Player Matchup

Chronos
Chronos
Gold IV
AreteAchilles
Chronos
Gold IV
Level 69
God Stats
1W - 2L
1,515 SR
Queue Stats
31W - 22L
1,679 MMR
Solo
Osiris
Osiris
Gold III
GOOREO98
Osiris
Gold III
Level 108
God Stats
4W - 4L
1,614 SR
Queue Stats
49W - 39L
1,637 MMR
Party 3
Kukulkan
Kukulkan
Gold I
SenorFishfingers
Kukulkan
Gold I
Level 149
God Stats
4W - 8L
1,556 SR
Queue Stats
598W - 613L
1,644 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
purplejoker97
Sun Wukong
Gold II
Level 153
God Stats
11W - 11L
1,595 SR
Queue Stats
358W - 371L
1,552 MMR
Solo
Ymir
Ymir
Gold V
suk_my_assz
Ymir
Gold V
Level 102
God Stats
5W - 6L
1,542 SR
Queue Stats
138W - 112L
1,428 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,564 SR
1,588 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,621 SR
1,596 MMR
Loki
Loki
Platinum I
BallHawk33
Loki
Platinum I
Level 116
God Stats
4W - 7L
1,364 SR
Queue Stats
304W - 301L
1,867 MMR
Party 2
Poseidon
Poseidon
Gold III
FoxYuu_
Poseidon
Gold III
Level 159
God Stats
9W - 7L
1,617 SR
Queue Stats
718W - 721L
1,470 MMR
Party 1
Cerberus
Cerberus
Gold II
PoulpeMalade01
Cerberus
Gold II
Level 66
God Stats
3W - 8L
1,527 SR
Queue Stats
166W - 165L
1,527 MMR
Solo
Skadi
Skadi
Gold III
WiIdcatsM0ntana
Skadi
Gold III
Level 125
God Stats
102W - 75L
1,643 SR
Queue Stats
636W - 640L
1,453 MMR
Party 2
Hercules
Hercules
Platinum I
Yagoo_GamerBR
Hercules
Platinum I
Level 157
God Stats
5W - 5L
1,956 SR
Queue Stats
544W - 549L
1,662 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
4 / 5 / 2
11,767
560
11,050
19,385
7,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
GOOREO98
Osiris
16
3 / 6 / 3
9,997
476
9,906
18,642
15,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 0
8,993
428
4,889
10,209
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
purplejoker97
Sun Wukong
15
1 / 4 / 0
9,418
448
6,968
16,330
10,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 4 / 3
10,114
482
6,601
14,065
13,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
TiamatMorgan Le FayAthenaGilgameshPersephone

VS

Bans
OdinKhepriScyllaThorIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
11,800
562
8,380
13,763
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
FoxYuu_
Poseidon
19
6 / 1 / 8
12,489
595
17,054
12,311
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
16
2 / 3 / 12
10,630
506
5,229
18,021
16,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
9 / 2 / 5
13,536
645
15,188
11,607
4,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Yagoo_GamerBR
Hercules
16
3 / 2 / 5
11,151
531
9,730
19,937
20,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
11
Kills
24
24
Deaths
12
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chronos
4
5
2
1
W
4
4
6
1.75
W
Poseidon
FoxYuu_
Poseidon
6
1
8
10
L
Osiris
GOOREO98
Osiris
3
6
3
0.75
W
Cerberus
2
3
12
2.67
L
0
5
0
0
W
9
2
5
5.75
W
Hercules
Yagoo_GamerBR
Hercules
3
2
5
2.75
L
Sun Wukong
purplejoker97
Sun Wukong
1
4
0
0.25
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
55,581
78,631
Taken
75,639
51,019
Mitigated
51,720
16,521
Healing
24,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
11,050
2,984
0
5,952
19,385
7,957
570
4,957
14,234
89,972
0
W
8,380
2,430
0
4,760
13,763
6,155
1,398
3,993
9,770
0
84,498
W
Poseidon
FoxYuu_
Poseidon
17,054
2,512
314
3,264
12,311
4,516
2,070
3,603
8,708
97,942
0
L
Osiris
GOOREO98
Osiris
9,906
4,664
0
2,646
18,642
15,256
171
6,999
11,407
0
66,690
W
Cerberus
5,229
227
884
3,299
18,021
16,478
665
7,175
10,655
20,517
0
L
4,889
54
0
591
10,209
3,145
0
3,122
6,919
69,172
0
W
15,188
5,943
0
5,426
11,607
4,338
9,389
7,075
4,470
0
110,162
W
Hercules
Yagoo_GamerBR
Hercules
9,730
1,804
0
6,714
19,937
20,233
248
3,804
16,108
13,565
45,505
L
Sun Wukong
purplejoker97
Sun Wukong
6,968
1,641
0
5,913
16,330
10,751
0
2,932
13,371
0
47,733
L
6,601
1,178
0
1,419
14,065
13,910
17
5,875
7,886
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,289
Gold Earned
59,606
514
Minions Killed
590
0
Camps Cleared
0
1,649,214
Distance Traveled
2,033,834
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,767
560
159
8
0
301,148
3
W
Loki
11,800
562
133
6
0
430,406
0
W
Poseidon
12,489
595
150
7
0
424,778
4
L
Osiris
9,997
476
122
6
0
377,649
5
W
Cerberus
10,630
506
41
2
0
410,148
5
L
Kukulkan
8,993
428
106
5
0
281,342
0
W
Skadi
13,536
645
158
8
0
394,165
3
W
Hercules
11,151
531
108
5
0
374,337
3
L
Sun Wukong
9,418
448
81
4
0
342,299
3
L
Ymir
10,114
482
46
2
0
346,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role