653
L
Hercules
VYCEX
Hercules
2,957
795
0
1,996
3,770
1,854
0
568
3,202
0
15,632
W
2,163
418
128
414
2,289
655
108
542
1,747
15,482
0
W
Charybdis
papisalsa
Charybdis
3,133
2,104
0
1,158
3,218
711
291
291
2,927
0
17,881
L
Pele
1,712
288
0
889
2,713
620
0
277
2,436
0
13,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,593
Gold Earned
18,833
119
Minions Killed
99
0
Camps Cleared
0
638,255
Distance Traveled
505,909
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,756
626
18
3
0
95,925
0
W
Ymir
3,975
663
15
3
0
142,959
0
W
Tsukuyomi
3,557
593
32
5
0
122,141
2
L
Yemoja
3,598
600
18
3
0
123,365
3
W
Odin
3,782
630
19
3
0
109,076
0
L
Charybdis
2,954
492
7
1
0
20,188
0
L
Hercules
4,431
739
35
6
0
140,404
2
W
Ra
3,742
624
20
3
0
140,438
2
W
Charybdis
4,537
756
33
6
0
123,641
0
L
Pele
4,094
682
21
4
0
126,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role