Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Arcian
Geb
Level 155
God Stats
12W - 11L
1,547 SR
Queue Stats
364W - 309L
1,520 Elo+
Party 1
Anhur
Anhur
ZeuKirNe
Anhur
Level 116
God Stats
10W - 8L
1,594 SR
Queue Stats
452W - 409L
1,502 Elo+
Party 1
Team Averages
Level 146
1,528 SR
1,504 Elo+

VS

Team Averages
Level 97
1,552 SR
1,518 Elo+
Awilix
Awilix
BoyNewToy
Awilix
Level 67
God Stats
0W - 6L
1,241 SR
Queue Stats
153W - 137L
1,529 Elo+
Solo
Hercules
Hercules
Carlomagnos
Hercules
Level 65
God Stats
5W - 5L
1,632 SR
Queue Stats
357W - 344L
1,543 Elo+
Solo
Vulcan
Vulcan
JojolapinaX
Vulcan
Level 157
God Stats
10W - 12L
1,463 SR
Queue Stats
530W - 554L
1,510 Elo+
Solo
Odin
Odin
Minotaur5
Odin
Level 104
God Stats
1W - 2L
1,690 SR
Queue Stats
111W - 118L
1,481 Elo+
Solo
Anhur
Anhur
Pappastor
Anhur
Level 92
God Stats
4W - 4L
1,733 SR
Queue Stats
139W - 139L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
14 / 3 / 11
12,372
952
13,700
14,851
7,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
 
Zhong Kui
17
6 / 4 / 20
11,018
848
16,495
17,539
11,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
 
Ah Puch
17
3 / 2 / 21
10,419
801
17,692
12,010
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Arcian
Geb
16
0 / 3 / 27
10,426
802
7,526
19,043
22,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ZeuKirNe
Anhur
16
7 / 5 / 17
10,489
807
11,280
16,185
7,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BoyNewToy
Awilix
15
2 / 6 / 8
9,148
704
8,151
11,994
5,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Carlomagnos
Hercules
12
1 / 9 / 11
8,290
638
7,459
19,198
20,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
17
5 / 4 / 11
10,344
796
28,988
12,179
5,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
17
6 / 5 / 9
9,860
758
14,985
19,185
25,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Pappastor
Anhur
15
3 / 7 / 9
9,229
710
8,372
12,324
4,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
65
30
Kills
17
17
Deaths
31
96
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
3
11
6.5
W
Zhong Kui
 
Zhong Kui
6
4
20
4
W
Ah Puch
 
Ah Puch
3
2
21
6.75
W
Geb
Arcian
Geb
0
3
27
4.5
L
Awilix
BoyNewToy
Awilix
2
6
8
1
L
Hercules
Carlomagnos
Hercules
1
9
11
0.72
L
Vulcan
5
4
11
2.63
L
Odin
6
5
9
2.1
L
Anhur
Pappastor
Anhur
3
7
9
1.07
W
Anhur
ZeuKirNe
Anhur
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,693
Damage
67,955
79,628
Taken
74,880
55,007
Mitigated
61,051
34,138
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,700
6,121
2,014
4,273
14,851
7,819
2,630
5,796
8,785
0
40,315
W
Zhong Kui
 
Zhong Kui
16,495
888
2,087
6,002
17,539
11,642
1,194
7,220
9,551
35,508
0
W
Ah Puch
 
Ah Puch
17,692
490
1,475
5,604
12,010
5,366
1,257
5,538
6,298
40,816
0
W
Geb
Arcian
Geb
7,526
840
1,724
4,362
19,043
22,604
190
10,269
8,592
15,957
0
L
Awilix
BoyNewToy
Awilix
8,151
2,454
1,119
1,352
11,994
5,320
289
7,468
4,526
0
12,417
L
Hercules
Carlomagnos
Hercules
7,459
675
1,317
2,248
19,198
20,047
71
11,811
7,387
5,328
5,141
L
Vulcan
28,988
11,508
694
3,897
12,179
5,646
230
7,805
4,374
49,705
0
L
Odin
14,985
1,397
1,424
5,090
19,185
25,082
304
8,085
11,100
5,636
16,961
L
Anhur
Pappastor
Anhur
8,372
4,478
1,298
1,456
12,324
4,956
1,073
6,544
5,780
0
25,550
W
Anhur
ZeuKirNe
Anhur
11,280
3,985
2,359
4,238
16,185
7,576
1,661
6,443
9,422
0
18,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
46,871
165
Minions Killed
131
0
Camps Cleared
0
1,224,784
Distance Traveled
1,136,033
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,372
952
55
4
0
218,897
0
W
Zhong Kui
11,018
848
42
3
0
257,246
2
W
Ah Puch
10,419
801
47
4
0
245,962
0
W
Geb
10,426
802
10
1
0
264,971
2
L
Awilix
9,148
704
11
1
0
236,807
5
L
Hercules
8,290
638
6
0
0
189,848
0
L
Vulcan
10,344
796
56
4
0
285,769
4
L
Odin
9,860
758
20
2
0
243,994
4
L
Anhur
9,229
710
38
3
0
179,615
0
W
Anhur
10,489
807
11
1
0
237,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role