Player Matchup

Pele
Pele
Darkaurel45
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,101 Elo+
Solo
Ymir
Ymir
Eggy_Triceratops
Ymir
Level 76
God Stats
0W - 1L
1,519 SR
Queue Stats
32W - 67L
1,260 Elo+
Party 1
Odin
Odin
Kris_Tara27
Odin
Level 68
God Stats
3W - 4L
1,519 SR
Queue Stats
455W - 564L
1,364 Elo+
Party 1
Vulcan
Vulcan
Vale-Tina23
Vulcan
Level 49
God Stats
5W - 8L
1,256 SR
Queue Stats
403W - 539L
1,296 Elo+
Party 1
He Bo
He Bo
kyira09011
He Bo
Level 63
God Stats
1W - 12L
1,157 SR
Queue Stats
518W - 627L
1,391 Elo+
Party 1
Team Averages
Level 57
1,390 SR
1,283 Elo+

VS

Team Averages
Level 72
1,556 SR
1,405 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ImJustAnotherG
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,358 Elo+
Solo
Merlin
Merlin
aleksei5710
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,353 Elo+
Party 2
Kuzenbo
Kuzenbo
general_gun662
Kuzenbo
Level 99
God Stats
3W - 1L
1,780 SR
Queue Stats
225W - 298L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 8
9,147
832
14,382
13,230
5,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 7
9,677
880
10,389
18,514
13,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 6 / 11
9,804
891
6,027
12,213
6,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
16
6 / 7 / 5
9,880
898
13,832
9,838
4,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
14
1 / 7 / 13
8,369
761
8,374
10,204
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
17 / 3 / 6
11,941
1,086
21,899
16,941
6,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
16
3 / 2 / 12
9,442
858
10,687
12,188
7,083
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 6 / 14
8,796
800
5,812
9,820
4,053
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
9 / 4 / 8
10,314
938
15,649
9,125
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 4 / 15
8,996
818
5,212
13,789
17,270
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
18
Kills
31
31
Deaths
19
44
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
3
6
6.67
W
Chaac
 
Chaac
3
2
12
4.5
L
4
6
8
1.33
L
4
5
7
1.5
W
1
6
14
1.33
L
3
6
11
1.42
L
Vulcan
6
7
5
1.21
W
Merlin
9
4
8
3.25
W
1
4
15
2.13
L
He Bo
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,004
Damage
59,259
63,999
Taken
61,863
33,027
Mitigated
39,047
14,042
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,899
7,710
720
10,057
16,941
6,457
2,107
10,928
6,013
40,346
0
W
Chaac
 
Chaac
10,687
1,772
1,048
6,250
12,188
7,083
483
5,429
6,759
0
18,723
L
14,382
4,389
317
4,056
13,230
5,412
484
7,055
6,175
0
22,266
L
10,389
837
615
3,732
18,514
13,017
135
13,632
4,882
15,843
0
W
5,812
3,350
785
1,432
9,820
4,053
36
4,211
5,609
0
9,613
L
6,027
2,751
1,225
1,618
12,213
6,110
447
7,772
4,441
0
16,832
L
Vulcan
13,832
4,606
276
401
9,838
4,178
378
6,756
3,082
28,408
0
W
Merlin
15,649
1,079
436
1,609
9,125
4,184
768
3,924
5,201
29,629
0
W
5,212
2,620
73
276
13,789
17,270
221
8,103
5,686
8,898
0
L
He Bo
8,374
1,878
1,272
530
10,204
4,310
328
7,545
2,659
15,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
49,489
109
Minions Killed
112
0
Camps Cleared
0
970,244
Distance Traveled
1,096,884
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,941
1,086
42
4
0
197,193
0
W
Chaac
9,442
858
22
2
0
244,656
0
L
Pele
9,147
832
17
2
0
179,394
0
L
Ymir
9,677
880
17
2
0
206,942
0
W
Mercury
8,796
800
13
1
0
233,029
0
L
Odin
9,804
891
18
2
0
228,187
1
L
Vulcan
9,880
898
40
4
0
187,032
0
W
Merlin
10,314
938
28
3
0
200,660
0
W
Kuzenbo
8,996
818
7
1
0
221,346
4
L
He Bo
8,369
761
17
2
0
168,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role