Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Bianconer
Rama
Level 128
God Stats
8W - 2L
1,555 SR
Queue Stats
91W - 67L
1,510 Elo+
Party 1
Odin
Odin
OmegaOrgasm
Odin
Level 155
God Stats
4W - 1L
1,740 SR
Queue Stats
99W - 72L
1,526 Elo+
Party 1
Vulcan
Vulcan
Stach
Vulcan
Level 158
God Stats
13W - 8L
1,579 SR
Queue Stats
508W - 520L
1,567 Elo+
Solo
Scylla
Scylla
TrappyBi
Scylla
Level 149
God Stats
1W - 2L
1,213 SR
Queue Stats
74W - 70L
1,553 Elo+
Solo
Team Averages
Level 140
1,518 SR
1,531 Elo+

VS

Team Averages
Level 128
1,617 SR
1,598 Elo+
Merlin
Merlin
Benditormenta
Merlin
Level 69
God Stats
2W - 2L
1,672 SR
Queue Stats
20W - 14L
1,540 Elo+
Party 2
Tyr
Tyr
Dagarooo
Tyr
Level 115
God Stats
0W - 3L
1,550 SR
Queue Stats
43W - 32L
1,619 Elo+
Party 2
Vulcan
Vulcan
SapopetaElBromas
Vulcan
Level 160
God Stats
26W - 26L
1,598 SR
Queue Stats
393W - 306L
1,528 Elo+
Party 2
Izanami
Izanami
Xenebit
Izanami
Level 145
God Stats
3W - 2L
1,593 SR
Queue Stats
97W - 94L
1,598 Elo+
Solo
Xing Tian
Xing Tian
ceesardm
Xing Tian
Level 149
God Stats
0W - 2L
1,669 SR
Queue Stats
148W - 98L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 9
7,986
726
7,010
10,378
7,637
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
14
1 / 0 / 10
8,208
746
6,072
7,170
2,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 3 / 10
9,037
822
8,363
13,119
12,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Stach
Vulcan
16
6 / 0 / 6
10,193
927
16,471
5,507
2,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
TrappyBi
Scylla
15
2 / 0 / 7
8,510
774
7,037
4,117
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
6,822
620
5,822
8,144
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 2
6,858
623
3,506
13,787
6,873
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 3 / 5
7,483
680
9,987
6,834
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Xenebit
Izanami
14
2 / 2 / 2
8,166
742
6,659
8,810
3,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
ceesardm
Xing Tian
13
3 / 3 / 2
8,018
729
5,694
13,391
9,485
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
15
Kills
5
5
Deaths
15
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
9
3.25
L
0
3
3
0.5
W
Rama
1
0
10
6
L
0
4
2
0.25
W
4
3
10
3
L
0
3
5
0.83
W
Vulcan
Stach
Vulcan
6
0
6
9
W
Scylla
TrappyBi
Scylla
2
0
7
5.5
L
Izanami
Xenebit
Izanami
2
2
2
1.5
L
Xing Tian
ceesardm
Xing Tian
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,953
Damage
31,668
40,291
Taken
50,966
25,319
Mitigated
24,821
2,060
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,010
1,138
0
34
10,378
7,637
242
5,067
5,125
0
14,077
L
5,822
369
0
789
8,144
2,718
0
4,945
3,047
21,755
0
W
Rama
6,072
3,297
0
1,289
7,170
2,273
1,544
4,398
2,554
0
25,138
L
3,506
343
0
4,338
13,787
6,873
0
5,580
8,045
0
18,501
W
8,363
786
0
701
13,119
12,020
396
5,535
7,406
3,388
20,117
L
9,987
2,199
60
750
6,834
2,653
2
3,014
3,766
30,499
0
W
Vulcan
Stach
Vulcan
16,471
4,147
0
33
5,507
2,083
1,709
3,315
2,150
46,326
0
W
Scylla
TrappyBi
Scylla
7,037
375
0
3
4,117
1,306
507
2,610
1,453
28,847
0
L
Izanami
Xenebit
Izanami
6,659
3,675
0
2,768
8,810
3,092
642
3,287
5,483
0
31,153
L
Xing Tian
ceesardm
Xing Tian
5,694
307
0
3,115
13,391
9,485
1
7,722
5,419
18,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,934
Gold Earned
37,347
261
Minions Killed
233
8
Camps Cleared
8
1,188,024
Distance Traveled
1,107,046
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,986
726
16
1
0
240,080
0
L
Merlin
6,822
620
38
3
1
207,268
3
W
Rama
8,208
746
45
4
1
219,351
1
L
Tyr
6,858
623
38
3
1
237,894
1
W
Odin
9,037
822
32
3
3
236,924
0
L
Vulcan
7,483
680
69
6
2
231,176
4
W
Vulcan
10,193
927
97
9
4
262,632
4
W
Scylla
8,510
774
71
6
0
229,037
4
L
Izanami
8,166
742
62
6
4
200,911
1
L
Xing Tian
8,018
729
26
2
0
229,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role