Player Matchup

Danzaburou
Danzaburou
Dynasty1X
Danzaburou
Level 29
God Stats
53W - 67L
1,467 SR
Queue Stats
101W - 127L
1,364 Elo+
Solo
Janus
Janus
LuckyJackel
Janus
Level 22
God Stats
7W - 8L
1,632 SR
Queue Stats
64W - 83L
1,345 Elo+
Solo
Cthulhu
Cthulhu
SleepyZzed
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,338 Elo+
Party 2
Ao Kuang
Ao Kuang
antanas1
Ao Kuang
Level 9
God Stats
57W - 45L
1,755 SR
Queue Stats
104W - 105L
1,404 Elo+
Solo
Bastet
Bastet
peachh420
Bastet
Level 18
God Stats
1W - 2L
1,646 SR
Queue Stats
14W - 24L
1,285 Elo+
Party 2
Team Averages
Level 19
1,600 SR
1,347 Elo+

VS

Team Averages
Level 20
1,559 SR
1,385 Elo+
Medusa
Medusa
Gooberbrain24
Medusa
Level 17
God Stats
32W - 25L
1,604 SR
Queue Stats
54W - 52L
1,507 Elo+
Party 1
Hercules
Hercules
HelixElixir
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 228L
1,413 Elo+
Solo
Susano
Susano
Hreivax925
Susano
Level 29
God Stats
37W - 36L
1,531 SR
Queue Stats
407W - 480L
1,351 Elo+
Solo
Poseidon
Poseidon
Marcothephx
Poseidon
Level 4
God Stats
2W - 1L
1,707 SR
Queue Stats
2W - 7L
1,248 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 21
God Stats
183W - 166L
1,453 SR
Queue Stats
204W - 202L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dynasty1X
Danzaburou
20
8 / 10 / 0
14,556
607
10,194
27,270
8,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 9 / 5
10,926
455
11,313
18,200
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SleepyZzed
Cthulhu
15
1 / 11 / 8
9,784
408
9,295
24,207
18,243
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
antanas1
Ao Kuang
20
11 / 4 / 0
13,018
542
10,332
17,190
6,639
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
peachh420
Bastet
15
1 / 11 / 3
9,907
413
3,641
19,272
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 12
14,360
598
32,613
18,146
8,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
HelixElixir
Hercules
17
6 / 5 / 8
12,035
501
13,001
21,067
16,238
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
Hreivax925
Susano
20
11 / 3 / 8
14,371
599
16,976
16,438
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
Marcothephx
Poseidon
14
3 / 10 / 3
9,858
411
5,973
11,093
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Praxees
Ymir
16
4 / 4 / 24
12,227
509
5,272
17,697
16,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
99
24
Kills
44
45
Deaths
25
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dynasty1X
Danzaburou
8
10
0
0.8
W
20
3
12
8.67
W
Hercules
HelixElixir
Hercules
6
5
8
2
W
Susano
Hreivax925
Susano
11
3
8
5
L
3
9
5
0.61
W
Poseidon
Marcothephx
Poseidon
3
10
3
0.45
W
Ymir
Praxees
Ymir
4
4
24
4
L
Cthulhu
SleepyZzed
Cthulhu
1
11
8
0.45
L
Ao Kuang
antanas1
Ao Kuang
11
4
0
2.75
L
Bastet
peachh420
Bastet
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,775
Damage
73,835
106,139
Taken
84,441
42,123
Mitigated
52,294
21,489
Healing
15,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dynasty1X
Danzaburou
10,194
4,288
0
7,457
27,270
8,948
2,123
888
26,382
0
103,270
W
32,613
14,836
0
5,452
18,146
8,480
4,680
4,893
13,133
0
109,288
W
Hercules
HelixElixir
Hercules
13,001
3,451
0
5,385
21,067
16,238
635
8,683
12,266
13,336
47,607
W
Susano
Hreivax925
Susano
16,976
5,447
0
1,702
16,438
7,587
66
5,779
10,559
0
123,115
L
11,313
1,079
69
2,545
18,200
3,041
426
1,954
16,120
64,990
0
W
Poseidon
Marcothephx
Poseidon
5,973
546
0
250
11,093
3,744
1,516
4,281
6,730
44,095
0
W
Ymir
Praxees
Ymir
5,272
1,063
0
2,233
17,697
16,245
926
6,701
10,813
41,405
0
L
Cthulhu
SleepyZzed
Cthulhu
9,295
858
59
675
24,207
18,243
456
4,673
19,369
28,043
0
L
Ao Kuang
antanas1
Ao Kuang
10,332
3,188
0
8,191
17,190
6,639
0
2,574
14,548
79,209
0
L
Bastet
peachh420
Bastet
3,641
408
0
2,493
19,272
5,252
460
2,996
16,154
0
42,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
62,851
506
Minions Killed
547
0
Camps Cleared
0
2,028,656
Distance Traveled
2,174,864
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,556
607
147
6
0
362,152
5
W
Medusa
14,360
598
140
6
0
450,193
1
W
Hercules
12,035
501
105
4
0
401,951
0
W
Susano
14,371
599
165
7
0
499,727
0
L
Janus
10,926
455
127
5
0
368,564
0
W
Poseidon
9,858
411
74
3
0
392,697
5
W
Ymir
12,227
509
63
3
0
430,296
0
L
Cthulhu
9,784
408
41
2
0
438,093
2
L
Ao Kuang
13,018
542
108
5
0
468,961
3
L
Bastet
9,907
413
83
3
0
390,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role