Player Matchup

Cthulhu
Cthulhu
BoMBoMdilli
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,396 Elo+
Solo
Loki
Loki
DramaHesus
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,747 Elo+
Solo
Camazotz
Camazotz
Giggleberry
Camazotz
Level 25
God Stats
5W - 3L
1,565 SR
Queue Stats
292W - 244L
1,508 Elo+
Solo
Bastet
Bastet
Jungle_Monkeys
Bastet
Level 128
God Stats
0W - 3L
1,562 SR
Queue Stats
50W - 71L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
jo41214
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 44
1,525 SR
1,517 Elo+

VS

Team Averages
Level 103
1,529 SR
1,547 Elo+
Baron Samedi
Baron Samedi
Jasper280898
Baron Samedi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,599 Elo+
Solo
Arachne
Arachne
Karte76
Arachne
Level 156
God Stats
9W - 5L
1,531 SR
Queue Stats
530W - 481L
1,576 Elo+
Solo
Hera
Hera
Lenny246800
Hera
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 93L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Phillipan
Kukulkan
Level 135
God Stats
7W - 6L
1,526 SR
Queue Stats
502W - 411L
1,533 Elo+
Party 1
Chiron
Chiron
Zordar
Chiron
Level 103
God Stats
13W - 10L
1,589 SR
Queue Stats
326W - 240L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoMBoMdilli
Cthulhu
15
2 / 8 / 9
8,837
680
10,798
24,853
24,655
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 5 / 6
9,882
760
5,576
10,340
5,363
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Giggleberry
Camazotz
13
1 / 9 / 6
8,251
635
7,143
19,832
8,002
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 6 / 7
12,150
935
15,863
15,881
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
jo41214
Baron Samedi
14
1 / 9 / 10
8,343
642
9,087
15,096
14,192
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jasper280898
Baron Samedi
18
4 / 2 / 17
10,722
825
11,357
12,699
10,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Karte76
Arachne
17
9 / 5 / 13
10,866
836
14,999
14,024
10,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
10 / 5 / 14
11,793
907
16,279
11,271
3,888
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Phillipan
Kukulkan
18
11 / 3 / 8
11,452
881
18,148
9,332
3,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Zordar
Chiron
18
3 / 2 / 22
10,904
839
16,914
12,969
5,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
111
17
Kills
37
37
Deaths
17
38
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoMBoMdilli
Cthulhu
2
8
9
0.81
L
5
5
6
1.6
L
Camazotz
Giggleberry
Camazotz
1
9
6
0.44
W
Baron Samedi
Jasper280898
Baron Samedi
4
2
17
6.25
L
8
6
7
1.92
W
Arachne
Karte76
Arachne
9
5
13
3.1
W
10
5
14
3.4
W
Kukulkan
Phillipan
Kukulkan
11
3
8
5
W
Chiron
Zordar
Chiron
3
2
22
7
L
Baron Samedi
jo41214
Baron Samedi
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,467
Damage
77,697
86,002
Taken
60,295
61,188
Mitigated
33,714
18,526
Healing
30,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoMBoMdilli
Cthulhu
10,798
142
709
2,732
24,853
24,655
0
10,792
14,061
25,284
0
L
5,576
1,718
0
514
10,340
5,363
0
6,293
4,047
0
14,329
L
Camazotz
Giggleberry
Camazotz
7,143
963
700
5,752
19,832
8,002
0
11,215
8,617
0
19,730
W
Baron Samedi
Jasper280898
Baron Samedi
11,357
1,035
4,209
6,073
12,699
10,113
674
3,476
8,972
27,050
0
L
15,863
2,395
699
5,120
15,881
8,976
0
7,805
8,076
0
33,084
W
Arachne
Karte76
Arachne
14,999
11,598
727
4,470
14,024
10,584
1,043
3,656
9,613
0
24,880
W
16,279
4,114
1,326
3,117
11,271
3,888
1,932
3,297
7,397
30,621
0
W
Kukulkan
Phillipan
Kukulkan
18,148
1,123
1,044
1,904
9,332
3,764
959
3,711
5,442
33,404
0
W
Chiron
Zordar
Chiron
16,914
6,802
3,395
4,128
12,969
5,365
1,242
5,523
7,309
0
31,385
L
Baron Samedi
jo41214
Baron Samedi
9,087
598
687
1,613
15,096
14,192
0
9,679
5,417
17,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
55,737
116
Minions Killed
147
0
Camps Cleared
0
1,082,953
Distance Traveled
1,186,096
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,837
680
23
2
0
215,164
0
L
Loki
9,882
760
9
1
0
231,059
0
L
Camazotz
8,251
635
25
2
0
200,656
0
W
Baron Samedi
10,722
825
29
2
0
239,356
0
L
Bastet
12,150
935
37
3
0
253,485
4
W
Arachne
10,866
836
22
2
0
223,010
0
W
Hera
11,793
907
21
2
0
230,787
1
W
Kukulkan
11,452
881
40
3
0
258,534
0
W
Chiron
10,904
839
35
3
0
234,409
0
L
Baron Samedi
8,343
642
22
2
0
182,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role