Player Matchup

Izanami
Izanami
Alvidola
Izanami
Level 7
God Stats
66W - 50L
1,953 SR
Queue Stats
282W - 330L
1,451 Elo+
Solo
Bastet
Bastet
AndrewShchukin
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Tiamat
Tiamat
Chalilla
Tiamat
Level 25
God Stats
1W - 2L
1,492 SR
Queue Stats
17W - 15L
1,561 Elo+
Solo
Charybdis
Charybdis
Xandrel
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Khepri
Khepri
XxSkylakeXx
Khepri
Level 23
God Stats
21W - 15L
1,631 SR
Queue Stats
93W - 69L
1,472 Elo+
Solo
Team Averages
Level 18
1,615 SR
1,436 Elo+

VS

Team Averages
Level 20
1,524 SR
1,399 Elo+
Cernunnos
Cernunnos
DjHuiWhYNoT
Cernunnos
Level 19
God Stats
2W - 9L
1,215 SR
Queue Stats
9W - 15L
1,353 Elo+
Party 1
Thanatos
Thanatos
Juanfrico777
Thanatos
Level 25
God Stats
6W - 0L
1,588 SR
Queue Stats
75W - 65L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
Thaezial
Baron Samedi
Level 29
God Stats
3W - 1L
1,767 SR
Queue Stats
57W - 58L
1,510 Elo+
Party 2
Ra
Ra
jamalas123
Ra
Level 23
God Stats
1W - 3L
1,551 SR
Queue Stats
30W - 36L
1,409 Elo+
Party 1
Nemesis
Nemesis
nf42O
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alvidola
Izanami
4
0 / 1 / 0
3,774
377
893
1,227
230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 3 / 0
4,191
419
728
4,424
940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
Chalilla
Tiamat
8
1 / 3 / 1
5,050
505
4,862
5,293
2,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Xandrel
Charybdis
8
2 / 3 / 1
5,024
502
4,033
4,837
1,422
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
7
1 / 1 / 1
5,003
500
1,975
5,087
2,930
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DjHuiWhYNoT
Cernunnos
7
0 / 1 / 3
4,606
461
3,569
4,670
1,297
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Juanfrico777
Thanatos
12
7 / 1 / 1
6,745
675
2,904
5,866
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Thaezial
Baron Samedi
8
3 / 0 / 2
5,229
523
3,379
6,175
2,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 2 / 0
5,501
550
1,994
4,005
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
nf42O
Nemesis
8
0 / 0 / 0
4,813
481
1,744
2,937
668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
11
11
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alvidola
Izanami
0
1
0
0
L
0
3
0
0
L
Tiamat
Chalilla
Tiamat
1
3
1
0.5
W
Cernunnos
DjHuiWhYNoT
Cernunnos
0
1
3
1.5
W
Thanatos
Juanfrico777
Thanatos
7
1
1
7.5
W
Baron Samedi
Thaezial
Baron Samedi
3
0
2
4
L
Charybdis
Xandrel
Charybdis
2
3
1
0.83
L
Khepri
1
1
1
1.5
W
1
2
0
0.5
W
Nemesis
nf42O
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,491
Damage
13,590
20,868
Taken
23,653
7,615
Mitigated
7,483
3,416
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alvidola
Izanami
893
761
0
356
1,227
230
0
0
1,227
0
7,260
L
728
443
0
0
4,424
940
224
0
4,424
0
9,786
L
Tiamat
Chalilla
Tiamat
4,862
418
0
1,100
5,293
2,093
0
2,588
2,705
19,211
0
W
Cernunnos
DjHuiWhYNoT
Cernunnos
3,569
1,313
0
11
4,670
1,297
445
1,875
2,795
0
15,403
W
Thanatos
Juanfrico777
Thanatos
2,904
906
0
7,182
5,866
1,817
0
226
5,640
0
34,467
W
Baron Samedi
Thaezial
Baron Samedi
3,379
447
285
2,139
6,175
2,318
0
2,522
3,653
13,038
0
L
Charybdis
Xandrel
Charybdis
4,033
2,373
0
250
4,837
1,422
0
1,417
3,420
0
16,981
L
Khepri
1,975
236
419
1,291
5,087
2,930
0
1,368
3,719
11,469
0
W
1,994
176
50
558
4,005
1,383
1,261
2,133
1,872
30,957
0
W
Nemesis
nf42O
Nemesis
1,744
567
0
80
2,937
668
52
81
2,856
0
12,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,042
Gold Earned
26,894
133
Minions Killed
214
0
Camps Cleared
0
732,217
Distance Traveled
968,222
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,774
377
17
2
0
63,966
1
L
Bastet
4,191
419
20
2
0
132,747
0
L
Tiamat
5,050
505
37
4
0
194,663
1
W
Cernunnos
4,606
461
27
3
0
172,193
0
W
Thanatos
6,745
675
76
8
0
222,255
2
W
Baron Samedi
5,229
523
17
2
0
183,254
6
L
Charybdis
5,024
502
41
4
0
170,579
3
L
Khepri
5,003
500
18
2
0
170,262
0
W
Ra
5,501
550
64
6
0
179,128
1
W
Nemesis
4,813
481
30
3
0
211,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role