Player Matchup

Chaac
Chaac
Diamond III
Bakin_Baconn
Chaac
Diamond III
Level 155
God Stats
122W - 100L
1,640 SR
Queue Stats
626W - 604L
2,285 MMR
Solo
Arachne
Arachne
Diamond II
Chaacs Rain
Arachne
Diamond II
Level 65
God Stats
13W - 5L
1,751 SR
Queue Stats
46W - 39L
2,266 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
FlobbyKnockers
Kumbhakarna
Masters
Level 149
God Stats
5W - 6L
1,563 SR
Queue Stats
161W - 148L
2,618 MMR
Party 1
Anubis
Anubis
Masters
ThatOrangeGuy14
Anubis
Masters
Level 159
God Stats
1W - 0L
1,597 SR
Queue Stats
93W - 60L
2,717 MMR
Party 1
Cernunnos
Cernunnos
Diamond II
roips
Cernunnos
Diamond II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
2,437 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,610 SR
2,465 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,624 SR
2,466 MMR
Kali
Kali
Masters
FireFiend13
Kali
Masters
Level 125
God Stats
1W - 4L
1,428 SR
Queue Stats
407W - 390L
2,875 MMR
Solo
Artio
Artio
Diamond III
Ix ZAPATA xI
Artio
Diamond III
Level 158
God Stats
1W - 4L
1,460 SR
Queue Stats
359W - 359L
2,207 MMR
Party 2
Apollo
Apollo
Masters
LTHP_Frenzystarz
Apollo
Masters
Level 154
God Stats
8W - 7L
2,037 SR
Queue Stats
336W - 299L
2,501 MMR
Solo
Chang'e
Chang'e
Diamond III
N8VEWARRIOR91
Chang'e
Diamond III
Level 158
God Stats
3W - 6L
1,584 SR
Queue Stats
412W - 398L
2,316 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond II
RipToPalpatine
Sun Wukong
Diamond II
Level 127
God Stats
2W - 4L
1,613 SR
Queue Stats
82W - 61L
2,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 11
14,660
586
17,449
21,396
28,031
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Chaacs Rain
Arachne
20
10 / 2 / 12
15,575
623
18,154
23,908
16,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
FlobbyKnockers
Kumbhakarna
18
2 / 4 / 12
13,428
537
4,498
20,161
20,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 3 / 10
16,132
645
18,319
14,935
9,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
roips
Cernunnos
20
6 / 3 / 10
15,520
621
22,515
16,518
8,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Morgan Le FaySetOdinAthenaTiamat

VS

Bans
GilgameshLokiPersephoneFenrirTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 5
13,769
551
11,482
26,025
13,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 5 / 11
12,035
481
4,258
23,026
22,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 4
14,694
588
18,185
19,927
8,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
17
1 / 5 / 8
11,273
451
12,232
14,695
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
RipToPalpatine
Sun Wukong
18
1 / 5 / 3
12,037
481
10,874
20,675
13,984
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
46
29
Kills
15
15
Deaths
29
55
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
W
Arachne
Chaacs Rain
Arachne
10
2
12
8
L
5
9
5
0.83
W
Kumbhakarna
FlobbyKnockers
Kumbhakarna
2
4
12
2
L
2
5
11
1.5
L
6
5
4
1.6
L
Chang'e
1
5
8
1
L
Sun Wukong
RipToPalpatine
Sun Wukong
1
5
3
0.5
W
9
3
10
4.67
W
Cernunnos
roips
Cernunnos
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,935
Damage
57,031
96,918
Taken
104,348
82,593
Mitigated
62,764
39,677
Healing
29,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,449
518
0
9,272
21,396
28,031
1,959
4,163
17,233
0
88,715
W
Arachne
Chaacs Rain
Arachne
18,154
11,613
0
9,796
23,908
16,715
4,484
5,259
18,649
0
128,824
L
11,482
4,691
0
7,325
26,025
13,031
0
10,415
15,610
0
111,771
W
Kumbhakarna
FlobbyKnockers
Kumbhakarna
4,498
389
0
3,172
20,161
20,192
475
5,192
14,969
16,840
0
L
4,258
198
828
3,573
23,026
22,384
81
5,813
17,213
20,056
0
L
18,185
10,177
0
4,834
19,927
8,557
3,998
1,130
18,797
0
125,902
L
Chang'e
12,232
300
2,620
6,271
14,695
4,808
651
2,293
12,402
82,345
0
L
Sun Wukong
RipToPalpatine
Sun Wukong
10,874
2,273
0
4,338
20,675
13,984
0
3,330
17,345
0
78,917
W
18,319
2,335
0
9,943
14,935
9,489
2,464
3,104
11,831
146,582
0
W
Cernunnos
roips
Cernunnos
22,515
10,131
0
7,494
16,518
8,166
9,183
1,266
15,252
0
122,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,315
Gold Earned
63,808
664
Minions Killed
709
0
Camps Cleared
0
2,481,819
Distance Traveled
2,365,577
40
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,660
586
151
6
0
494,276
5
W
Arachne
15,575
623
124
5
0
575,384
9
L
Kali
13,769
551
165
7
0
483,729
2
W
Kumbhakarna
13,428
537
22
1
0
518,748
6
L
Artio
12,035
481
23
1
0
479,787
14
L
Apollo
14,694
588
201
8
0
454,268
5
L
Chang'e
11,273
451
150
6
0
462,885
8
L
Sun Wukong
12,037
481
170
7
0
484,908
11
W
Anubis
16,132
645
201
8
0
432,990
12
W
Cernunnos
15,520
621
166
7
0
460,421
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role