Player Matchup

Osiris
Osiris
BiG dR DizZzy
Osiris
Level 119
God Stats
1W - 1L
1,418 SR
Queue Stats
90W - 98L
1,424 Elo+
Party 1
Zeus
Zeus
FossPain
Zeus
Level 25
God Stats
37W - 28L
1,506 SR
Queue Stats
105W - 122L
1,384 Elo+
Solo
Amaterasu
Amaterasu
FusingBooch8710
Amaterasu
Level 28
God Stats
26W - 29L
1,451 SR
Queue Stats
139W - 151L
1,374 Elo+
Solo
Nemesis
Nemesis
IcyDrama
Nemesis
Level 4
God Stats
0W - 4L
1,295 SR
Queue Stats
0W - 5L
1,242 Elo+
Solo
Hercules
Hercules
lIIIlIIl
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,286 Elo+
Party 1
Team Averages
Level 36
1,434 SR
1,342 Elo+

VS

Team Averages
Level 19
1,395 SR
1,397 Elo+
Erlang Shen
Erlang Shen
AngeryPanda13
Erlang Shen
Level 29
God Stats
26W - 25L
1,441 SR
Queue Stats
350W - 390L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Joselo_1104
Jing Wei
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Leontal4
Merlin
Level 29
God Stats
48W - 66L
1,417 SR
Queue Stats
307W - 375L
1,449 Elo+
Solo
Nu Wa
Nu Wa
demetriusgrant
Nu Wa
Level 23
God Stats
5W - 5L
1,277 SR
Queue Stats
24W - 22L
1,367 Elo+
Solo
Mulan
Mulan
mariajuanaa
Mulan
Level 12
God Stats
105W - 84L
1,338 SR
Queue Stats
114W - 94L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 13 / 6
12,312
1,026
16,497
25,862
12,033
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
19
2 / 6 / 12
12,621
1,052
24,254
14,137
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FusingBooch8710
Amaterasu
18
2 / 11 / 11
11,099
925
15,639
30,697
12,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
IcyDrama
Nemesis
17
1 / 6 / 5
10,305
859
4,310
9,556
3,331
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
lIIIlIIl
Hercules
18
8 / 6 / 7
13,532
1,128
18,593
24,515
10,360
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

19

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AngeryPanda13
Erlang Shen
20
14 / 1 / 15
14,006
1,167
21,123
20,070
19,066
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Joselo_1104
Jing Wei
19
1 / 7 / 21
11,277
940
10,422
16,456
5,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Leontal4
Merlin
20
16 / 6 / 12
14,916
1,243
28,542
14,748
5,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 3 / 27
14,026
1,169
27,355
17,688
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 2 / 24
12,258
1,022
7,047
14,856
15,046
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
140
19
Kills
41
42
Deaths
19
41
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AngeryPanda13
Erlang Shen
14
1
15
21.5
L
6
13
6
0.69
L
Zeus
2
6
12
1.33
L
Amaterasu
FusingBooch8710
Amaterasu
2
11
11
0.68
L
Nemesis
IcyDrama
Nemesis
1
6
5
0.58
W
Jing Wei
Joselo_1104
Jing Wei
1
7
21
1.64
W
Merlin
Leontal4
Merlin
16
6
12
3.67
W
8
3
27
7.17
L
Hercules
lIIIlIIl
Hercules
8
6
7
1.92
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,293
Damage
94,489
104,767
Taken
83,818
42,687
Mitigated
51,408
7,032
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AngeryPanda13
Erlang Shen
21,123
13,762
678
3,207
20,070
19,066
0
7,844
12,226
0
35,319
L
16,497
4,272
0
0
25,862
12,033
0
13,831
12,031
0
36,950
L
Zeus
24,254
3,268
0
339
14,137
4,189
0
9,731
4,406
73,247
0
L
Amaterasu
FusingBooch8710
Amaterasu
15,639
8,349
0
3,815
30,697
12,774
0
13,989
16,539
0
23,883
L
Nemesis
IcyDrama
Nemesis
4,310
1,286
0
283
9,556
3,331
0
5,412
4,144
0
6,422
W
Jing Wei
Joselo_1104
Jing Wei
10,422
9,074
0
1,844
16,456
5,376
0
2,919
13,537
0
20,302
W
Merlin
Leontal4
Merlin
28,542
4,302
0
2,089
14,748
5,516
0
4,092
10,656
43,441
0
W
27,355
6,419
258
3,814
17,688
6,404
0
4,778
12,910
60,892
0
L
Hercules
lIIIlIIl
Hercules
18,593
5,395
0
2,595
24,515
10,360
0
12,934
11,581
0
49,957
W
7,047
821
705
1,360
14,856
15,046
0
4,621
10,235
0
23,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,869
Gold Earned
66,483
235
Minions Killed
216
5
Camps Cleared
5
1,008,423
Distance Traveled
1,096,648
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,006
1,167
23
2
4
237,123
2
L
Osiris
12,312
1,026
32
3
3
217,257
2
L
Zeus
12,621
1,052
111
9
2
193,033
0
L
Amaterasu
11,099
925
16
1
0
240,997
0
L
Nemesis
10,305
859
10
1
0
119,783
0
W
Jing Wei
11,277
940
26
2
0
240,762
2
W
Merlin
14,916
1,243
38
3
0
162,773
0
W
Nu Wa
14,026
1,169
81
7
1
226,404
0
L
Hercules
13,532
1,128
66
6
0
237,353
0
W
Mulan
12,258
1,022
48
4
0
229,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role