Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FrEsHmEaTbOy
Anubis
Level 104
God Stats
12W - 19L
1,345 SR
Queue Stats
896W - 1,062L
1,302 Elo+
Solo
Ravana
Ravana
GER I Polo
Ravana
Level 85
God Stats
17W - 17L
1,519 SR
Queue Stats
167W - 194L
1,414 Elo+
Party 1
Hercules
Hercules
MMurattunc
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 195L
1,357 Elo+
Party 3
Apollo
Apollo
ShamanicVisioNn
Apollo
Level 53
God Stats
18W - 19L
1,383 SR
Queue Stats
72W - 115L
1,327 Elo+
Party 3
Team Averages
Level 74
1,449 SR
1,380 Elo+

VS

Team Averages
Level 91
1,521 SR
1,410 Elo+
Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
IVIjhOooL
Hades
Level 51
God Stats
55W - 74L
1,409 SR
Queue Stats
132W - 194L
1,314 Elo+
Solo
Medusa
Medusa
STG smokee
Medusa
Level 61
God Stats
10W - 5L
1,530 SR
Queue Stats
147W - 180L
1,353 Elo+
Party 2
Thor
Thor
jamesclynes234
Thor
Level 158
God Stats
6W - 3L
1,689 SR
Queue Stats
669W - 693L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
stylerfreak1798
Zhong Kui
Level 123
God Stats
3W - 4L
1,479 SR
Queue Stats
94W - 102L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 7 / 3
4,902
446
2,915
10,672
3,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
2 / 5 / 0
5,772
525
4,258
8,396
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
GER I Polo
Ravana
8
0 / 1 / 0
5,184
471
3,544
5,498
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
MMurattunc
Hercules
8
0 / 2 / 0
4,574
416
1,397
6,278
3,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
4 / 5 / 0
5,133
467
3,018
6,866
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 3 / 8
6,191
563
5,139
7,817
6,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
IVIjhOooL
Hades
12
3 / 1 / 2
6,919
629
3,940
5,791
2,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
STG smokee
Medusa
10
8 / 2 / 3
6,819
620
7,949
5,121
1,459
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 6
6,256
569
3,575
5,637
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
stylerfreak1798
Zhong Kui
12
3 / 0 / 2
6,560
596
5,311
5,458
4,019
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
19
20
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
3
0.21
W
Achilles
 
Achilles
3
3
8
2.33
L
Anubis
2
5
0
0.4
L
Ravana
GER I Polo
Ravana
0
1
0
0
W
Hades
IVIjhOooL
Hades
3
1
2
4
L
Hercules
MMurattunc
Hercules
0
2
0
0
W
Medusa
STG smokee
Medusa
8
2
3
4.75
L
4
5
0
0.8
W
2
0
6
5
W
Zhong Kui
stylerfreak1798
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
25,914
37,710
Taken
29,824
13,166
Mitigated
16,316
7,046
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,915
542
65
557
10,672
3,468
0
0
10,672
12,868
0
W
Achilles
 
Achilles
5,139
2,217
172
2,186
7,817
6,502
374
2,279
5,538
0
16,052
L
Anubis
4,258
234
0
2,788
8,396
3,515
0
4,486
3,910
27,685
0
L
Ravana
GER I Polo
Ravana
3,544
1,130
0
550
5,498
1,720
0
1,609
3,889
0
26,789
W
Hades
IVIjhOooL
Hades
3,940
0
48
2,639
5,791
2,351
884
2,204
3,587
36,426
0
L
Hercules
MMurattunc
Hercules
1,397
511
0
1,743
6,278
3,159
0
3,156
3,122
0
11,973
W
Medusa
STG smokee
Medusa
7,949
3,297
0
120
5,121
1,459
1,015
1,385
3,736
0
27,092
L
3,018
1,688
0
1,343
6,866
1,304
0
0
6,866
0
12,312
W
3,575
873
194
2,040
5,637
1,985
496
1,242
4,395
0
30,560
W
Zhong Kui
stylerfreak1798
Zhong Kui
5,311
1,137
0
3,109
5,458
4,019
402
213
5,245
29,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
32,745
170
Minions Killed
266
0
Camps Cleared
0
946,546
Distance Traveled
984,742
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,902
446
17
2
0
176,965
0
W
Achilles
6,191
563
20
2
0
194,382
1
L
Anubis
5,772
525
53
5
0
172,152
1
L
Ravana
5,184
471
54
5
0
209,869
1
W
Hades
6,919
629
79
7
0
214,958
0
L
Hercules
4,574
416
19
2
0
208,619
0
W
Medusa
6,819
620
45
4
0
182,303
1
L
Apollo
5,133
467
27
2
0
178,941
0
W
Thor
6,256
569
59
5
0
203,753
0
W
Zhong Kui
6,560
596
63
6
0
189,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role