Player Matchup

Fenrir
Fenrir
Hellish SiIence
Fenrir
Level 46
God Stats
15W - 20L
1,374 SR
Queue Stats
221W - 231L
1,403 Elo+
Party 1
Charybdis
Charybdis
Iamsouthwest
Charybdis
Level 69
God Stats
29W - 38L
1,450 SR
Queue Stats
296W - 357L
1,421 Elo+
Solo
Jormungandr
Jormungandr
OSG Ronin
Jormungandr
Level 46
God Stats
37W - 49L
1,481 SR
Queue Stats
99W - 118L
1,439 Elo+
Party 1
Team Averages
Level 54
1,435 SR
1,421 Elo+

VS

Team Averages
Level 107
1,546 SR
1,599 Elo+
Hou Yi
Hou Yi
ASHTRØNAUT
Hou Yi
Level 126
God Stats
1W - 1L
1,553 SR
Queue Stats
21W - 13L
1,791 Elo+
Party 2
Ymir
Ymir
ThugLifeWafflez
Ymir
Level 68
God Stats
10W - 8L
1,545 SR
Queue Stats
34W - 39L
1,451 Elo+
Solo
Anubis
Anubis
jackalzonettv
Anubis
Level 128
God Stats
13W - 9L
1,541 SR
Queue Stats
34W - 26L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 1
8,880
555
6,923
16,236
12,217
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Iamsouthwest
Charybdis
13
1 / 8 / 4
9,931
621
12,445
17,561
4,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
OSG Ronin
Jormungandr
12
3 / 8 / 1
10,007
625
10,297
17,191
7,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
15 / 2 / 8
12,905
807
21,340
13,499
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 16
10,708
669
6,117
10,905
10,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 2 / 15
11,637
727
16,532
14,587
8,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
26
26
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
15
2
8
9.5
L
1
10
1
0.15
L
Charybdis
Iamsouthwest
Charybdis
1
8
4
0.38
L
Jormungandr
OSG Ronin
Jormungandr
3
8
1
0.44
W
3
1
16
11
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,665
Damage
43,989
50,988
Taken
38,991
24,227
Mitigated
25,498
6,198
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
21,340
11,134
0
2,917
13,499
6,886
1,396
2,741
10,319
0
69,646
L
6,923
645
0
247
16,236
12,217
0
7,701
8,535
482
13,209
L
Charybdis
Iamsouthwest
Charybdis
12,445
7,658
0
3,012
17,561
4,389
139
7,546
10,015
0
41,803
L
Jormungandr
OSG Ronin
Jormungandr
10,297
1,568
27
2,912
17,191
7,621
0
7,646
9,545
26,281
0
W
6,117
1,382
251
3,439
10,905
10,308
371
3,172
6,339
14,282
0
W
16,532
1,428
0
6,974
14,587
8,304
981
4,413
9,785
44,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,818
Gold Earned
35,250
118
Minions Killed
178
1
Camps Cleared
11
712,266
Distance Traveled
839,173
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,905
807
95
6
7
265,771
7
L
Fenrir
8,880
555
11
1
0
273,099
6
L
Charybdis
9,931
621
64
4
0
216,308
0
L
Jormungandr
10,007
625
43
3
1
222,859
1
W
Ymir
10,708
669
20
1
0
301,122
0
W
Anubis
11,637
727
63
4
4
272,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role