Player Matchup

Izanami
Izanami
Feyked2641
Izanami
Level 27
God Stats
12W - 12L
1,576 SR
Queue Stats
70W - 71L
1,407 Elo+
Solo
Arachne
Arachne
Zipzero1
Arachne
Level 8
God Stats
2W - 5L
1,524 SR
Queue Stats
6W - 13L
1,249 Elo+
Solo
Yemoja
Yemoja
cloudykey928
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,479 Elo+
Solo
Anubis
Anubis
iTzPrO-REAPER
Anubis
Level 25
God Stats
70W - 77L
1,445 SR
Queue Stats
282W - 296L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
oXGhoulKingXo
Gilgamesh
Level 25
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,541 SR
1,415 Elo+

VS

Team Averages
Level 46
1,628 SR
1,510 Elo+
Bellona
Bellona
BIG MAL 81
Bellona
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Lord Garett
Xbalanque
Level 112
God Stats
3W - 3L
1,683 SR
Queue Stats
168W - 159L
1,565 Elo+
Party 1
Ymir
Ymir
Lord Thacker
Ymir
Level 7
God Stats
13W - 8L
1,809 SR
Queue Stats
139W - 163L
1,467 Elo+
Party 1
Arachne
Arachne
VX0 Rush 0XV
Arachne
Level 85
God Stats
5W - 5L
1,454 SR
Queue Stats
265W - 245L
1,515 Elo+
Party 1
Hel
Hel
bayosfart
Hel
Level 26
God Stats
2W - 0L
1,695 SR
Queue Stats
33W - 36L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Feyked2641
Izanami
12
3 / 2 / 0
6,999
583
6,087
7,735
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Zipzero1
Arachne
10
2 / 4 / 1
6,325
527
4,914
7,490
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
5
0 / 3 / 3
4,708
392
1,131
3,501
2,629
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 4 / 0
5,924
494
1,542
6,380
2,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
oXGhoulKingXo
Gilgamesh
9
0 / 4 / 0
5,608
467
2,088
10,273
3,187
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIG MAL 81
Bellona
12
5 / 2 / 1
7,363
614
7,187
9,168
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Lord Garett
Xbalanque
11
2 / 3 / 1
6,632
553
3,765
6,204
1,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
6,019
502
1,035
7,210
2,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
VX0 Rush 0XV
Arachne
13
6 / 0 / 3
7,694
641
5,347
6,942
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 0 / 2
8,599
717
5,639
4,279
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
17
17
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
BIG MAL 81
Bellona
5
2
1
2.75
L
Izanami
Feyked2641
Izanami
3
2
0
1.5
W
Xbalanque
Lord Garett
Xbalanque
2
3
1
0.83
W
0
1
1
0.5
W
Arachne
VX0 Rush 0XV
Arachne
6
0
3
7.5
L
Arachne
Zipzero1
Arachne
2
4
1
0.63
W
4
0
2
5
L
Yemoja
0
3
3
0.5
L
1
4
0
0.25
L
Gilgamesh
oXGhoulKingXo
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
22,973
35,379
Taken
33,803
12,531
Mitigated
16,465
8,665
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BIG MAL 81
Bellona
7,187
4,070
0
2,822
9,168
7,715
114
709
8,459
0
32,748
L
Izanami
Feyked2641
Izanami
6,087
3,631
0
2,878
7,735
2,125
831
769
6,966
0
47,546
W
Xbalanque
Lord Garett
Xbalanque
3,765
2,237
0
1,643
6,204
1,461
0
680
5,524
0
34,465
W
1,035
134
0
0
7,210
2,575
396
557
6,653
18,765
0
W
Arachne
VX0 Rush 0XV
Arachne
5,347
3,470
0
3,925
6,942
3,335
428
322
6,620
0
47,304
L
Arachne
Zipzero1
Arachne
4,914
3,577
0
840
7,490
2,242
364
1,285
6,153
0
30,432
W
5,639
129
438
2,573
4,279
1,379
56
466
3,813
55,465
0
L
Yemoja
1,131
385
251
120
3,501
2,629
161
250
3,251
3,000
0
L
1,542
90
0
1,991
6,380
2,348
0
3,570
2,560
29,287
0
L
Gilgamesh
oXGhoulKingXo
Gilgamesh
2,088
1,484
0
2,585
10,273
3,187
68
460
9,775
0
23,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
36,307
257
Minions Killed
367
0
Camps Cleared
0
942,454
Distance Traveled
1,213,845
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,363
614
63
5
0
246,425
1
L
Izanami
6,999
583
83
7
0
198,549
1
W
Xbalanque
6,632
553
72
6
0
210,075
0
W
Ymir
6,019
502
23
2
0
230,772
0
W
Arachne
7,694
641
74
6
0
271,107
0
L
Arachne
6,325
527
62
5
0
224,265
0
W
Hel
8,599
717
135
11
0
255,466
6
L
Yemoja
4,708
392
2
0
0
95,888
0
L
Anubis
5,924
494
49
4
0
204,580
2
L
Gilgamesh
5,608
467
61
5
0
219,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role