Player Matchup

Chaac
Chaac
DemonsVortex
Chaac
Level 115
God Stats
3W - 1L
1,479 SR
Queue Stats
245W - 271L
1,505 Elo+
Solo
Merlin
Merlin
H0MiCiDalBaRBi3
Merlin
Level 143
God Stats
1W - 1L
1,754 SR
Queue Stats
186W - 204L
1,452 Elo+
Solo
Thoth
Thoth
MarckSanttosX
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 187L
1,516 Elo+
Solo
Da Ji
Da Ji
Mellley
Da Ji
Level 49
God Stats
0W - 1L
1,292 SR
Queue Stats
69W - 78L
1,503 Elo+
Solo
Izanami
Izanami
THEWRSTGMREVER
Izanami
Level 160
God Stats
0W - 7L
1,650 SR
Queue Stats
129W - 126L
1,488 Elo+
Solo
Team Averages
Level 115
1,535 SR
1,493 Elo+

VS

Team Averages
Level 115
1,419 SR
1,525 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BarmyDuck386
Ares
Level 121
God Stats
2W - 1L
1,145 SR
Queue Stats
93W - 81L
1,591 Elo+
Party 1
Discordia
Discordia
SP00KYM00KY
Discordia
Level 79
God Stats
2W - 1L
1,360 SR
Queue Stats
35W - 36L
1,513 Elo+
Party 1
Cupid
Cupid
Wh1skyBlack
Cupid
Level 126
God Stats
1W - 1L
1,589 SR
Queue Stats
173W - 153L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,080
760
6,610
10,620
5,495
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 5 / 3
5,953
744
6,062
5,977
2,212
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
6,879
860
7,143
3,983
1,337
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Da Ji
Mellley
Da Ji
11
1 / 3 / 3
6,472
809
3,533
5,734
2,497
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 1
6,742
843
2,997
4,634
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 2 / 14
8,606
1,076
5,106
8,965
4,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
 
Hou Yi
14
9 / 1 / 10
8,548
1,069
8,371
4,566
2,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

13
3 / 1 / 15
8,129
1,016
7,628
12,487
12,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
SP00KYM00KY
Discordia
14
2 / 0 / 15
7,508
939
4,479
4,189
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 1 / 12
7,388
924
3,420
6,874
2,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
5
Kills
20
20
Deaths
5
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
2
14
6
W
Hou Yi
 
Hou Yi
9
1
10
14
W
3
1
15
10.5
L
0
6
0
0
L
0
5
3
0.3
L
2
3
1
0.83
L
Da Ji
Mellley
Da Ji
1
3
3
0.83
W
Discordia
SP00KYM00KY
Discordia
2
0
15
9.5
L
2
3
1
0.83
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,345
Damage
29,004
30,948
Taken
37,081
13,410
Mitigated
23,088
5,021
Healing
13,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,106
426
1,580
2,644
8,965
4,232
967
3,582
5,383
0
23,333
W
Hou Yi
 
Hou Yi
8,371
3,384
581
66
4,566
2,044
3,105
1,392
3,174
0
17,573
W
7,628
1,013
3,050
2,764
12,487
12,092
30
4,124
8,363
9,994
0
L
6,610
1,058
399
1,586
10,620
5,495
0
3,313
7,307
0
12,598
L
6,062
535
734
281
5,977
2,212
0
2,860
3,117
12,001
0
L
7,143
187
505
199
3,983
1,337
0
1,461
2,522
15,172
0
L
Da Ji
Mellley
Da Ji
3,533
762
130
441
5,734
2,497
0
3,116
2,618
0
8,127
W
Discordia
SP00KYM00KY
Discordia
4,479
190
0
277
4,189
1,807
498
1,532
2,657
10,670
0
L
2,997
848
213
533
4,634
1,869
0
1,357
3,277
0
11,303
W
3,420
1,562
893
1,505
6,874
2,913
1,053
2,575
4,299
0
13,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,126
Gold Earned
40,179
75
Minions Killed
91
0
Camps Cleared
0
693,944
Distance Traveled
790,107
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,606
1,076
33
4
0
150,399
4
W
Hou Yi
8,548
1,069
18
2
0
158,081
0
W
Ares
8,129
1,016
4
1
0
162,629
2
L
Chaac
6,080
760
16
2
0
138,659
2
L
Merlin
5,953
744
14
2
0
121,019
0
L
Thoth
6,879
860
22
3
0
141,262
0
L
Da Ji
6,472
809
4
1
0
151,175
0
W
Discordia
7,508
939
6
1
0
167,687
0
L
Izanami
6,742
843
19
2
0
141,829
3
W
Cupid
7,388
924
30
4
0
151,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role