Player Matchup

Ares
Ares
HannsiYolo
Ares
Level 68
God Stats
0W - 2L
1,215 SR
Queue Stats
76W - 99L
1,317 Elo+
Solo
Loki
Loki
maZaitt
Loki
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sol
Sol
Хантер20л
Sol
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 25
1,405 SR
1,439 Elo+

VS

Team Averages
Level 76
1,512 SR
1,489 Elo+
Mulan
Mulan
 
Mulan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
dsamoylov
Aphrodite
Level 86
God Stats
12W - 6L
1,558 SR
Queue Stats
109W - 135L
1,500 Elo+
Party 2
Artio
Artio
kanonisa
Artio
Level 118
God Stats
8W - 8L
1,478 SR
Queue Stats
163W - 181L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
8,044
804
2,226
12,306
10,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
maZaitt
Loki
9
1 / 5 / 6
7,094
709
2,539
7,239
3,272
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 6 / 4
6,611
661
2,762
6,387
1,875
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
4 / 3 / 9
7,957
796
8,448
8,498
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
dsamoylov
Aphrodite
10
1 / 3 / 8
7,307
731
4,153
5,487
1,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
kanonisa
Artio
13
9 / 2 / 4
9,442
944
4,146
12,448
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
7
Kills
14
16
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
9
2.83
L
5
5
2
1.2
W
Aphrodite
dsamoylov
Aphrodite
1
3
8
1.67
W
Artio
kanonisa
Artio
9
2
4
5.5
L
Loki
maZaitt
Loki
1
5
6
0.8
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,527
Damage
16,747
25,932
Taken
26,433
15,851
Mitigated
16,337
1,566
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,448
2,018
0
758
8,498
5,265
64
1,939
6,559
0
15,319
L
2,226
69
0
1,131
12,306
10,704
0
4,210
7,676
7,490
0
W
Aphrodite
dsamoylov
Aphrodite
4,153
564
3,914
1,698
5,487
1,968
864
1,294
3,779
20,151
0
W
Artio
kanonisa
Artio
4,146
718
1,340
3,422
12,448
9,104
1,166
1,848
9,081
18,667
0
L
Loki
maZaitt
Loki
2,539
202
0
0
7,239
3,272
0
3,643
3,355
0
11,414
L
2,762
590
0
435
6,387
1,875
0
1,014
5,207
14,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,749
Gold Earned
24,706
42
Minions Killed
81
3
Camps Cleared
4
286,001
Distance Traveled
555,250
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,957
796
16
2
1
204,165
2
L
Ares
8,044
804
6
1
0
141,135
0
W
Aphrodite
7,307
731
39
4
1
157,261
1
W
Artio
9,442
944
26
3
2
193,824
0
L
Loki
7,094
709
17
2
3
94,684
0
L
Sol
6,611
661
19
2
0
50,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role