Player Matchup

King Arthur
King Arthur
Bloodyblow
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,375 Elo+
Party 1
Chernobog
Chernobog
Oxelo_mayonesa
Chernobog
Level 28
God Stats
8W - 14L
1,361 SR
Queue Stats
199W - 269L
1,252 Elo+
Party 4
Olorun
Olorun
PwikPwik
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,619 Elo+
Party 1
Ao Kuang
Ao Kuang
S1simi
Ao Kuang
Level 29
God Stats
95W - 114L
1,501 SR
Queue Stats
309W - 378L
1,379 Elo+
Party 4
Cerberus
Cerberus
kalamarinho
Cerberus
Level 29
God Stats
1W - 2L
1,772 SR
Queue Stats
157W - 179L
1,471 Elo+
Solo
Team Averages
Level 31
1,527 SR
1,419 Elo+

VS

Team Averages
Level 20
1,605 SR
1,425 Elo+
Sun Wukong
Sun Wukong
Fosakened
Sun Wukong
Level 28
God Stats
11W - 8L
1,546 SR
Queue Stats
81W - 87L
1,378 Elo+
Party 2
Ymir
Ymir
Gangsterbengt
Ymir
Level 18
God Stats
8W - 4L
1,657 SR
Queue Stats
53W - 64L
1,356 Elo+
Party 3
Neith
Neith
MenschooBjeerN
Neith
Level 17
God Stats
22W - 28L
1,555 SR
Queue Stats
38W - 51L
1,398 Elo+
Party 3
Janus
Janus
mTon11
Janus
Level 9
God Stats
22W - 19L
1,658 SR
Queue Stats
337W - 290L
1,568 Elo+
Solo
Loki
Loki
pingosun
Loki
Level 29
God Stats
3W - 1L
1,607 SR
Queue Stats
102W - 100L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bloodyblow
King Arthur
7
0 / 5 / 0
4,851
441
4,695
9,080
4,973
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Oxelo_mayonesa
Chernobog
8
0 / 3 / 1
4,865
442
3,490
4,526
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
PwikPwik
Olorun
9
1 / 5 / 0
5,162
469
1,915
6,146
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
S1simi
Ao Kuang
10
2 / 2 / 0
5,848
532
4,846
6,918
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
kalamarinho
Cerberus
7
0 / 3 / 2
5,049
459
2,396
6,228
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fosakened
Sun Wukong
9
2 / 0 / 5
5,391
490
5,031
6,999
2,893
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 1 / 0
5,050
459
669
5,740
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 2 / 5
5,059
460
3,628
3,965
1,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Janus
mTon11
Janus
12
7 / 1 / 3
7,567
688
6,730
5,316
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
7 / 0 / 3
6,608
601
4,713
6,968
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bloodyblow
King Arthur
0
5
0
0
W
Sun Wukong
Fosakened
Sun Wukong
2
0
5
4.5
W
2
1
0
2
W
0
2
5
1.25
L
Chernobog
Oxelo_mayonesa
Chernobog
0
3
1
0.17
L
Olorun
PwikPwik
Olorun
1
5
0
0.2
L
Ao Kuang
S1simi
Ao Kuang
2
2
0
1
L
Cerberus
kalamarinho
Cerberus
0
3
2
0.33
W
Janus
mTon11
Janus
7
1
3
8.5
W
Loki
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,342
Damage
20,771
32,898
Taken
28,988
14,000
Mitigated
9,868
7,429
Healing
8,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bloodyblow
King Arthur
4,695
1,074
0
2,440
9,080
4,973
0
345
8,735
0
18,514
W
Sun Wukong
Fosakened
Sun Wukong
5,031
1,251
0
2,551
6,999
2,893
66
2,435
4,564
0
16,706
W
669
149
0
895
5,740
2,321
105
2,974
2,766
6,916
0
W
3,628
1,491
0
1,477
3,965
1,032
132
1,901
2,064
0
21,242
L
Chernobog
Oxelo_mayonesa
Chernobog
3,490
1,705
0
589
4,526
1,100
785
2,160
2,366
0
22,718
L
Olorun
PwikPwik
Olorun
1,915
937
68
392
6,146
1,907
0
3,911
2,235
18,224
2,088
L
Ao Kuang
S1simi
Ao Kuang
4,846
1,597
0
1,993
6,918
1,893
0
297
6,621
36,596
0
L
Cerberus
kalamarinho
Cerberus
2,396
85
0
1,947
6,228
4,127
169
686
5,542
10,697
0
W
Janus
mTon11
Janus
6,730
1,201
0
871
5,316
1,626
0
748
4,568
48,129
0
W
Loki
4,713
1,765
0
2,296
6,968
1,996
0
829
6,139
0
26,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
29,675
209
Minions Killed
260
0
Camps Cleared
0
1,012,428
Distance Traveled
1,021,379
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,851
441
29
3
0
213,964
2
W
Sun Wukong
5,391
490
31
3
0
211,173
0
W
Ymir
5,050
459
15
1
0
170,954
5
W
Neith
5,059
460
51
5
0
189,470
0
L
Chernobog
4,865
442
45
4
0
206,759
3
L
Olorun
5,162
469
45
4
0
186,817
0
L
Ao Kuang
5,848
532
72
7
0
228,928
0
L
Cerberus
5,049
459
18
2
0
175,960
0
W
Janus
7,567
688
104
9
0
216,777
2
W
Loki
6,608
601
59
5
0
233,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role