Player Matchup

Tyr
Tyr
MagicKarp22
Tyr
Level 29
God Stats
14W - 14L
1,599 SR
Queue Stats
61W - 53L
1,472 Elo+
Solo
Olorun
Olorun
Razerice999
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,290 Elo+
Party 1
Thor
Thor
izard179
Thor
Level 7
God Stats
3W - 6L
1,400 SR
Queue Stats
65W - 78L
1,300 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,354 Elo+

VS

Team Averages
Level 12
1,239 SR
1,426 Elo+
Ah Puch
Ah Puch
Darnson
Ah Puch
Level 12
God Stats
8W - 7L
1,124 SR
Queue Stats
92W - 89L
1,449 Elo+
Party 2
Neith
Neith
diegoRC2106
Neith
Level 6
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
downpipe
Cthulhu
Level 17
God Stats
5W - 4L
1,291 SR
Queue Stats
44W - 46L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 0
9,964
766
13,855
14,094
10,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
11
0 / 7 / 6
7,801
600
6,295
11,731
4,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
11
1 / 6 / 6
8,130
625
6,363
10,993
7,403
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darnson
Ah Puch
16
11 / 1 / 4
10,779
829
16,995
9,589
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 9
9,664
743
7,170
8,704
3,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
downpipe
Cthulhu
11
2 / 4 / 8
8,539
657
7,341
15,853
10,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
17
17
Deaths
9
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Darnson
Ah Puch
11
1
4
13
L
7
4
0
1.75
L
Olorun
0
7
6
0.43
W
4
4
9
2.13
W
Cthulhu
downpipe
Cthulhu
2
4
8
1.5
L
Thor
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
31,506
36,818
Taken
34,146
22,188
Mitigated
18,011
5,198
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Darnson
Ah Puch
16,995
792
0
1,493
9,589
3,947
192
3,303
6,258
52,951
0
L
13,855
1,649
0
1,852
14,094
10,767
0
8,527
5,567
6,780
16,746
L
Olorun
6,295
3,008
449
2,771
11,731
4,018
0
7,787
3,944
23,795
0
W
7,170
2,853
0
647
8,704
3,241
379
3,427
5,234
0
22,570
W
Cthulhu
downpipe
Cthulhu
7,341
767
140
3,110
15,853
10,823
0
2,804
12,778
18,828
0
L
Thor
6,363
1,860
0
126
10,993
7,403
0
8,174
2,819
0
15,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
28,982
91
Minions Killed
156
1
Camps Cleared
9
667,371
Distance Traveled
719,406
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,779
829
91
7
6
258,506
2
L
Tyr
9,964
766
31
2
0
254,112
4
L
Olorun
7,801
600
39
3
1
193,308
2
W
Neith
9,664
743
48
4
3
238,240
3
W
Cthulhu
8,539
657
17
1
0
222,660
2
L
Thor
8,130
625
21
2
0
219,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role