Player Matchup

Nu Wa
Nu Wa
DrinkCheese9177
Nu Wa
Level 29
God Stats
2W - 2L
1,720 SR
Queue Stats
75W - 62L
1,629 Elo+
Party 1
Charybdis
Charybdis
Shatter Me2645
Charybdis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,638 Elo+
Party 1
Ares
Ares
Smelly 0ld Lady
Ares
Level 21
God Stats
4W - 4L
1,346 SR
Queue Stats
94W - 112L
1,520 Elo+
Solo
Heimdallr
Heimdallr
Zenitsu81Br
Heimdallr
Level 5
God Stats
1W - 2L
1,252 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Bastet
Bastet
isthatsamburton3
Bastet
Level 19
God Stats
1W - 1L
1,309 SR
Queue Stats
51W - 56L
1,491 Elo+
Solo
Team Averages
Level 19
1,425 SR
1,556 Elo+

VS

Team Averages
Level 43
1,570 SR
1,507 Elo+
Bellona
Bellona
BIG MAL 81
Bellona
Level 2
God Stats
3W - 2L
1,555 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 2
Charybdis
Charybdis
Keko-AP
Charybdis
Level 7
God Stats
2W - 3L
1,367 SR
Queue Stats
5W - 6L
1,493 Elo+
Solo
Medusa
Medusa
Lord Garett
Medusa
Level 112
God Stats
2W - 2L
1,742 SR
Queue Stats
168W - 159L
1,561 Elo+
Party 2
Ymir
Ymir
Lord Thacker
Ymir
Level 7
God Stats
13W - 8L
1,854 SR
Queue Stats
139W - 163L
1,473 Elo+
Party 2
Odin
Odin
VX0 Rush 0XV
Odin
Level 85
God Stats
3W - 3L
1,332 SR
Queue Stats
265W - 245L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
15,225
634
32,469
11,785
5,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Shatter Me2645
Charybdis
20
4 / 4 / 3
13,575
566
12,531
19,784
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 6 / 13
12,573
524
11,702
22,314
30,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Zenitsu81Br
Heimdallr
20
4 / 4 / 4
14,474
603
16,976
16,672
8,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 3 / 7
13,698
571
12,840
17,256
8,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIG MAL 81
Bellona
17
0 / 6 / 1
10,639
443
6,654
21,861
20,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Keko-AP
Charybdis
13
0 / 14 / 1
9,092
379
4,784
21,233
6,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
20
7 / 2 / 7
12,904
538
18,686
22,856
7,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 8
9,916
413
3,271
22,686
16,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 7 / 5
12,759
532
14,470
20,944
9,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
35
Kills
19
19
Deaths
35
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
BIG MAL 81
Bellona
0
6
1
0.08
W
12
2
8
8
L
Charybdis
Keko-AP
Charybdis
0
14
1
0.04
L
Medusa
7
2
7
5.25
L
2
6
8
1
W
Charybdis
Shatter Me2645
Charybdis
4
4
3
1.38
W
6
6
13
2.08
L
10
7
5
1.79
W
Heimdallr
Zenitsu81Br
Heimdallr
4
4
4
1.5
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,518
Damage
47,865
87,811
Taken
109,580
61,670
Mitigated
59,352
16,932
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BIG MAL 81
Bellona
6,654
1,898
0
2,846
21,861
20,484
651
3,671
17,999
3,388
56,650
W
32,469
9,616
0
2,347
11,785
5,447
4,662
0
11,785
129,970
0
L
Charybdis
Keko-AP
Charybdis
4,784
2,356
0
1,816
21,233
6,083
2,122
10,225
10,868
0
51,637
L
Medusa
18,686
9,207
0
4,615
22,856
7,170
1,025
9,850
12,710
0
115,595
L
3,271
480
0
0
22,686
16,349
150
11,828
10,510
19,650
0
W
Charybdis
Shatter Me2645
Charybdis
12,531
7,368
0
9,437
19,784
8,344
3,766
405
19,379
0
119,624
W
11,702
864
330
1,107
22,314
30,740
776
2,065
20,249
30,391
0
L
14,470
3,284
0
2,298
20,944
9,266
0
7,884
12,902
1,627
82,179
W
Heimdallr
Zenitsu81Br
Heimdallr
16,976
9,284
0
3,255
16,672
8,411
5,697
933
15,739
0
107,006
W
12,840
3,852
0
456
17,256
8,728
753
998
16,258
0
84,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,545
Gold Earned
55,310
695
Minions Killed
518
0
Camps Cleared
0
2,156,272
Distance Traveled
2,122,840
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,639
443
134
6
0
571,101
0
W
Nu Wa
15,225
634
176
7
0
410,022
4
L
Charybdis
9,092
379
88
4
0
325,602
0
L
Medusa
12,904
538
145
6
0
421,554
0
L
Ymir
9,916
413
30
1
0
397,408
0
W
Charybdis
13,575
566
181
8
0
396,056
3
W
Ares
12,573
524
33
1
0
449,009
2
L
Odin
12,759
532
121
5
0
407,175
0
W
Heimdallr
14,474
603
187
8
0
383,219
3
W
Bastet
13,698
571
118
5
0
517,966
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role