Player Matchup

Izanami
Izanami
Antisayko
Izanami
Level 14
God Stats
12W - 26L
1,268 SR
Queue Stats
50W - 63L
1,452 Elo+
Solo
Skadi
Skadi
Dasanmej
Skadi
Level 29
God Stats
5W - 2L
1,886 SR
Queue Stats
106W - 104L
1,531 Elo+
Solo
Danzaburou
Danzaburou
DoctorProfessorF
Danzaburou
Level 18
God Stats
12W - 14L
1,451 SR
Queue Stats
14W - 18L
1,421 Elo+
Solo
Medusa
Medusa
Rouz22
Medusa
Level 15
God Stats
8W - 5L
1,705 SR
Queue Stats
9W - 11L
1,480 Elo+
Solo
Neith
Neith
manoffire0631
Neith
Level 29
God Stats
1W - 3L
1,330 SR
Queue Stats
17W - 24L
1,274 Elo+
Solo
Team Averages
Level 21
1,528 SR
1,431 Elo+

VS

Team Averages
Level 19
1,409 SR
1,447 Elo+
Hel
Hel
Gauriaysu91
Hel
Level 29
God Stats
7W - 11L
1,556 SR
Queue Stats
187W - 176L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Gresp
Nu Wa
Level 23
God Stats
39W - 34L
1,457 SR
Queue Stats
502W - 510L
1,403 Elo+
Solo
Nemesis
Nemesis
Hellsist
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,308 Elo+
Solo
Ra
Ra
Reddok89
Ra
Level 15
God Stats
1W - 0L
1,198 SR
Queue Stats
6W - 11L
1,648 Elo+
Solo
Neith
Neith
nahuelAANG17
Neith
Level 24
God Stats
255W - 339L
1,335 SR
Queue Stats
308W - 393L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antisayko
Izanami
20
3 / 8 / 12
12,975
927
13,031
23,195
6,561
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Dasanmej
Skadi
20
12 / 6 / 10
15,480
1,106
23,125
23,737
6,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Danzaburou
DoctorProfessorF
Danzaburou
20
3 / 8 / 18
12,976
927
15,552
21,934
7,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Rouz22
Medusa
20
4 / 8 / 18
13,757
983
26,208
23,608
8,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 12
12,684
906
15,507
20,418
7,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 14
16,382
1,170
26,048
26,567
17,587
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Gresp
Nu Wa
20
11 / 1 / 23
16,073
1,148
41,785
14,873
7,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Hellsist
Nemesis
20
7 / 11 / 27
14,943
1,067
20,090
28,320
17,043
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 10 / 15
12,678
906
13,027
17,513
10,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 1 / 13
11,892
849
8,681
11,970
7,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
128
26
Kills
36
36
Deaths
26
70
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antisayko
Izanami
3
8
12
1.13
L
Skadi
Dasanmej
Skadi
12
6
10
2.83
L
Danzaburou
DoctorProfessorF
Danzaburou
3
8
18
1.5
W
14
3
14
7
W
Nu Wa
Gresp
Nu Wa
11
1
23
22.5
W
Nemesis
Hellsist
Nemesis
7
11
27
1.86
W
4
10
15
1.15
L
Medusa
Rouz22
Medusa
4
8
18
1.63
L
4
6
12
1.67
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,423
Damage
109,631
112,892
Taken
99,243
35,578
Mitigated
59,634
9,017
Healing
44,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antisayko
Izanami
13,031
9,547
0
0
23,195
6,561
0
17,505
5,690
0
48,312
L
Skadi
Dasanmej
Skadi
23,125
12,909
0
0
23,737
6,039
0
18,808
4,929
0
69,995
L
Danzaburou
DoctorProfessorF
Danzaburou
15,552
6,409
0
1,379
21,934
7,049
0
15,086
6,848
0
35,466
W
26,048
540
16,530
16,569
26,567
17,587
0
0
26,567
48,808
0
W
Nu Wa
Gresp
Nu Wa
41,785
7,492
155
1,501
14,873
7,167
0
0
14,873
86,115
0
W
Nemesis
Hellsist
Nemesis
20,090
8,935
0
2,931
28,320
17,043
0
0
28,320
0
32,623
W
13,027
1,387
1,395
927
17,513
10,494
0
0
17,513
34,960
0
L
Medusa
Rouz22
Medusa
26,208
10,683
0
4,092
23,608
8,570
0
15,146
8,462
0
79,336
L
15,507
6,748
0
3,546
20,418
7,359
0
14,315
6,103
0
35,367
W
8,681
1,116
803
3,840
11,970
7,343
0
0
11,970
0
29,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,872
Gold Earned
71,968
334
Minions Killed
285
9
Camps Cleared
3
1,178,849
Distance Traveled
1,275,893
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,975
927
72
5
3
245,036
1
L
Skadi
15,480
1,106
70
5
2
248,979
1
L
Danzaburou
12,976
927
35
3
0
215,776
0
W
Hel
16,382
1,170
58
4
0
293,684
0
W
Nu Wa
16,073
1,148
79
6
2
251,310
0
W
Nemesis
14,943
1,067
37
3
1
279,130
0
W
Ra
12,678
906
52
4
0
227,276
0
L
Medusa
13,757
983
105
8
3
239,775
0
L
Neith
12,684
906
52
4
1
229,283
0
W
Neith
11,892
849
59
4
0
224,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role