Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
Level 38
God Stats
17W - 22L
1,449 SR
Queue Stats
169W - 169L
1,505 Elo+
Party 2
Horus
Horus
Dendenki
Horus
Level 40
God Stats
93W - 74L
1,529 SR
Queue Stats
188W - 186L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joyamy
Tsukuyomi
Level 66
God Stats
1W - 4L
1,247 SR
Queue Stats
263W - 245L
1,506 Elo+
Party 1
Ra
Ra
kuuhaku96
Ra
Level 29
God Stats
19W - 22L
1,533 SR
Queue Stats
139W - 141L
1,497 Elo+
Party 2
Osiris
Osiris
spoty555gamer
Osiris
Level 18
God Stats
8W - 5L
1,605 SR
Queue Stats
21W - 20L
1,477 Elo+
Party 1
Team Averages
Level 38
1,473 SR
1,494 Elo+

VS

Team Averages
Level 58
1,562 SR
1,475 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Donchim420
Ganesha
Level 71
God Stats
6W - 4L
1,598 SR
Queue Stats
48W - 56L
1,431 Elo+
Party 3
Anubis
Anubis
JagGym
Anubis
Level 41
God Stats
2W - 2L
1,671 SR
Queue Stats
53W - 52L
1,452 Elo+
Party 3
Arachne
Arachne
gerpas6
Arachne
Level 80
God Stats
8W - 5L
1,495 SR
Queue Stats
347W - 341L
1,549 Elo+
Solo
Izanami
Izanami
littlexme
Izanami
Level 69
God Stats
25W - 22L
1,546 SR
Queue Stats
66W - 69L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
14
4 / 7 / 4
9,179
510
10,564
15,798
4,434
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Dendenki
Horus
11
2 / 5 / 7
7,765
431
5,217
20,746
14,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Joyamy
Tsukuyomi
15
6 / 7 / 4
9,923
551
12,985
15,942
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 6
7,811
434
6,149
11,165
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 7 / 5
9,179
510
8,167
16,766
17,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 4 / 3
10,194
566
11,157
11,270
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Donchim420
Ganesha
13
0 / 4 / 6
8,576
476
4,630
12,342
8,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
JagGym
Anubis
18
10 / 2 / 7
11,636
646
24,057
14,963
9,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
gerpas6
Arachne
18
12 / 3 / 5
11,308
628
14,089
18,891
6,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
littlexme
Izanami
14
4 / 1 / 5
9,207
512
9,073
8,142
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
59
14
Kills
33
33
Deaths
14
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
4
3
2.13
L
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
4
7
4
0.86
L
Horus
Dendenki
Horus
2
5
7
1.1
W
Ganesha
Donchim420
Ganesha
0
4
6
0.75
W
Anubis
JagGym
Anubis
10
2
7
6.75
L
Tsukuyomi
Joyamy
Tsukuyomi
6
7
4
1.14
W
Arachne
gerpas6
Arachne
12
3
5
4.83
L
0
7
6
0.43
W
Izanami
littlexme
Izanami
4
1
5
6.5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,082
Damage
63,006
80,417
Taken
65,608
45,250
Mitigated
37,713
15,753
Healing
26,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,157
3,123
0
2,794
11,270
10,267
996
874
10,396
0
44,036
L
Ah Muzen Cab
Bärtiki
Ah Muzen Cab
10,564
5,616
0
4,505
15,798
4,434
0
5,978
9,820
0
63,865
L
Horus
Dendenki
Horus
5,217
2,582
1,342
3,979
20,746
14,661
0
10,415
10,284
0
16,947
W
Ganesha
Donchim420
Ganesha
4,630
285
627
1,655
12,342
8,884
821
1,058
11,284
30,375
0
W
Anubis
JagGym
Anubis
24,057
1,559
421
9,466
14,963
9,327
1,889
3,308
11,655
87,678
0
L
Tsukuyomi
Joyamy
Tsukuyomi
12,985
3,823
0
441
15,942
5,508
0
6,555
9,339
0
54,462
W
Arachne
gerpas6
Arachne
14,089
9,887
0
9,883
18,891
6,959
0
2,024
16,867
0
88,254
L
6,149
1,115
671
2,027
11,165
3,180
0
5,039
6,039
46,065
0
W
Izanami
littlexme
Izanami
9,073
5,086
195
1,834
8,142
2,276
3,927
344
7,798
0
47,691
L
8,167
1,715
0
2,788
16,766
17,467
0
700
15,167
5,507
40,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
50,921
400
Minions Killed
496
0
Camps Cleared
0
1,513,950
Distance Traveled
1,508,775
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,194
566
99
6
0
288,987
5
L
Ah Muzen Cab
9,179
510
115
6
0
285,360
0
L
Horus
7,765
431
23
1
0
296,201
2
W
Ganesha
8,576
476
31
2
0
298,316
6
W
Anubis
11,636
646
136
8
0
270,044
4
L
Tsukuyomi
9,923
551
79
4
0
358,726
4
W
Arachne
11,308
628
125
7
0
352,313
2
L
Ra
7,811
434
85
5
0
299,989
6
W
Izanami
9,207
512
105
6
0
299,115
7
L
Osiris
9,179
510
98
5
0
273,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role