Player Matchup

Jing Wei
Jing Wei
DC_Yuuto
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,417 Elo+
Party 1
Hel
Hel
StayHigh_MC
Hel
Level 127
God Stats
2W - 0L
1,612 SR
Queue Stats
86W - 86L
1,508 Elo+
Party 1
Bellona
Bellona
StayHigh_WaRtRiX
Bellona
Level 142
God Stats
9W - 5L
1,521 SR
Queue Stats
364W - 336L
1,534 Elo+
Party 1
Team Averages
Level 91
1,544 SR
1,486 Elo+

VS

Team Averages
Level 61
1,462 SR
1,382 Elo+
Ne Zha
Ne Zha
Evilerise
Ne Zha
Level 104
God Stats
31W - 20L
1,641 SR
Queue Stats
208W - 249L
1,464 Elo+
Solo
Xing Tian
Xing Tian
LE-M_G
Xing Tian
Level 54
God Stats
2W - 5L
1,448 SR
Queue Stats
184W - 306L
1,352 Elo+
Party 2
Anubis
Anubis
bungaabong
Anubis
Level 26
God Stats
0W - 4L
1,298 SR
Queue Stats
135W - 233L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DC_Yuuto
Jing Wei
14
0 / 3 / 6
9,664
604
6,527
10,502
2,490
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 3 / 4
11,737
734
16,446
9,817
2,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 4 / 7
11,497
719
13,204
17,906
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Evilerise
Ne Zha
14
4 / 4 / 6
10,151
634
10,849
11,774
5,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
LE-M_G
Xing Tian
14
5 / 2 / 4
11,475
717
5,135
22,479
21,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
bungaabong
Anubis
12
1 / 8 / 7
9,195
575
10,871
11,190
5,387
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
10
10
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DC_Yuuto
Jing Wei
0
3
6
1
L
Ne Zha
Evilerise
Ne Zha
4
4
6
1.75
L
Xing Tian
LE-M_G
Xing Tian
5
2
4
3.5
W
8
3
4
3.33
W
6
4
7
2.38
L
Anubis
bungaabong
Anubis
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
26,855
38,225
Taken
45,443
18,967
Mitigated
32,800
15,351
Healing
8,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DC_Yuuto
Jing Wei
6,527
3,771
0
153
10,502
2,490
1,450
4,896
5,606
0
34,316
L
Ne Zha
Evilerise
Ne Zha
10,849
2,704
0
772
11,774
5,755
768
4,178
7,278
0
35,676
L
Xing Tian
LE-M_G
Xing Tian
5,135
333
131
6,196
22,479
21,658
275
8,295
13,748
18,738
0
W
16,446
663
6,531
5,202
9,817
2,943
378
4,121
5,696
43,970
0
W
13,204
4,378
0
3,465
17,906
13,534
396
7,581
10,325
0
32,727
L
Anubis
bungaabong
Anubis
10,871
123
0
1,158
11,190
5,387
47
3,884
7,033
31,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
30,821
168
Minions Killed
115
10
Camps Cleared
4
866,441
Distance Traveled
804,440
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,664
604
71
4
2
287,225
3
L
Ne Zha
10,151
634
44
3
2
295,068
2
L
Xing Tian
11,475
717
15
1
0
268,883
4
W
Hel
11,737
734
58
4
4
277,890
3
W
Bellona
11,497
719
39
2
4
301,326
3
L
Anubis
9,195
575
56
4
2
240,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role