Player Matchup

Neith
Neith
Cor_Sal
Neith
Level 5
God Stats
3W - 6L
1,453 SR
Queue Stats
18W - 22L
1,293 Elo+
Solo
Charybdis
Charybdis
Tidus 2 Twizted
Charybdis
Level 16
God Stats
2W - 3L
1,772 SR
Queue Stats
117W - 117L
1,526 Elo+
Solo
Ra
Ra
cray0423
Ra
Level 15
God Stats
3W - 2L
1,721 SR
Queue Stats
28W - 23L
1,701 Elo+
Solo
Nox
Nox
cursedundead94
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Party 2
Yemoja
Yemoja
mirysol
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Party 2
Team Averages
Level 8
1,589 SR
1,543 Elo+

VS

Team Averages
Level 27
1,547 SR
1,581 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BetterThanFineOk
Gilgamesh
Level 13
God Stats
3W - 5L
1,427 SR
Queue Stats
20W - 25L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
MeteorIan27
Sylvanus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,807 Elo+
Solo
Artemis
Artemis
MooreToExpect
Artemis
Level 65
God Stats
43W - 25L
1,588 SR
Queue Stats
284W - 274L
1,482 Elo+
Party 1
Ra
Ra
Mosqito716
Ra
Level 23
God Stats
1W - 0L
1,720 SR
Queue Stats
31W - 19L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cor_Sal
Neith
7
0 / 3 / 0
4,421
442
2,913
4,367
1,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charybdis
Tidus 2 Twizted
Charybdis
7
1 / 5 / 0
4,258
426
2,526
7,293
1,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
5,103
510
2,039
3,697
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 4 / 1
3,996
400
1,130
4,306
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
mirysol
Yemoja
7
0 / 2 / 0
4,399
440
2,229
5,052
3,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
7 / 1 / 0
6,423
642
7,076
6,433
1,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
11
3 / 0 / 5
6,543
654
4,001
7,275
3,990
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
MeteorIan27
Sylvanus
8
0 / 0 / 4
5,441
544
276
2,925
1,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
10
3 / 2 / 1
5,926
593
3,069
5,912
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 0 / 0
6,134
613
2,342
4,880
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
0
7
W
Gilgamesh
3
0
5
5.5
L
Neith
Cor_Sal
Neith
0
3
0
0
W
Sylvanus
MeteorIan27
Sylvanus
0
0
4
2
W
Artemis
3
2
1
1.75
W
2
0
0
2
L
Charybdis
Tidus 2 Twizted
Charybdis
1
5
0
0.2
L
1
1
0
1
L
0
4
1
0.13
L
Yemoja
mirysol
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,837
Damage
16,764
24,715
Taken
27,425
8,868
Mitigated
10,167
4,953
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
7,076
3,166
124
3,011
6,433
1,704
207
1,236
5,197
0
35,088
W
Gilgamesh
4,001
443
0
1,608
7,275
3,990
0
855
6,420
1,724
31,065
L
Neith
Cor_Sal
Neith
2,913
1,264
0
837
4,367
1,428
99
29
4,338
0
20,500
W
Sylvanus
MeteorIan27
Sylvanus
276
276
804
1,348
2,925
1,209
216
879
2,046
7,853
0
W
Artemis
3,069
1,848
0
516
5,912
1,611
0
305
5,607
0
34,090
W
2,342
643
0
1,277
4,880
1,653
21
2,123
2,757
38,339
0
L
Charybdis
Tidus 2 Twizted
Charybdis
2,526
1,668
0
1,433
7,293
1,537
0
204
7,089
0
11,945
L
2,039
303
0
1,136
3,697
1,060
70
1,498
2,059
33,817
0
L
1,130
194
0
677
4,306
1,646
0
608
3,654
9,835
0
L
Yemoja
mirysol
Yemoja
2,229
664
554
316
5,052
3,197
0
152
4,870
11,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,177
Gold Earned
30,467
151
Minions Killed
301
0
Camps Cleared
0
865,914
Distance Traveled
904,931
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,423
642
71
7
0
168,402
2
W
Gilgamesh
6,543
654
58
6
0
210,821
0
L
Neith
4,421
442
33
3
0
174,970
0
W
Sylvanus
5,441
544
8
1
0
184,799
0
W
Artemis
5,926
593
69
7
0
175,997
1
W
Ra
6,134
613
95
10
0
164,912
2
L
Charybdis
4,258
426
24
2
0
167,862
0
L
Ra
5,103
510
58
6
0
180,528
3
L
Nox
3,996
400
18
2
0
150,833
2
L
Yemoja
4,399
440
18
2
0
191,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role