Player Matchup

Zhong Kui
Zhong Kui
Diamond V
BAD-AZZ_BAMM
Zhong Kui
Diamond V
Level 158
God Stats
70W - 37L
1,680 SR
Queue Stats
426W - 416L
2,077 MMR
Party 1
Bellona
Bellona
Platinum IV
CuteBoyKenny
Bellona
Platinum IV
Level 88
God Stats
4W - 7L
1,441 SR
Queue Stats
271W - 272L
1,788 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
Inca_Emperor
Tsukuyomi
Diamond IV
Level 138
God Stats
13W - 15L
1,629 SR
Queue Stats
449W - 425L
2,102 MMR
Solo
Ganesha
Ganesha
Platinum I
LyexSin
Ganesha
Platinum I
Level 59
God Stats
4W - 5L
1,555 SR
Queue Stats
181W - 175L
1,938 MMR
Solo
Izanami
Izanami
Platinum I
Miggles2
Izanami
Platinum I
Level 102
God Stats
5W - 5L
1,591 SR
Queue Stats
45W - 34L
2,192 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,579 SR
2,019 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,630 SR
2,009 MMR
Odin
Odin
Diamond IV
Deatherior
Odin
Diamond IV
Level 158
God Stats
3W - 1L
1,536 SR
Queue Stats
202W - 177L
2,063 MMR
Solo
Anhur
Anhur
Platinum IV
Fear_Over-Run
Anhur
Platinum IV
Level 145
God Stats
0W - 1L
1,917 SR
Queue Stats
44W - 38L
1,942 MMR
Solo
Cabrakan
Cabrakan
Gold I
HEAR-BREAcKER
Cabrakan
Gold I
Level 154
God Stats
81W - 71L
1,634 SR
Queue Stats
309W - 294L
1,747 MMR
Solo
Janus
Janus
Diamond V
JoaoLDU12
Janus
Diamond V
Level 127
God Stats
3W - 7L
1,652 SR
Queue Stats
114W - 97L
2,129 MMR
Solo
Artio
Artio
Diamond IV
notanopp5341
Artio
Diamond IV
Level 106
God Stats
1W - 4L
1,409 SR
Queue Stats
106W - 90L
2,167 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAD-AZZ_BAMM
Zhong Kui
20
9 / 6 / 3
13,701
548
19,627
22,934
17,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
CuteBoyKenny
Bellona
20
2 / 5 / 2
13,618
545
12,853
26,209
21,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Inca_Emperor
Tsukuyomi
20
9 / 3 / 6
14,366
575
17,712
20,895
10,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
LyexSin
Ganesha
18
0 / 2 / 18
12,232
489
6,071
17,603
24,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Miggles2
Izanami
20
9 / 3 / 5
14,665
587
25,566
17,447
7,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
GilgameshOsirisTiamatAthenaMorgan Le Fay

VS

Bans
ArtemisCerberusApolloYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 4
12,548
502
11,328
19,390
8,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
0 / 7 / 5
11,650
466
8,461
20,081
6,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
HEAR-BREAcKER
Cabrakan
14
3 / 5 / 3
10,384
415
4,088
25,976
20,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
JoaoLDU12
Janus
20
8 / 7 / 2
14,233
569
16,415
16,815
5,744
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 1 / 8
13,644
546
23,305
24,527
41,979
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
41
29
Kills
19
19
Deaths
29
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BAD-AZZ_BAMM
Zhong Kui
9
6
3
1.75
W
Bellona
CuteBoyKenny
Bellona
2
5
2
0.6
L
5
9
4
0.78
L
0
7
5
0.36
L
Cabrakan
HEAR-BREAcKER
Cabrakan
3
5
3
0.9
W
Tsukuyomi
Inca_Emperor
Tsukuyomi
9
3
6
4
L
Janus
JoaoLDU12
Janus
8
7
2
1.29
W
Ganesha
LyexSin
Ganesha
0
2
18
4.5
W
Izanami
Miggles2
Izanami
9
3
5
3.83
L
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,829
Damage
63,597
105,088
Taken
106,789
80,933
Mitigated
83,038
36,181
Healing
27,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BAD-AZZ_BAMM
Zhong Kui
19,627
1,325
0
9,995
22,934
17,861
1,124
9,083
13,487
112,835
0
W
Bellona
CuteBoyKenny
Bellona
12,853
8,434
0
11,782
26,209
21,586
1,458
15,968
10,207
0
99,622
L
11,328
3,121
0
0
19,390
8,294
0
5,014
14,376
0
83,435
L
8,461
4,042
0
3,563
20,081
6,367
0
3,194
16,887
0
77,307
L
Cabrakan
HEAR-BREAcKER
Cabrakan
4,088
385
0
8,135
25,976
20,654
0
7,053
18,923
22,190
0
W
Tsukuyomi
Inca_Emperor
Tsukuyomi
17,712
5,660
0
7,803
20,895
10,055
23
8,424
12,249
0
110,262
L
Janus
JoaoLDU12
Janus
16,415
1,194
309
2,034
16,815
5,744
455
7,466
9,349
91,362
0
W
Ganesha
LyexSin
Ganesha
6,071
768
0
2,574
17,603
24,114
0
7,533
9,842
33,783
0
W
Izanami
Miggles2
Izanami
25,566
14,618
0
4,027
17,447
7,317
1,978
4,253
13,152
0
171,389
L
23,305
4,315
1,329
12,040
24,527
41,979
1,546
3,299
21,228
96,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,582
Gold Earned
62,459
794
Minions Killed
639
0
Camps Cleared
0
2,312,771
Distance Traveled
2,254,420
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,701
548
211
8
0
406,309
5
W
Bellona
13,618
545
190
8
0
425,807
0
L
Odin
12,548
502
129
5
0
453,934
3
L
Anhur
11,650
466
149
6
0
426,648
1
L
Cabrakan
10,384
415
11
0
0
434,167
6
W
Tsukuyomi
14,366
575
145
6
0
537,073
9
L
Janus
14,233
569
188
8
0
449,479
6
W
Ganesha
12,232
489
9
0
0
500,029
8
W
Izanami
14,665
587
239
10
0
443,553
3
L
Artio
13,644
546
162
6
0
490,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role