Player Matchup

Artemis
Artemis
JustAMortalMan
Artemis
Level 140
God Stats
19W - 20L
1,446 SR
Queue Stats
349W - 371L
1,455 Elo+
Solo
Nike
Nike
MegaMilch
Nike
Level 82
God Stats
9W - 4L
1,588 SR
Queue Stats
280W - 305L
1,446 Elo+
Solo
Thanatos
Thanatos
Oiijii
Thanatos
Level 81
God Stats
40W - 24L
1,618 SR
Queue Stats
425W - 413L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Superspike27
Nu Wa
Level 103
God Stats
1W - 0L
1,715 SR
Queue Stats
265W - 250L
1,478 Elo+
Solo
Anubis
Anubis
xdestroy15x
Anubis
Level 142
God Stats
4W - 5L
1,547 SR
Queue Stats
132W - 126L
1,425 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,468 Elo+

VS

Team Averages
Level 99
1,579 SR
1,495 Elo+
Mercury
Mercury
Bl4cKr0y
Mercury
Level 103
God Stats
1W - 2L
1,727 SR
Queue Stats
90W - 81L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Jbird95
Baron Samedi
Level 82
God Stats
11W - 13L
1,436 SR
Queue Stats
519W - 575L
1,456 Elo+
Party 2
Ra
Ra
Jenku
Ra
Level 101
God Stats
39W - 39L
1,553 SR
Queue Stats
478W - 535L
1,412 Elo+
Party 2
Odin
Odin
Warzillar
Odin
Level 109
God Stats
18W - 8L
1,719 SR
Queue Stats
422W - 435L
1,538 Elo+
Party 1
Chronos
Chronos
dendozz
Chronos
Level 99
God Stats
15W - 14L
1,461 SR
Queue Stats
452W - 454L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
9,862
548
8,784
10,895
3,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
14
3 / 2 / 11
8,947
497
6,658
10,865
5,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Oiijii
Thanatos
15
3 / 3 / 8
9,332
518
7,634
13,333
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 4 / 8
9,904
550
12,988
10,794
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
12 / 3 / 2
11,375
632
18,313
17,976
10,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bl4cKr0y
Mercury
14
5 / 8 / 1
9,086
505
9,683
16,058
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jbird95
Baron Samedi
13
4 / 5 / 6
8,745
486
7,871
13,678
9,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
14
1 / 4 / 2
7,768
432
5,091
11,272
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
15
3 / 5 / 0
8,783
488
10,959
16,655
12,983
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
dendozz
Chronos
13
2 / 5 / 4
8,313
462
9,018
12,839
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
27
Kills
15
15
Deaths
27
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bl4cKr0y
Mercury
5
8
1
0.69
L
Baron Samedi
Jbird95
Baron Samedi
4
5
6
1.4
L
Ra
1
4
2
0.5
W
5
3
4
2.33
W
Nike
3
2
11
4.25
W
Thanatos
Oiijii
Thanatos
3
3
8
2.33
W
4
4
8
2
L
Odin
3
5
0
0.6
L
Chronos
dendozz
Chronos
2
5
4
0.8
W
Anubis
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,377
Damage
42,622
63,863
Taken
70,502
29,542
Mitigated
33,777
29,801
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bl4cKr0y
Mercury
9,683
4,586
0
1,190
16,058
4,148
0
6,657
9,141
0
57,166
L
Baron Samedi
Jbird95
Baron Samedi
7,871
1,426
1,044
5,356
13,678
9,215
174
3,286
10,238
26,385
0
L
Ra
5,091
715
1,334
4,149
11,272
3,439
0
6,038
4,894
50,313
0
W
8,784
4,472
0
4,683
10,895
3,891
3,342
4,913
5,982
0
71,340
W
Nike
6,658
514
112
2,175
10,865
5,800
108
4,483
6,333
0
31,872
W
Thanatos
Oiijii
Thanatos
7,634
1,839
0
9,634
13,333
5,080
0
5,951
7,294
0
51,426
W
12,988
2,421
0
1,147
10,794
4,277
693
3,537
7,207
57,407
0
L
Odin
10,959
1,900
0
4,283
16,655
12,983
764
11,073
5,423
0
51,978
L
Chronos
dendozz
Chronos
9,018
2,327
0
3,647
12,839
3,992
216
3,202
9,505
42,966
4,159
W
Anubis
18,313
1,137
0
12,050
17,976
10,494
496
2,663
14,191
72,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,420
Gold Earned
42,695
464
Minions Killed
391
0
Camps Cleared
0
1,625,721
Distance Traveled
1,458,863
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,086
505
90
5
0
325,728
4
L
Baron Samedi
8,745
486
23
1
0
267,711
4
L
Ra
7,768
432
82
5
0
261,795
8
W
Artemis
9,862
548
105
6
0
310,564
2
W
Nike
8,947
497
45
3
0
362,765
9
W
Thanatos
9,332
518
78
4
0
363,613
6
W
Nu Wa
9,904
550
95
5
0
316,308
0
L
Odin
8,783
488
90
5
0
301,896
1
L
Chronos
8,313
462
106
6
0
301,733
3
W
Anubis
11,375
632
141
8
0
272,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role