Player Matchup

Chronos
Chronos
 
Chronos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AtomRageHnter
Sun Wukong
Level 127
God Stats
4W - 4L
1,594 SR
Queue Stats
927W - 876L
1,480 Elo+
Party 1
Achilles
Achilles
Diiiias
Achilles
Level 45
God Stats
9W - 8L
1,524 SR
Queue Stats
210W - 210L
1,545 Elo+
Solo
Loki
Loki
PineL21
Loki
Level 78
God Stats
6W - 7L
1,422 SR
Queue Stats
235W - 257L
1,513 Elo+
Solo
Ra
Ra
Vicétone
Ra
Level 108
God Stats
1W - 14L
1,141 SR
Queue Stats
478W - 442L
1,472 Elo+
Solo
Team Averages
Level 89
1,436 SR
1,502 Elo+

VS

Team Averages
Level 93
1,544 SR
1,521 Elo+
Rama
Rama
Calvo777
Rama
Level 98
God Stats
2W - 1L
1,466 SR
Queue Stats
235W - 205L
1,551 Elo+
Solo
Skadi
Skadi
DGTheGhost76
Skadi
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 196L
1,510 Elo+
Party 2
Sylvanus
Sylvanus
Gаmbler
Sylvanus
Level 100
God Stats
2W - 1L
1,748 SR
Queue Stats
546W - 610L
1,497 Elo+
Solo
Nemesis
Nemesis
Lukevalentin76
Nemesis
Level 88
God Stats
8W - 9L
1,517 SR
Queue Stats
133W - 126L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
Sxsukeyyy
Baba Yaga
Level 79
God Stats
4W - 4L
1,488 SR
Queue Stats
108W - 82L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 5 / 5
7,027
502
6,436
11,423
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
AtomRageHnter
Sun Wukong
11
3 / 2 / 4
6,804
486
4,358
13,873
7,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Diiiias
Achilles
12
2 / 3 / 0
6,896
493
5,235
13,621
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
PineL21
Loki
9
0 / 8 / 2
6,013
430
2,082
10,699
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,906
493
7,027
8,895
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
5 / 4 / 4
7,760
554
9,079
9,174
3,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 0 / 2
8,852
632
13,119
6,060
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Gаmbler
Sylvanus
11
1 / 4 / 7
6,943
496
4,838
13,755
11,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 7
7,520
537
4,978
6,536
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Sxsukeyyy
Baba Yaga
15
3 / 0 / 2
8,820
630
9,603
7,968
3,773
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
20
20
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
5
5
0.9
L
Sun Wukong
AtomRageHnter
Sun Wukong
3
2
4
2.5
W
Rama
5
4
4
1.75
W
9
0
2
10
L
Achilles
Diiiias
Achilles
2
3
0
0.67
W
Sylvanus
Gаmbler
Sylvanus
1
4
7
1.13
W
2
0
7
5.5
L
Loki
PineL21
Loki
0
8
2
0.13
W
Baba Yaga
Sxsukeyyy
Baba Yaga
3
0
2
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,138
Damage
41,617
58,511
Taken
43,493
22,835
Mitigated
23,632
20,651
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,436
2,050
0
3,718
11,423
2,916
0
1,479
9,944
48,119
0
L
Sun Wukong
AtomRageHnter
Sun Wukong
4,358
1,102
0
5,151
13,873
7,297
0
3,791
10,082
0
27,260
W
Rama
9,079
5,460
0
2,482
9,174
3,014
31
4,076
5,053
0
50,089
W
13,119
4,928
0
1,165
6,060
2,141
1,679
656
4,958
0
54,862
L
Achilles
Diiiias
Achilles
5,235
161
0
5,512
13,621
7,237
0
2,562
11,059
0
34,232
W
Sylvanus
Gаmbler
Sylvanus
4,838
1,602
1,010
4,560
13,755
11,744
279
3,905
9,804
15,307
0
W
4,978
1,779
0
2,253
6,536
2,960
68
581
5,818
0
37,173
L
Loki
PineL21
Loki
2,082
809
0
1,883
10,699
2,531
0
1,042
9,657
0
26,227
W
Baba Yaga
Sxsukeyyy
Baba Yaga
9,603
775
0
3,331
7,968
3,773
0
4,245
3,723
71,331
0
L
7,027
527
722
3,665
8,895
2,854
0
5,637
3,258
49,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,646
Gold Earned
39,895
365
Minions Killed
398
0
Camps Cleared
0
1,345,887
Distance Traveled
1,370,998
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,027
502
86
6
0
242,998
0
L
Sun Wukong
6,804
486
46
3
0
275,286
6
W
Rama
7,760
554
81
6
0
243,234
1
W
Skadi
8,852
632
87
6
0
271,445
5
L
Achilles
6,896
493
78
6
0
303,765
3
W
Sylvanus
6,943
496
25
2
0
249,732
3
W
Nemesis
7,520
537
68
5
0
315,010
2
L
Loki
6,013
430
55
4
0
237,650
1
W
Baba Yaga
8,820
630
137
10
0
291,577
3
L
Ra
6,906
493
100
7
0
286,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role