Player Matchup

Agni
Agni
BaDSiNKO
Agni
Level 27
God Stats
3W - 1L
1,717 SR
Queue Stats
101W - 113L
1,357 Elo+
Solo
Sol
Sol
Miguelbp98
Sol
Level 5
God Stats
5W - 3L
1,268 SR
Queue Stats
38W - 40L
1,332 Elo+
Party 3
Gilgamesh
Gilgamesh
paumy
Gilgamesh
Level 85
God Stats
24W - 22L
1,589 SR
Queue Stats
320W - 331L
1,470 Elo+
Party 3
Bellona
Bellona
狂贼拔刀
Bellona
Level 7
God Stats
2W - 2L
1,339 SR
Queue Stats
11W - 18L
1,462 Elo+
Party 1
Mercury
Mercury
龙九霄爸爸
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,462 Elo+
Party 1
Team Averages
Level 26
1,483 SR
1,417 Elo+

VS

Team Averages
Level 28
1,492 SR
1,438 Elo+
Ra
Ra
BlackIce17
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 73L
1,342 Elo+
Party 4
Guan Yu
Guan Yu
Gond4s
Guan Yu
Level 29
God Stats
8W - 4L
1,599 SR
Queue Stats
59W - 61L
1,439 Elo+
Party 2
Ymir
Ymir
Krlngs
Ymir
Level 28
God Stats
9W - 4L
1,690 SR
Queue Stats
131W - 89L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
Nabuchodonozor1
Ao Kuang
Level 29
God Stats
7W - 10L
1,345 SR
Queue Stats
69W - 60L
1,498 Elo+
Party 2
Chiron
Chiron
blackpupok666
Chiron
Level 28
God Stats
2W - 3L
1,326 SR
Queue Stats
67W - 88L
1,348 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 5 / 2
6,924
495
5,628
6,768
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 4 / 5
6,911
494
11,676
10,399
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
paumy
Gilgamesh
12
6 / 2 / 3
7,352
525
7,815
9,259
6,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
狂贼拔刀
Bellona
9
1 / 6 / 0
5,596
400
2,514
9,638
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 6 / 4
6,235
445
2,227
11,095
2,871
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,484
535
2,719
5,485
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Gond4s
Guan Yu
13
5 / 0 / 8
8,373
598
8,502
9,178
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Krlngs
Ymir
10
0 / 3 / 3
6,599
471
2,722
12,437
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
14
12 / 2 / 2
9,040
646
9,716
12,593
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 5 / 2
6,145
439
7,179
8,094
2,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
22
23
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
1
5
2
0.4
W
3
3
2
1.33
W
Guan Yu
Gond4s
Guan Yu
5
0
8
9
W
Ymir
Krlngs
Ymir
0
3
3
0.5
L
4
4
5
1.63
W
Ao Kuang
12
2
2
6.5
W
2
5
2
0.6
L
Gilgamesh
paumy
Gilgamesh
6
2
3
3.75
L
Bellona
狂贼拔刀
Bellona
1
6
0
0.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,860
Damage
30,838
47,159
Taken
47,787
19,228
Mitigated
26,320
9,856
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,628
799
0
896
6,768
2,230
502
4,477
2,197
34,101
0
W
2,719
318
397
545
5,485
2,058
371
2,588
2,811
31,380
0
W
Guan Yu
Gond4s
Guan Yu
8,502
741
1,210
4,727
9,178
9,110
397
1,674
7,480
9,764
24,134
W
Ymir
Krlngs
Ymir
2,722
356
0
2,511
12,437
8,263
144
4,928
7,004
20,432
0
L
11,676
3,203
59
4,925
10,399
2,857
0
2,862
7,492
43,543
0
W
Ao Kuang
9,716
3,094
0
4,573
12,593
4,247
1,503
4,746
7,779
48,163
0
W
7,179
1,712
523
1,261
8,094
2,642
870
2,353
5,409
0
28,427
L
Gilgamesh
paumy
Gilgamesh
7,815
2,321
0
895
9,259
6,269
0
3,536
5,630
0
21,117
L
Bellona
狂贼拔刀
Bellona
2,514
637
0
1,180
9,638
5,001
136
3,491
5,598
0
18,426
L
2,227
1,108
0
1,901
11,095
2,871
0
2,682
8,232
0
33,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,018
Gold Earned
37,641
257
Minions Killed
297
0
Camps Cleared
0
1,245,429
Distance Traveled
1,255,789
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,924
495
76
5
0
224,822
2
W
Ra
7,484
535
68
5
0
244,949
1
W
Guan Yu
8,373
598
81
6
0
262,077
0
W
Ymir
6,599
471
17
1
0
271,380
2
L
Sol
6,911
494
72
5
0
231,811
2
W
Ao Kuang
9,040
646
82
6
0
264,300
1
W
Chiron
6,145
439
49
4
0
213,083
1
L
Gilgamesh
7,352
525
27
2
0
258,880
0
L
Bellona
5,596
400
31
2
0
248,706
0
L
Mercury
6,235
445
51
4
0
281,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role