Player Matchup

Sun Wukong
Sun Wukong
ChefFrong
Sun Wukong
Level 8
God Stats
7W - 9L
1,418 SR
Queue Stats
9W - 16L
1,318 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kimgod
Tsukuyomi
Level 14
God Stats
3W - 2L
1,880 SR
Queue Stats
9W - 15L
1,294 Elo+
Party 1
Medusa
Medusa
SweMet
Medusa
Level 4
God Stats
1W - 2L
1,163 SR
Queue Stats
2W - 3L
1,289 Elo+
Party 1
Odin
Odin
TakeoTTV
Odin
Level 18
God Stats
14W - 14L
1,648 SR
Queue Stats
23W - 28L
1,381 Elo+
Solo
Ra
Ra
VinDchae
Ra
Level 8
God Stats
1W - 5L
1,229 SR
Queue Stats
7W - 15L
1,245 Elo+
Party 1
Team Averages
Level 10
1,468 SR
1,305 Elo+

VS

Team Averages
Level 9
1,413 SR
1,314 Elo+
Hun Batz
Hun Batz
DerekChauvin
Hun Batz
Level 16
God Stats
5W - 2L
1,557 SR
Queue Stats
6W - 5L
1,491 Elo+
Solo
Nemesis
Nemesis
Lilkillerx
Nemesis
Level 8
God Stats
1W - 3L
1,463 SR
Queue Stats
21W - 27L
1,430 Elo+
Solo
Neith
Neith
OSDER
Neith
Level 5
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo
Ah Puch
Ah Puch
P 3 N T A G
Ah Puch
Level 13
God Stats
13W - 12L
1,419 SR
Queue Stats
24W - 32L
1,216 Elo+
Party 2
Janus
Janus
audis01
Janus
Level 3
God Stats
6W - 13L
1,278 SR
Queue Stats
11W - 19L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChefFrong
Sun Wukong
20
1 / 2 / 20
15,341
959
22,674
27,941
34,200
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Kimgod
Tsukuyomi
20
11 / 9 / 11
16,299
1,019
25,399
19,984
8,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
SweMet
Medusa
20
4 / 4 / 10
14,836
927
7,527
16,231
6,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
20
9 / 1 / 16
16,621
1,039
19,080
21,067
24,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 6 / 12
15,402
963
20,634
19,128
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DerekChauvin
Hun Batz
20
7 / 3 / 9
15,569
973
16,402
19,942
8,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
Lilkillerx
Nemesis
20
4 / 7 / 13
15,524
970
17,875
29,025
20,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
OSDER
Neith
20
4 / 10 / 11
15,767
985
29,761
30,047
12,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
P 3 N T A G
Ah Puch
20
7 / 8 / 9
15,876
992
30,378
25,205
9,817
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
audis01
Janus
18
0 / 0 / 0
10,040
628
0
0
0

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
64
28
Kills
22
22
Deaths
28
69
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChefFrong
Sun Wukong
1
2
20
5.5
L
Hun Batz
DerekChauvin
Hun Batz
7
3
9
3.83
W
Tsukuyomi
Kimgod
Tsukuyomi
11
9
11
1.83
L
Nemesis
Lilkillerx
Nemesis
4
7
13
1.5
L
Neith
OSDER
Neith
4
10
11
0.95
L
Ah Puch
P 3 N T A G
Ah Puch
7
8
9
1.44
W
Medusa
SweMet
Medusa
4
4
10
2.25
W
Odin
9
1
16
17
W
3
6
12
1.5
L
Janus
audis01
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,314
Damage
94,416
104,351
Taken
104,219
80,109
Mitigated
52,067
15,557
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChefFrong
Sun Wukong
22,674
3,399
0
3,601
27,941
34,200
0
5,870
22,071
3,445
49,423
L
Hun Batz
DerekChauvin
Hun Batz
16,402
2,865
0
1,574
19,942
8,629
0
4,930
15,012
0
42,606
W
Tsukuyomi
Kimgod
Tsukuyomi
25,399
6,672
0
164
19,984
8,677
0
5,114
14,870
0
49,898
L
Nemesis
Lilkillerx
Nemesis
17,875
6,731
0
2,248
29,025
20,632
0
5,774
23,251
0
47,007
L
Neith
OSDER
Neith
29,761
13,871
0
6,927
30,047
12,989
0
6,578
23,469
0
71,668
L
Ah Puch
P 3 N T A G
Ah Puch
30,378
2,710
0
570
25,205
9,817
0
5,388
19,817
50,851
0
W
Medusa
SweMet
Medusa
7,527
3,214
0
1,785
16,231
6,234
0
3,796
12,435
0
37,334
W
Odin
19,080
3,883
0
2,188
21,067
24,222
0
8,474
11,909
0
25,798
W
20,634
1,686
3,014
4,805
19,128
6,776
0
7,124
12,004
63,658
0
L
Janus
audis01
Janus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,499
Gold Earned
72,776
344
Minions Killed
264
17
Camps Cleared
3
1,595,575
Distance Traveled
1,226,732
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,341
959
79
5
4
363,614
2
L
Hun Batz
15,569
973
67
4
1
307,599
1
W
Tsukuyomi
16,299
1,019
66
4
3
285,764
2
L
Nemesis
15,524
970
53
3
0
399,140
3
L
Neith
15,767
985
109
7
2
265,208
0
L
Ah Puch
15,876
992
35
2
0
254,785
1
W
Medusa
14,836
927
66
4
5
314,694
0
W
Odin
16,621
1,039
13
1
3
338,899
0
W
Ra
15,402
963
120
8
2
292,604
2
L
Janus
10,040
628
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role