Player Matchup

Bacchus
Bacchus
ActualCthulu
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jnoonn
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
MrWootloot
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Myott
Fenrir
Level 88
God Stats
1W - 1L
1,899 SR
Queue Stats
2W - 2L
1,752 Elo+
Party 1
Sun Wukong
Sun Wukong
Platypusbill
Sun Wukong
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 58
1,580 SR
1,550 Elo+

VS

Team Averages
Level 44
1,639 SR
1,523 Elo+
Ares
Ares
AsyIbewerber
Ares
Level 24
God Stats
3W - 0L
1,467 SR
Queue Stats
41W - 60L
1,493 Elo+
Solo
Discordia
Discordia
MutedandReported
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,427 Elo+
Party 2
Mercury
Mercury
NotProfessor13
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,636 Elo+
Party 3
Charybdis
Charybdis
RetardCatInSpace
Charybdis
Level 108
God Stats
2W - 0L
1,954 SR
Queue Stats
167W - 173L
1,523 Elo+
Party 2
Vamana
Vamana
VandSupozitoare
Vamana
Level 41
God Stats
3W - 0L
1,776 SR
Queue Stats
44W - 37L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ActualCthulu
Bacchus
13
1 / 4 / 2
7,774
777
7,299
10,863
14,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Jnoonn
Morgan Le Fay
12
0 / 5 / 3
6,904
690
2,969
8,912
7,863
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
MrWootloot
King Arthur
13
1 / 6 / 0
6,772
677
4,451
11,745
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
Myott
Fenrir
14
4 / 5 / 1
8,068
807
5,632
9,304
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Platypusbill
Sun Wukong
15
2 / 6 / 2
8,136
814
8,289
15,137
9,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 17
8,846
885
5,417
10,160
6,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
16
2 / 2 / 23
8,853
885
14,845
6,620
2,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 3 / 16
8,496
850
8,852
9,061
8,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
18
10 / 0 / 12
10,085
1,009
11,389
4,977
2,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
8 / 2 / 15
9,439
944
9,093
11,909
7,379
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
109
8
Kills
26
26
Deaths
8
8
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ActualCthulu
Bacchus
1
4
2
0.5
W
2
1
17
10.5
L
Morgan Le Fay
Jnoonn
Morgan Le Fay
0
5
3
0.3
L
King Arthur
MrWootloot
King Arthur
1
6
0
0.17
W
Discordia
2
2
23
6.75
L
Fenrir
Myott
Fenrir
4
5
1
0.9
W
4
3
16
4
L
Sun Wukong
Platypusbill
Sun Wukong
2
6
2
0.5
W
Charybdis
10
0
12
16
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
49,596
55,961
Taken
42,727
50,177
Mitigated
27,193
10,014
Healing
20,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ActualCthulu
Bacchus
7,299
551
246
725
10,863
14,717
0
2,657
7,926
12,455
0
W
5,417
265
1,735
4,557
10,160
6,752
118
3,000
6,796
7,783
0
L
Morgan Le Fay
Jnoonn
Morgan Le Fay
2,969
270
290
36
8,912
7,863
0
4,259
4,509
13,353
0
L
King Arthur
MrWootloot
King Arthur
4,451
820
0
427
11,745
11,869
0
4,353
7,216
0
10,351
W
Discordia
14,845
882
323
1,449
6,620
2,413
411
1,380
4,973
26,783
0
L
Fenrir
Myott
Fenrir
5,632
1,508
1,411
1,909
9,304
6,356
0
4,503
4,488
163
6,943
W
8,852
1,717
537
1,970
9,061
8,397
808
1,964
6,877
610
12,482
L
Sun Wukong
Platypusbill
Sun Wukong
8,289
1,382
0
4,970
15,137
9,372
17
4,723
10,279
0
25,326
W
Charybdis
11,389
3,346
451
2,101
4,977
2,252
1,157
1,852
3,125
0
34,528
W
9,093
5,002
1,216
5,793
11,909
7,379
958
2,235
9,465
0
18,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
45,719
89
Minions Killed
113
0
Camps Cleared
0
967,818
Distance Traveled
1,018,883
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,774
777
12
1
0
190,266
3
W
Ares
8,846
885
6
1
0
211,558
3
L
Morgan Le Fay
6,904
690
25
3
0
185,153
4
L
King Arthur
6,772
677
10
1
0
173,644
0
W
Discordia
8,853
885
22
2
0
189,321
0
L
Fenrir
8,068
807
8
1
0
226,010
1
W
Mercury
8,496
850
12
1
0
200,512
0
L
Sun Wukong
8,136
814
34
3
0
192,745
2
W
Charybdis
10,085
1,009
63
6
0
193,502
4
W
Vamana
9,439
944
10
1
0
223,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role