Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IndigoYT
Morgan Le Fay
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
31W - 22L
1,429 Elo+
Party 1
Fenrir
Fenrir
Jamesdabomb154
Fenrir
Level 22
God Stats
28W - 25L
1,597 SR
Queue Stats
110W - 95L
1,435 Elo+
Party 1
Cerberus
Cerberus
Zen_Fuego
Cerberus
Level 26
God Stats
10W - 9L
1,695 SR
Queue Stats
60W - 63L
1,342 Elo+
Solo
Chiron
Chiron
drippyhippy42
Chiron
Level 105
God Stats
5W - 3L
1,546 SR
Queue Stats
21W - 22L
1,456 Elo+
Party 1
Team Averages
Level 40
1,568 SR
1,432 Elo+

VS

Team Averages
Level 17
1,365 SR
1,317 Elo+
Loki
Loki
LGDN_Bruno07ron
Loki
Level 16
God Stats
0W - 5L
1,250 SR
Queue Stats
10W - 30L
1,099 Elo+
Party 2
Fenrir
Fenrir
PrototypeSylver
Fenrir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,621 Elo+
Solo
Cerberus
Cerberus
giga1528
Cerberus
Level 10
God Stats
5W - 10L
1,374 SR
Queue Stats
7W - 16L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
xX__Wozeeyy__Xx
Cthulhu
Level 14
God Stats
7W - 22L
1,202 SR
Queue Stats
8W - 26L
1,069 Elo+
Party 2
Charybdis
Charybdis
xxjujusenpai
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
7 / 1 / 13
10,611
505
13,349
20,775
22,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
IndigoYT
Morgan Le Fay
14
5 / 2 / 12
9,828
468
15,253
15,351
6,984
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 4 / 10
10,649
507
12,571
16,266
8,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Zen_Fuego
Cerberus
13
4 / 5 / 11
9,781
466
11,092
22,674
31,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 4 / 7
9,898
471
10,422
14,914
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 10 / 1
6,971
332
6,122
11,787
3,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
7 / 6 / 3
9,349
445
11,462
19,942
25,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
giga1528
Cerberus
11
1 / 4 / 3
7,868
375
5,215
17,292
10,766
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 1
8,184
390
8,119
16,618
9,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xxjujusenpai
Charybdis
13
3 / 6 / 7
8,930
425
17,571
14,567
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
33
Kills
15
16
Deaths
33
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
1
13
13.5
W
Morgan Le Fay
IndigoYT
Morgan Le Fay
5
2
12
5.5
W
9
4
10
3.5
L
2
10
1
0.25
L
7
6
3
1.42
W
Cerberus
Zen_Fuego
Cerberus
4
5
11
1.9
W
8
4
7
2.88
L
Cerberus
giga1528
Cerberus
1
4
3
0.63
L
2
7
1
0.36
L
Charybdis
xxjujusenpai
Charybdis
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,687
Damage
48,489
89,980
Taken
80,206
74,614
Mitigated
52,801
30,588
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
13,349
3,517
5,923
9,190
20,775
22,023
2,082
3,986
16,789
46,620
10,740
W
Morgan Le Fay
IndigoYT
Morgan Le Fay
15,253
4,018
354
4,830
15,351
6,984
1,236
4,627
10,724
58,266
0
W
12,571
3,451
0
1,115
16,266
8,884
51
1,492
14,774
0
72,704
L
6,122
968
0
120
11,787
3,380
0
5,925
5,862
0
20,870
L
11,462
3,031
0
2,196
19,942
25,510
252
6,823
13,119
0
24,314
W
Cerberus
Zen_Fuego
Cerberus
11,092
1,517
0
2,429
22,674
31,645
272
1,981
20,693
28,822
0
W
10,422
6,038
1,389
5,358
14,914
5,078
4,635
1,248
13,666
0
59,396
L
Cerberus
giga1528
Cerberus
5,215
443
0
2,541
17,292
10,766
0
9,050
8,242
23,303
0
L
8,119
707
570
1,184
16,618
9,178
0
9,930
6,688
31,986
0
L
Charybdis
xxjujusenpai
Charybdis
17,571
9,685
0
2,605
14,567
3,967
864
6,735
7,832
0
51,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,767
Gold Earned
41,302
404
Minions Killed
227
0
Camps Cleared
0
1,896,191
Distance Traveled
1,741,737
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,611
505
92
4
0
323,927
8
W
Morgan Le Fay
9,828
468
90
4
0
374,769
2
W
Fenrir
10,649
507
105
5
0
441,400
0
L
Loki
6,971
332
35
2
0
317,458
2
L
Fenrir
9,349
445
19
1
0
382,121
6
W
Cerberus
9,781
466
46
2
0
369,296
6
W
Chiron
9,898
471
71
3
0
386,799
0
L
Cerberus
7,868
375
39
2
0
336,358
0
L
Cthulhu
8,184
390
49
2
0
348,037
1
L
Charybdis
8,930
425
85
4
0
357,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role