Player Matchup

Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver III
DoomedRitual
Odin
Silver III
Level 118
God Stats
5W - 6L
1,670 SR
Queue Stats
119W - 117L
843 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
EarthFlat
Ah Puch
Silver IV
Level 85
God Stats
4W - 1L
1,823 SR
Queue Stats
61W - 73L
874 MMR
Solo
Tiamat
Tiamat
Silver I
LunarWolfie
Tiamat
Silver I
Level 115
God Stats
13W - 10L
1,553 SR
Queue Stats
82W - 72L
1,225 MMR
Party 1
Hel
Hel
Silver V
Сursеd
Hel
Silver V
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 76L
969 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,609 SR
1,082 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,553 SR
1,163 MMR
Rama
Rama
Silver I
 
Rama
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
 
Agni
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
Adamastor170
Mercury
Silver II
Level 115
God Stats
15W - 11L
1,543 SR
Queue Stats
198W - 212L
987 MMR
Solo
Ravana
Ravana
Silver V
Chrayz
Ravana
Silver V
Level 85
God Stats
13W - 6L
1,723 SR
Queue Stats
52W - 62L
851 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
eleectra
Kuzenbo
Silver II
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
433W - 448L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 3 / 0
8,798
587
6,705
9,701
3,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 0 / 0
9,772
651
3,817
7,886
5,747
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
EarthFlat
Ah Puch
9
1 / 3 / 3
6,635
442
3,650
7,426
2,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
0 / 0 / 5
8,311
554
3,846
9,709
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
6,235
416
114
3,296
1,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
GilgameshMorgan Le FayTsukuyomiPersephoneSet

VS

Bans
AthenaKhepriSobekArachneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 1 / 5
8,440
563
4,681
4,886
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
 
Agni
14
2 / 2 / 1
8,326
555
8,519
7,608
3,067
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Adamastor170
Mercury
16
4 / 2 / 0
9,049
603
4,148
6,384
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
Chrayz
Ravana
13
1 / 3 / 1
7,778
519
5,125
6,958
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
eleectra
Kuzenbo
12
0 / 2 / 6
7,304
487
2,070
11,535
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
10
Kills
8
8
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
3
0
1.33
W
Rama
 
Rama
1
1
5
3.5
W
Agni
 
Agni
2
2
1
1.25
W
Mercury
Adamastor170
Mercury
4
2
0
2
W
Ravana
Chrayz
Ravana
1
3
1
0.5
L
5
0
0
5
L
Ah Puch
EarthFlat
Ah Puch
1
3
3
0.83
L
Tiamat
0
0
5
2.5
W
Kuzenbo
eleectra
Kuzenbo
0
2
6
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
24,543
38,018
Taken
37,371
18,019
Mitigated
20,006
15,146
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,705
4,890
0
3,268
9,701
3,761
950
2,077
7,624
0
68,486
W
Rama
 
Rama
4,681
3,299
0
1,970
4,886
1,460
845
362
4,524
0
56,848
W
Agni
 
Agni
8,519
809
0
3,789
7,608
3,067
263
3,111
4,452
62,035
0
W
Mercury
Adamastor170
Mercury
4,148
1,741
0
148
6,384
2,238
0
1,566
4,776
0
75,393
W
Ravana
Chrayz
Ravana
5,125
1,380
0
1,281
6,958
3,498
479
2,228
4,455
0
40,666
L
3,817
1,071
0
3,584
7,886
5,747
0
818
7,068
4,759
48,108
L
Ah Puch
EarthFlat
Ah Puch
3,650
374
0
3,989
7,426
2,034
0
1,078
6,348
24,727
0
L
Tiamat
3,846
659
82
3,082
9,709
4,747
115
5,117
4,592
53,830
0
W
Kuzenbo
eleectra
Kuzenbo
2,070
847
0
3,038
11,535
9,743
120
980
10,555
21,270
0
L
114
0
269
872
3,296
1,730
0
1,698
1,598
13,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,751
Gold Earned
40,897
481
Minions Killed
511
0
Camps Cleared
0
1,203,618
Distance Traveled
1,513,883
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,798
587
127
8
0
254,630
5
W
Rama
8,440
563
128
9
0
282,662
8
W
Agni
8,326
555
134
9
0
287,436
3
W
Mercury
9,049
603
130
9
0
367,244
3
W
Ravana
7,778
519
95
6
0
297,307
4
L
Odin
9,772
651
151
10
0
333,442
0
L
Ah Puch
6,635
442
58
4
0
170,811
2
L
Tiamat
8,311
554
114
8
0
288,800
3
W
Kuzenbo
7,304
487
24
2
0
279,234
5
L
Hel
6,235
416
31
2
0
155,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role