Player Matchup

Izanami
Izanami
DJxmal
Izanami
Level 116
God Stats
3W - 4L
1,480 SR
Queue Stats
50W - 58L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
JACEER6253
Nu Wa
Level 39
God Stats
6W - 11L
1,468 SR
Queue Stats
66W - 64L
1,470 Elo+
Solo
Hel
Hel
MrLuqa
Hel
Level 79
God Stats
5W - 4L
1,330 SR
Queue Stats
16W - 22L
1,358 Elo+
Party 2
Thor
Thor
icertiii-
Thor
Level 88
God Stats
0W - 3L
1,561 SR
Queue Stats
23W - 29L
1,308 Elo+
Party 2
Chaac
Chaac
sNv-MaGiC
Chaac
Level 47
God Stats
6W - 7L
1,617 SR
Queue Stats
7W - 9L
1,358 Elo+
Party 2
Team Averages
Level 74
1,491 SR
1,374 Elo+

VS

Team Averages
Level 64
1,554 SR
1,574 Elo+
Yemoja
Yemoja
Mondo96Mania
Yemoja
Level 33
God Stats
127W - 132L
1,555 SR
Queue Stats
319W - 323L
1,523 Elo+
Party 1
Set
Set
ReD DEMON xl
Set
Level 31
God Stats
6W - 8L
1,321 SR
Queue Stats
100W - 100L
1,362 Elo+
Solo
Apollo
Apollo
Zequle
Apollo
Level 87
God Stats
1W - 2L
1,195 SR
Queue Stats
610W - 636L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
darkblazeman
Ah Puch
Level 143
God Stats
12W - 1L
1,822 SR
Queue Stats
670W - 450L
1,717 Elo+
Party 3
Ullr
Ullr
susanomoe
Ullr
Level 27
God Stats
56W - 15L
1,877 SR
Queue Stats
293W - 135L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJxmal
Izanami
16
3 / 7 / 3
9,745
487
10,285
15,584
4,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
13
2 / 8 / 3
8,415
421
8,854
10,303
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
MrLuqa
Hel
16
5 / 10 / 1
10,550
528
7,476
16,013
7,306
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
14
0 / 8 / 3
8,515
426
6,069
16,958
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
sNv-MaGiC
Chaac
16
1 / 5 / 2
9,683
484
4,714
16,910
16,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
3 / 0 / 9
10,629
531
4,654
11,920
8,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 3
11,549
577
6,119
13,446
7,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Zequle
Apollo
18
12 / 5 / 6
12,514
626
16,872
16,595
5,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
darkblazeman
Ah Puch
18
5 / 3 / 5
11,992
600
12,515
14,275
12,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
14 / 1 / 3
14,413
721
19,521
15,505
6,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
11
Kills
37
38
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
DJxmal
Izanami
3
7
3
0.64
L
Nu Wa
2
8
3
0.44
W
Yemoja
3
0
9
7.5
L
Hel
MrLuqa
Hel
5
10
1
0.55
W
3
2
3
2.25
W
Apollo
Zequle
Apollo
12
5
6
3
W
Ah Puch
darkblazeman
Ah Puch
5
3
5
2.5
L
Thor
0
8
3
0.19
L
Chaac
sNv-MaGiC
Chaac
1
5
2
0.4
W
Ullr
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,398
Damage
59,681
75,768
Taken
71,741
36,725
Mitigated
40,581
12,317
Healing
29,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DJxmal
Izanami
10,285
7,072
27
3,065
15,584
4,902
1,234
793
14,791
0
58,529
L
Nu Wa
8,854
2,581
0
0
10,303
2,159
33
896
9,407
35,156
0
W
Yemoja
4,654
397
2,110
3,977
11,920
8,427
35
4,404
7,362
26,336
0
L
Hel
MrLuqa
Hel
7,476
365
841
4,032
16,013
7,306
691
3,809
12,044
50,294
0
W
6,119
2,034
0
6,127
13,446
7,588
43
1,794
11,630
0
82,261
W
Apollo
Zequle
Apollo
16,872
8,983
0
4,084
16,595
5,588
773
5,131
11,345
0
96,776
W
Ah Puch
darkblazeman
Ah Puch
12,515
724
0
6,238
14,275
12,138
405
3,345
10,169
62,807
0
L
Thor
6,069
1,521
0
718
16,958
5,958
102
3,938
13,020
0
58,429
L
Chaac
sNv-MaGiC
Chaac
4,714
2,015
0
3,634
16,910
16,400
646
8,099
8,731
0
47,701
W
Ullr
19,521
8,837
0
7,412
15,505
6,840
3,525
2,474
12,907
0
135,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,908
Gold Earned
61,097
464
Minions Killed
630
0
Camps Cleared
0
1,729,330
Distance Traveled
1,903,399
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,745
487
114
6
0
322,442
2
L
Nu Wa
8,415
421
39
2
0
326,013
4
W
Yemoja
10,629
531
37
2
0
383,023
3
L
Hel
10,550
528
117
6
0
347,342
3
W
Set
11,549
577
128
6
0
428,471
0
W
Apollo
12,514
626
159
8
0
358,393
1
W
Ah Puch
11,992
600
122
6
0
341,289
5
L
Thor
8,515
426
97
5
0
344,806
0
L
Chaac
9,683
484
97
5
0
388,727
6
W
Ullr
14,413
721
184
9
0
392,223
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role