Player Matchup

Discordia
Discordia
ImáNdEValAs
Discordia
Level 141
God Stats
3W - 3L
1,317 SR
Queue Stats
304W - 246L
1,599 Elo+
Party 1
Bacchus
Bacchus
Kawasiwo
Bacchus
Level 133
God Stats
4W - 1L
1,881 SR
Queue Stats
332W - 268L
1,536 Elo+
Party 1
Heimdallr
Heimdallr
c123esar
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,311 Elo+
Solo
Team Averages
Level 127
1,566 SR
1,482 Elo+

VS

Team Averages
Level 96
1,648 SR
1,511 Elo+
Kumbhakarna
Kumbhakarna
MayhemTrooper
Kumbhakarna
Level 123
God Stats
49W - 40L
1,644 SR
Queue Stats
225W - 145L
1,621 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rena016
Morgan Le Fay
Level 159
God Stats
6W - 2L
1,801 SR
Queue Stats
226W - 146L
1,622 Elo+
Party 2
Bastet
Bastet
alessio_0711
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImáNdEValAs
Discordia
13
7 / 0 / 6
7,998
800
10,664
6,308
2,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Kawasiwo
Bacchus
12
7 / 1 / 7
8,019
802
6,715
9,116
9,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
c123esar
Heimdallr
9
1 / 3 / 9
6,743
674
5,454
6,313
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MayhemTrooper
Kumbhakarna
10
0 / 2 / 2
6,495
650
2,380
9,668
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Rena016
Morgan Le Fay
11
2 / 3 / 1
6,593
659
9,017
7,374
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
8
2 / 10 / 1
6,232
623
4,253
9,886
3,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
4
4
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
ImáNdEValAs
Discordia
7
0
6
10
W
Bacchus
Kawasiwo
Bacchus
7
1
7
10.5
L
Kumbhakarna
MayhemTrooper
Kumbhakarna
0
2
2
0.5
L
Morgan Le Fay
Rena016
Morgan Le Fay
2
3
1
0.83
L
Bastet
2
10
1
0.25
W
Heimdallr
c123esar
Heimdallr
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
15,650
21,737
Taken
26,928
13,615
Mitigated
15,299
6,637
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ImáNdEValAs
Discordia
10,664
730
118
3,354
6,308
2,438
244
3,608
2,700
35,753
0
W
Bacchus
Kawasiwo
Bacchus
6,715
948
0
2,915
9,116
9,010
105
3,797
5,319
17,307
0
L
Kumbhakarna
MayhemTrooper
Kumbhakarna
2,380
161
0
1,086
9,668
9,141
0
5,356
4,312
7,270
0
L
Morgan Le Fay
Rena016
Morgan Le Fay
9,017
822
0
208
7,374
2,643
0
5,300
2,074
34,953
0
L
Bastet
4,253
852
0
0
9,886
3,515
0
7,193
2,693
0
10,120
W
Heimdallr
c123esar
Heimdallr
5,454
3,401
0
250
6,313
2,167
81
4,125
2,188
0
17,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,760
Gold Earned
19,320
126
Minions Killed
87
4
Camps Cleared
4
575,883
Distance Traveled
555,069
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,998
800
70
7
3
193,392
4
W
Bacchus
8,019
802
24
2
1
213,945
4
L
Kumbhakarna
6,495
650
13
1
2
197,608
3
L
Morgan Le Fay
6,593
659
57
6
2
183,376
4
L
Bastet
6,232
623
17
2
0
174,085
0
W
Heimdallr
6,743
674
32
3
0
168,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role