Player Matchup

Mercury
Mercury
Degovi
Mercury
Level 152
God Stats
1W - 2L
1,083 SR
Queue Stats
63W - 62L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElBrujo
Ah Muzen Cab
Level 124
God Stats
8W - 6L
1,462 SR
Queue Stats
313W - 316L
1,527 Elo+
Solo
Hou Yi
Hou Yi
Klack13
Hou Yi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 139L
1,548 Elo+
Solo
Terra
Terra
MirageCinema
Terra
Level 81
God Stats
3W - 0L
1,785 SR
Queue Stats
184W - 168L
1,547 Elo+
Solo
Bellona
Bellona
Sruvtoirot
Bellona
Level 66
God Stats
2W - 2L
1,481 SR
Queue Stats
168W - 152L
1,538 Elo+
Solo
Team Averages
Level 110
1,462 SR
1,532 Elo+

VS

Team Averages
Level 101
1,523 SR
1,569 Elo+
Sobek
Sobek
CapTommy43
Sobek
Level 129
God Stats
2W - 5L
1,351 SR
Queue Stats
568W - 506L
1,507 Elo+
Solo
Charybdis
Charybdis
Darksword64
Charybdis
Level 88
God Stats
1W - 1L
1,832 SR
Queue Stats
249W - 253L
1,573 Elo+
Solo
Ne Zha
Ne Zha
Tahu
Ne Zha
Level 148
God Stats
1W - 4L
1,209 SR
Queue Stats
211W - 223L
1,521 Elo+
Solo
Eset
Eset
Xlebushik
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,554 Elo+
Solo
Janus
Janus
o Nuttie
Janus
Level 43
God Stats
0W - 1L
1,723 SR
Queue Stats
31W - 35L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Degovi
Mercury
18
4 / 4 / 11
11,025
735
12,111
13,830
7,412
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
ElBrujo
Ah Muzen Cab
19
4 / 4 / 9
11,959
797
19,231
17,964
10,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Klack13
Hou Yi
20
6 / 2 / 13
11,645
776
19,391
15,686
9,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 3 / 16
10,875
725
9,230
23,893
28,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Sruvtoirot
Bellona
17
7 / 5 / 8
11,328
755
8,846
17,540
15,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
4 / 5 / 9
10,195
680
12,963
25,443
43,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Darksword64
Charybdis
5
0 / 2 / 1
6,849
457
1,036
2,254
630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Tahu
Ne Zha
18
5 / 6 / 8
10,149
677
20,784
15,310
7,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
18
4 / 5 / 11
10,001
667
16,583
16,191
8,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
o Nuttie
Janus
19
3 / 5 / 11
10,143
676
18,271
13,800
6,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
56
23
Kills
16
18
Deaths
23
57
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sobek
4
5
9
1.7
L
Charybdis
Darksword64
Charybdis
0
2
1
0.25
W
Mercury
Degovi
Mercury
4
4
11
2.38
W
Ah Muzen Cab
ElBrujo
Ah Muzen Cab
4
4
9
2.13
W
Hou Yi
Klack13
Hou Yi
6
2
13
6.25
W
2
3
16
3.33
W
Bellona
Sruvtoirot
Bellona
7
5
8
2.2
L
Ne Zha
Tahu
Ne Zha
5
6
8
1.5
L
Eset
4
5
11
1.9
L
Janus
o Nuttie
Janus
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,809
Damage
69,637
88,913
Taken
72,998
71,528
Mitigated
66,942
38,952
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
12,963
440
1,265
7,529
25,443
43,796
62
4,427
21,016
21,653
0
L
Charybdis
Darksword64
Charybdis
1,036
428
153
195
2,254
630
0
170
2,084
0
1,741
W
Mercury
Degovi
Mercury
12,111
3,594
783
2,894
13,830
7,412
54
7,069
6,385
0
25,840
W
Ah Muzen Cab
ElBrujo
Ah Muzen Cab
19,231
6,579
3,414
6,576
17,964
10,355
2,442
9,373
8,190
0
51,451
W
Hou Yi
Klack13
Hou Yi
19,391
6,466
1,238
4,024
15,686
9,351
1,598
6,887
8,524
0
42,447
W
9,230
1,880
7,671
8,055
23,893
28,679
1,034
15,345
8,193
15,325
0
W
Bellona
Sruvtoirot
Bellona
8,846
2,198
835
3,462
17,540
15,731
0
7,462
9,781
0
11,266
L
Ne Zha
Tahu
Ne Zha
20,784
3,781
810
3,150
15,310
7,578
0
1,238
14,072
0
41,120
L
Eset
16,583
1,399
2,851
4,766
16,191
8,397
338
2,342
13,849
31,175
0
L
Janus
o Nuttie
Janus
18,271
361
954
2,621
13,800
6,541
0
1,053
12,747
32,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,832
Gold Earned
47,337
150
Minions Killed
153
0
Camps Cleared
0
1,336,308
Distance Traveled
1,032,827
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,195
680
37
2
0
256,976
1
L
Charybdis
6,849
457
1
0
0
24,433
0
W
Mercury
11,025
735
36
2
0
304,108
3
W
Ah Muzen Cab
11,959
797
58
4
0
274,512
0
W
Hou Yi
11,645
776
41
3
0
260,247
0
W
Terra
10,875
725
9
1
0
285,685
4
W
Bellona
11,328
755
6
0
0
211,756
3
L
Ne Zha
10,149
677
34
2
0
289,634
6
L
Eset
10,001
667
40
3
0
233,312
1
L
Janus
10,143
676
41
3
0
228,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role