Player Matchup

Kukulkan
Kukulkan
Praize DB
Kukulkan
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 13L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
daddy_thic
Gilgamesh
Level 29
God Stats
13W - 12L
1,449 SR
Queue Stats
76W - 83L
1,360 Elo+
Party 1
Fenrir
Fenrir
ssuaveC
Fenrir
Level 15
God Stats
13W - 14L
1,448 SR
Queue Stats
73W - 117L
1,273 Elo+
Party 1
Team Averages
Level 17
1,394 SR
1,349 Elo+

VS

Team Averages
Level 72
1,575 SR
1,457 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ElNattyDaddy
Ares
Level 102
God Stats
4W - 0L
1,774 SR
Queue Stats
221W - 170L
1,581 Elo+
Solo
Kukulkan
Kukulkan
pepethejoe
Kukulkan
Level 49
God Stats
27W - 34L
1,450 SR
Queue Stats
353W - 518L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Praize DB
Kukulkan
11
4 / 7 / 1
8,572
714
12,381
9,103
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
daddy_thic
Gilgamesh
11
2 / 8 / 3
7,699
642
6,296
17,400
14,174
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
ssuaveC
Fenrir
11
1 / 4 / 6
7,687
641
4,152
11,464
6,703
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
8 / 3 / 4
9,416
785
11,312
10,667
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 0 / 8
10,675
890
12,397
15,317
18,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
pepethejoe
Kukulkan
11
1 / 4 / 7
8,008
667
10,162
7,899
2,945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
19
19
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
4
3.33
W
10
0
8
14
L
Kukulkan
Praize DB
Kukulkan
4
7
1
0.64
L
Gilgamesh
daddy_thic
Gilgamesh
2
8
3
0.44
W
Kukulkan
pepethejoe
Kukulkan
1
4
7
1.13
L
Fenrir
ssuaveC
Fenrir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
33,871
37,967
Taken
33,883
24,195
Mitigated
25,794
1,424
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,312
7,378
0
2,669
10,667
4,653
184
5,718
4,949
0
33,396
W
12,397
1,006
0
4,688
15,317
18,196
97
3,990
11,327
25,810
0
L
Kukulkan
Praize DB
Kukulkan
12,381
1,290
0
980
9,103
3,318
0
5,677
3,337
34,226
0
L
Gilgamesh
daddy_thic
Gilgamesh
6,296
1,712
0
202
17,400
14,174
0
8,964
8,436
0
19,553
W
Kukulkan
pepethejoe
Kukulkan
10,162
1,565
0
190
7,899
2,945
486
3,721
4,178
29,397
0
L
Fenrir
ssuaveC
Fenrir
4,152
766
0
242
11,464
6,703
0
8,255
3,150
0
8,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,958
Gold Earned
28,099
110
Minions Killed
108
3
Camps Cleared
8
652,317
Distance Traveled
693,987
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,416
785
37
3
6
239,118
2
W
Ares
10,675
890
21
2
1
252,354
2
L
Kukulkan
8,572
714
62
5
1
203,397
1
L
Gilgamesh
7,699
642
41
3
2
216,639
0
W
Kukulkan
8,008
667
50
4
1
202,515
1
L
Fenrir
7,687
641
7
1
0
232,281
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role