Player Matchup

Bellona
Bellona
Goldenntasak
Bellona
Level 4
God Stats
3W - 0L
1,717 SR
Queue Stats
14W - 8L
1,569 Elo+
Party 1
Hachiman
Hachiman
KoeleKnaapKarel
Hachiman
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
251W - 261L
1,548 Elo+
Solo
Arachne
Arachne
Shadow0fGod
Arachne
Level 160
God Stats
20W - 11L
1,566 SR
Queue Stats
178W - 107L
1,690 Elo+
Party 1
Raijin
Raijin
lolsomenoobs
Raijin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,780 Elo+
Solo
Ymir
Ymir
Везунчик161
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Team Averages
Level 40
1,557 SR
1,619 Elo+

VS

Team Averages
Level 13
1,517 SR
1,662 Elo+
Thanatos
Thanatos
Nko003
Thanatos
Level 23
God Stats
2W - 4L
1,426 SR
Queue Stats
90W - 59L
1,729 Elo+
Solo
Agni
Agni
TheSp00ns
Agni
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 2L
1,719 Elo+
Solo
Hel
Hel
theBCGiant
Hel
Level 21
God Stats
6W - 5L
1,657 SR
Queue Stats
33W - 29L
1,615 Elo+
Solo
Neith
Neith
狂贼拔刀
Neith
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 18L
1,624 Elo+
Party 2
Vamana
Vamana
龙九霄爸爸
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goldenntasak
Bellona
13
13 / 2 / 2
8,457
705
14,679
12,786
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
9
1 / 2 / 3
5,823
485
3,666
6,381
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Shadow0fGod
Arachne
14
7 / 3 / 5
8,358
697
10,192
11,665
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
13
1 / 2 / 4
7,309
609
6,074
9,174
3,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,573
464
1,111
5,964
3,904
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nko003
Thanatos
12
6 / 4 / 2
7,352
613
8,713
12,087
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
13
3 / 3 / 1
7,492
624
6,441
10,768
4,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 3
5,626
469
4,736
5,873
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 7 / 3
5,400
450
2,745
7,134
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 6 / 1
5,922
494
4,248
12,585
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
23
Kills
11
11
Deaths
23
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Goldenntasak
Bellona
13
2
2
7
W
Hachiman
1
2
3
1.25
L
Thanatos
Nko003
Thanatos
6
4
2
1.75
W
Arachne
Shadow0fGod
Arachne
7
3
5
3.17
L
Agni
3
3
1
1.17
W
Raijin
1
2
4
1.5
L
0
3
3
0.5
W
1
2
2
1
L
0
7
3
0.21
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,722
Damage
26,883
45,970
Taken
48,447
22,243
Mitigated
15,324
17,778
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Goldenntasak
Bellona
14,679
6,606
0
7,594
12,786
8,229
565
137
12,649
0
43,104
W
Hachiman
3,666
2,432
0
1,626
6,381
1,191
757
914
5,467
0
27,968
L
Thanatos
Nko003
Thanatos
8,713
2,852
0
7,539
12,087
3,916
0
784
11,303
0
42,479
W
Arachne
Shadow0fGod
Arachne
10,192
5,323
0
5,157
11,665
5,298
0
1,693
9,972
0
51,924
L
Agni
6,441
1,353
41
4,943
10,768
4,284
224
4,892
5,876
48,300
0
W
Raijin
6,074
512
0
2,401
9,174
3,621
0
4,828
4,346
47,678
0
L
4,736
684
0
1,614
5,873
1,419
0
1,078
4,795
24,472
0
W
1,111
544
0
1,000
5,964
3,904
225
3,605
2,359
7,145
0
L
2,745
720
0
970
7,134
1,745
0
0
7,134
0
15,695
L
4,248
1,470
0
1,428
12,585
3,960
0
431
12,154
0
16,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
31,792
331
Minions Killed
284
0
Camps Cleared
0
1,168,897
Distance Traveled
1,088,031
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,457
705
74
6
0
229,210
0
W
Hachiman
5,823
485
60
5
0
231,521
3
L
Thanatos
7,352
613
77
6
0
225,565
1
W
Arachne
8,358
697
91
8
0
253,363
4
L
Agni
7,492
624
101
8
0
224,670
7
W
Raijin
7,309
609
89
7
0
211,786
3
L
Hel
5,626
469
40
3
0
211,537
2
W
Ymir
5,573
464
17
1
0
243,017
1
L
Neith
5,400
450
36
3
0
199,891
2
L
Vamana
5,922
494
30
3
0
226,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role